Back into the Womb

When having a '60' was awesome.

The magic of my first character is still barely palpable. I've come to accept that 'barely' is better than nothing. Now, the blank areas on maps that are uncovered do not tend to ignite a spark of excitement... there is no struggling with new quests, no new recipes, items, and so on.

Of course, there is new content with which I am unfamiliar. It just doesn't seem all that exciting. I miss the old world. Perhaps it's some kind of postpartum depression. If I had my way, we'd all revert back to being capped at sixty; we'd struggle through Molten Core and Blackwing Lair all day, every day... for months on end. And it would be both satisfying and exciting. Sure, we'd wonder about something more... but we'd shake our heads and tell ourselves that we have everything we need right here.

I've managed to satiate my own listlessness by playing the opposite faction - something I neglected to do before. I was one of those who had one main character (you know - sans unending list of alts) to whom I devoted all of my playing time. Playing the opposing faction is almost like starting anew... almost.

With the continual promise of expanding world and new content, I find myself in a bit of despair - I can't keep up with the old new content (i.e. Burning Crusade). Can it ever be how it once was again? I just want to be stuck at improving after being capped.

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  • Kody said 
    Tue, Dec 18 2007 10:00 PM ()

    I do indeed miss the days of being 60 -- mostly because the game didn't seem so... inflated back then.

  • Feiorai said 
    Tue, Dec 18 2007 10:00 PM ()

    Yes, inflated - that's a good way to put it. It felt more specialized before... hard to describe.

  • mohfuu said 
    Tue, Dec 18 2007 10:00 PM ()

    maybe its just me, but i sence a feeling that all the lore just vanished when i entered the portal.. and also a feeling that alot of noobs have started playing warcraft since TBC. ive seen pre-TBC referred to as the "glory days of wow" and i think theres some truth in that too, lets just hope that lich king will be better than expected.. keeping my eye out for that death knight class <..<

  • krhooper said 
    Tue, Dec 18 2007 10:00 PM ()

    I remember a time when a Warrior was a Tank now a warrior wants to strap on leather to up his crit and do damage. A pally was a true dps class now its a tank or a healer. A priest was a healer and not a major DPS class. Wow !!! I do miss the golden days of WOW.

  • Tue, Dec 18 2007 10:00 PM ()

    I agree, the player base seems to have gotten generally more stupid. I blame that on the race to 58 to get into outland. Before players took their time leveling a character, they did all the instances available to them at the level they were at, and learned how to properly behave in a group before they even hit 20.

    Now, people just hire a 70 to blast through all the old-world instances for them so they can jump through levels and get where the rest of the population. There's people playing level 62+ characters that don't know how to play with other people. I had a level 70 warlock the other day that didn't know he should Soulstone a healer and not himself.

    The same is true of experienced players leveling alts. Used to be a person made an alt so they could re-experience the game in a different way. Now they do it to get a new class type available for endgame content based on what groups are available.

    I was disenchanted with Burning Crusade only a month after it came out. I stopped playing for almost half a year after that, and by the time I came back the game had completely changed.

    Sadly, I don't think there's anything that can be done to bring us back to the old days. People keep asking for non-BC realms, but I don't think that would work.

  • Tue, Dec 18 2007 10:00 PM ()

    This is why I think it would be a good idea to add a Non-bc server. Sure it might be small, but it would be entertaining non the less.

  • 2rbear said 
    Tue, Dec 18 2007 9:59 PM ()

    I TOTALLY agree with you =) I wanna raid BWL, ZG, Onyx and all the old-school dungeons :'( "Nobody" does that anymore :-(

  • tsadok said 
    Tue, Dec 18 2007 9:59 PM ()

    Hehe, I got my pally to 61. I had just started to think about doing serious BGs with her when BC put her at the bottom of the bracket. So I've mainly been playing a couple of 29s. To level anything to 70, let alone 80 at my relaxed pace (where I enjoy the experience) will take forever.

  • Tue, Dec 18 2007 9:59 PM ()

    All too true. I remember my guild calling me crazy on my warlock because i did Gaar in a tuxedo. I miss thinking Ragnaros was actually a formittable foe. Right now I'm leveling a new character and you leave the dungeon queue before you even get the quests, so you have to search for people the old way, which is impossible. They butchered all dungeons so it is just like running around an area with 5 people blasting away. There is no excitement.

  • Tue, Dec 18 2007 9:59 PM ()

    I must agree, however, i think that when we would go back to pre-TBC times we would miss the balanced outland in which everyone can get epics and raid. I liked the old BWL times, but sometimes it was a bit demanding, and i saw a lot of my friends who didnt have enough time stuck in Strat Baron runs, some ZG and mostly rank 6-8 PvP regions.

