Age of Conan

Undocumented changes, 9th June Patch

Xanae a longtime contributor to Curse.com posted a comment to the news earlier today where we told you about the new patch that was deployed today. Xanae's comment list all undocumented changes that has been discovered in the recent patch and some of the things unveiled are major improvements and I'm surprised they were forgotten to be included in the official patch notes.

The biggest undocumented change is that party members now appear on the zone map. This is a great enhanchement and it'll be a pleasant surprise for all those of you that are about to form a group and discover your group members show up on the mini map!


Full list of discovered undocumented changes

  • Party members now show on zone maps
  • Bugged resources have been sorted
  • 'Fire Lance' combo, lower stam cost, lower combo entry, alot less damage. its more a filler combo than a one hitter now.
  • Horse moves at correct speed
  • You no longer fall through the Guild City gates
  • Hair still sticks through your helmet but is now the right color rather then blonde.
  • Guardians "Over-reach" ability has been stealth nerfed/Fixed.
  • Lower xp per lvl confirmed
  • Can now properly stack trade skill resources
  • Less foliage everywhere
  • Guard AI greatly improved.
  • Summon to Instance is now enabled.
  • 'Crouch' ability added, allowing you to slowly move through others.
  • 'Ambience' sound slider in Audio Options removed.

Thanks to Xanae.


Many will probably think "finally" about the addition of party members showing up on the minimap. I agree, I thought "great" instead, though. Seeing the ambience sound slider removed in the Audio Options has to be a bug though, unless the ambience sound is gone alltogether. Many of us (me included) dislike ambience and want to be able to disable it.

Guards use to be very annoyingly stupid at times, so I always assumed they were born that way or somehow came from the stoneage and ended up in Hyboria. Funcom probably shared my concerns regarding them and that is why they are much smarter as of this patch. Good stuff.

Doing a lot of dungeons? Well, you can now summon party members to the instance, this is great news and reduces waiting for others by a fair margin. More time to spend on having fun instead of rolling your thumbs.

Adding all these undocumented changes to the patch notes posted earlier today makes it a quite impressive list of changes and additions. Don't you agree dear reader? Obviously, there's always going to be space for improvement, but so far, so good.


Useful links:

  • Comments

Add Comment  

Add

You need to login or register to post.

Benefits of Registration

  • Interact with hundreds of thousands of other gamers on an open social network.
  • Post your stories, news, images, videos, and other content to share.
  • Create a network with your fellow gamers or join an existing one.
  • Gain reputation for everything you do.
 
  • Flisher said 
    Mon, Jun 9 2008 6:27 PM ()

    Kinda surprised that major, and very noticeable improvement are undocumented.
    The party member on the map is a blast :)

  • Xanae said 
    Mon, Jun 9 2008 6:27 PM ()

    Update again from the US forums :

    General

    • Horses move faster
    • You no longer fall through the Guild City gates
    • Party members now show on zone maps
    • Summon to Instance is now enabled.
    • Trade skill resource stacking has been improved
    • Experience to level has been slightly reduced for lower and mid levels, and Increased at the higher levels. Still working on the specifics. Exp curve has definantly been altered.(See exp change confirmation below)
    • Some of the Hyborian Foliage has taken a vacation.
    • 'Crouch' ability added, allowing you to slowly move through others. crouch is 200% slower then not-rogue hide and after using crouch you get -100% PvP defence rating.
    • 'Ambience' sound slider in Audio Options removed.
    • Some Bugged resources have been sorted
    • Hair still sticks through your helmet but is now the right color rather then blonde.
    • Guard AI greatly improved.
    • dance ability now tells you of combos
    • Regional chat is now in so you can chat with players multiple zones away.
    • Attributes (Str, dex, wis, con, int) now have different describtions aparantly. No other changes regarding attributes at this time. Adding to STR still does not increase attack rating. Same for INT and Magic Attack.
    • The Info box for items should no longer display off of your screen when you mouse over items in your inventory.
    • Swimming underwater is much clearer now.

    Necromancer

    • Necro spell Mark of the Devourer bugged. Persists on target even after your death, causing you to res with aggro and be ganked by mobs at the spawn point.

    Ranger

    • Rangers now have to stand up after certain combos before being able to move again, basicly it means we're imobile while the final shot is being charged.
    • Leg hold trap symbol when placed is now red.

    Guardian

    • Overreach reduced in power. Apprently reduced by 40-60% damage. Strikes that were hitting for 1200-1500 overreach III now hitting for 600-700


    Herald of Xotli

    • Fire Lance reduced in stamina cost, damage and is now a 2-step Combo. Reduction seems to be ~25-40%

    Confirmed Bugs Introduced

    • There is a bug with group members showing up on zone map. After they leave the group, the blue icon still displays on the zone map and the blue arrow still displays on the minimap.

  • ezen said 
    Mon, Jun 9 2008 6:27 PM ()

    Another thing I noticed was that the Spellbane Mantle and Cloak of Ibis now actually have immunity ratings other than 0.00% (Spellbane - 0.03% and Ibis = 0.04%)

  • Exerion said 
    Mon, Jun 9 2008 6:27 PM ()

    not realy since they dont disappear after disbanding the group...

  • Todd said 
    Mon, Jun 9 2008 6:27 PM ()

    Funcom sure has some very odd customer communication practices.

  • 1 page(s)
  • Syndication