>MMORPG.com: The video game industry continues to grow very quickly. What are your hopes for games in the future?
>Didrik Tollefsen: I hope there will be room for a wide variety of different genres -- from the narrowest narrow, to the hugest MMO. I would say “more of everything”, basically. I hope companies dare to go new ways instead of sticking to the tried and true formula that might seem the easiest thing to do.
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>MMORPG.com: How have things been progressing with Age of Conan? Have you enjoyed working on such a strong IP as Conan?
>Didrik Tollefsen: Indeed! Doing a Conan game has been a dream since I was a teenager and read the comics for the first time. I’ve gotten to know some fantastic, extremely talented people. And we are all doing our part in something that is more than a massively multiplayer online game -- it’s a living breathing, parallel universe! Always changing, never the same. It is truly a unique project.
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>MMORPG.com: Is there anything you would like to write to the readers of MMORPG.com that we have not spoken about?
>Didrik Tollefsen: Have you ever wondered if there where highly developed civilizations on this planet, before the ice, before the great cataclysm. Before the continents parted? An age undreamed of? Answers to these questions are revealed at AgeofConan.com. It is truly an epic in the making.
To read the rest of the interview, go here!