    I found pre-TBC fun, but i would miss outland a lot aswell; i like Karazhan, i like Shattrah, i like the new rogues and i especially like the new storyline that fuses a bit with the old Warcraft 3. This is also the thing i look foward to the most in WotLK, seeing Northrend and fighting the scourge. I will see how things turn out :)

  • Tue, Dec 18 2007 9:59 PM ()

    Most of the comments so far seem to be coming from people who have been playing the game longer than I have. I hit 60 for the first time maybe 3 months before TBC came out. I mostly spent that 3 months feeling like I had shown up late to the party.

    BGs? Sure, that'll help you boost your equipment, unfortunately since you're horribly undergeared compared to the people who have been doing them every day for the past year or two, you'll spend most of your time in ghost form at the spirit healer. Instances? Sure, but you'll have to PuG like hell to get attuned and run through the same places multiple times to get good enough gear to do what most of your fellow lvl 60s are having fun with.

    Basically, I think that's how lots of newer players were feeling, and Blizzard probably realized that to some degree. You can't keep as many new players playing if they feel like they'll always be second class citizens. Thus, epic greens were born in the dusty bowl of Hellfire Peninsula, and the rolling plains of Nagrand. While I'm sure Blizzard lost customers to the totally messed up fact that people who worked hard for their awesome lvl 60 gear had little choice but to replace it with better (but green) lvl 61 gear, the subscription numbers prove that it "worked" from a business standpoint. Brand new lvl 60s suddenly could do the same quest-line as people who in a duel could probably whip them in about 5 seconds, and both of them all of a sudden have the same upgrade to their gear.

    And on the trip from 60 to 70, it started happening again. "Hardcore" players, people who play more often, more "aggressively", people who focus on raiding or pvp, they still eventually get up to 70 and can focus on end-game content as much as they did when the cap was 60. They'll still be way "better" than 70s like me, who don't really rush it, don't really go nuts over having the best equipment and being the first to have it.

    Maybe the reason 70 isn't as cool as 60 is because you KNOW that the 70 to 80 rush is not far away, and it MAY once again totally invalidate (statistically) your hard work in current end-game content. When 60 was it, it was it for a while. But Blizzard will probably take TBC, learn from its mistakes (I doubt WotLK will show us such a significant jump in equipment quality, for instance, but I could be wrong), and keep releasing expansions and raising the level cap. As much as the comments so far indicate pre-TBC is missed, I think it was good that Blizzard made the move they did, as not everyone thought it was quite as hunky-dory as depicted here. Stagnation doesn't really do good things for a game.

    I think the lore continues to expand and grow more filled out as they add content, the balance continues to ebb and flow, and while we'll never play in a world where everyone is satisfied with class balance, I feel like it's getting better faster than it's getting worse. My single complaint in this whole thing, though, is the lack of new models (player models, mob models, gear models). Making a big announcement of a new set of arena gear, only to find out that it's just another set of gear, painted a different color. That's pretty lame. But hey, they only make $135 million per month ($15 monthly fee x 9 million subscribers), so I guess I should cut them some slack. :)

    Before I get flamed for ruining this pristine picture of reminiscence, let me say that I'm not bashing your thoughts or beliefs here, I'm just providing a different point of view on the old 60.

  • Tue, Dec 18 2007 9:59 PM ()

    “The good ole days weren't always good, and tomorrow ain't as bad as it seems.” - Billy Joel

    Yes, I read alot of nostalgia about the good ole days pre-BC. I even mentioned to my guild the other night how I missed being in stormwind and being happy to get the Rallying Cry of the Dragonslayer buff. I miss standing in the BG queue in SW keep and seeing people do the Reginald Windsor/Onyxia event. I miss ZG. I do not miss MC, AQ, BWL.

    Back then many classes were pigeoned holed into certain specs. A feral druid or protection paladin MT in a raid? Yeah right. A Holy Paladin or Resto druid main healer? In who's dreams? A raiding shadow priest, oomkin, retadin? A novelty.

    PvP for a few hours a week and get good pvp gear pre-BC? Haha never. You want HWL/GM gear be prepared to live, eat, sleep and drink at your pc.

    Change and progress come at a price. We have to let go of something. Its unfortunate that we had to let go of some of the good things in order to get rid of the alot of the bad things. :)

  • Feiorai said 
    Tue, Dec 18 2007 9:59 PM ()

    You've got a very valid point. I actually had this discussion with someone who completely disagrees with pre-BC nostalgia. He played a paladin and had his first MC run 4 months after the initial release. (He also noted that he never went back.) I had pretty much forgotten about the stresses of certain classes, especially that of paladins. Paladins without raid buffs... who had to buff the group every 5 minutes... and not much else.

    You're also right about the limitations of the classes. It was nearly an impossible dream to think that you could be anything but the preferred version of your class. I was lucky enough to be able to play my oomkin on, oh... one out of every 10 raids. One of the best things I remember was a feral druid out-DPSing everyone. That was an inspiring raid. It got to the point for me, that it often mattered less whether you were the preferred class... if the resto druid had the best gear, they could very well BE the main healer. It was just very rare... but it did give people goals, as far-fetched and time consuming as they were.

    I'm finding it very difficult to move on, personally. In fact, I had to stop playing my original character to get a new one past 60. Don't ask me why I can't get my oomkin past 60; I just can't seem to do it. :D

  • Feiorai said 
    Tue, Dec 18 2007 9:59 PM ()

    Maybe the reason 70 isn't as cool as 60 is because you KNOW that the 70 to 80 rush is not far away, and it MAY once again totally invalidate (statistically) your hard work in current end-game content.

    That's it, in a nutshell. I just feel like the whole thing is an endless level-grind. (One I was glad to have escaped when I first capped.) Though, I do like where you're going with the whole WotLK expansion being less dramatic. Maybe this stems very much from BC being a very dramatic expansion... but I do recognize that after the 'stagnation' of pre-BC... it was somewhat necessary to extend a vast amount of new content into the game.

    I do have to comment on the 'late to the party' section. It's something I hadn't really given any consideration. I wasn't in that boat. I can certainly see how a new player would feel left out and far behind. However, I am enjoying Blizzard's idea with the "Scroll of Resurrection". I have no clue when they implemented that, but I do think it's indicative of the loss of older accounts. (Mine was one of them for quite some time.) Cause and effect, action and reaction. But after all, you can't make everyone happy.

  • Feiorai said 
    Tue, Dec 18 2007 9:59 PM ()

    That would be a beaaauuutiful thing.

  • mp7 said 
    Tue, Dec 18 2007 9:59 PM ()

    i first started playing wow for 3 months (but i barely played it at all at that time) and then quitted for real for 5 months, 'cause i kind of didn't get the game at all. then when i started to play again i thought it was a lot funnier, and when i had reached level 40 BC was to be realeased the next month...

    as my friend have and had played longer than me, and went to those raids, i've actually only seen them. i think it seemed fun, but i never got the chance to experience one of them on my own! made me a little bitter because it was those raids i wanted to get to really :P

    i've never went to a raid now, now i feel i don't have the time and it just doesn't seem as fun and HAPPY as it seemed when my friend played :) i was in a guild who was like the alt-guild of this other guild, and they all seemed like some sort of a "family", but now i think there's so much arguing and fighting in the game. bg's are a great example where you find all those angry people that hate to lose. i don't know how the bg's were before BC though. maybe they were just the same.

    and i wonder how it will turn out to be with this next expansion i've heard about. it only seems like the blizzard persons want to keep everyone interested, even though everything probably just will be the same all over again except for the new hair styles (wow! :P ) and the new class (i think there was a new class at least?) and the new places (that will probably look like something like southshore and other places covered in snow or being a purple desert or whatever ^_^ ).

    i hope for a free wow so you don't have to think about whether you should keep playing or not. would be a lot easier to just have it on the desktop and start it once in a while.
    (why do you have to pay anyway? they must earn so much money from other stuff...)

    now i've written a lot of stuff that haven't got anything to do with the real subject and i'm sorry about that :)
    i think the time "when having a '60' was awesome" seemed like the best period of world of warcraft, even though i didn't get the chance to experience it that well.

  • Tue, Dec 18 2007 9:59 PM ()

    Having a 60 WAS awesome.

    My first character was a tauren druid. I still remember that friday, the first day i played, almost 2 years ago. It was a year before BC, when i first started playing WoW and it was awesome. The 59 was so exciting for me (about 3 months later from starting to play). I was in Silithus doing some quests having my IRL friend druid in a good guild saying to me, hurry and get to 60, think of all the raiding guilds looking for druid at the moment, it could get filled by other druids.

    I finally hit 60 late that night and was so excited. A few weeks later i was already in a guild getting cenarion doing Molten Core and Onyxia, guild pictures were always fun, downing something for the first time, especially downing it the first time yourself. Then a guild change and moving to a better BWL and AQ guild was awesome. The AQ event just ended on our server at the time and everyone was rushing into it. We moved slowly but sitll finishing BWL, which was and still is my favorite instance ever. After awhile our guild merged with a complete better one into Naxx.. that was great.

    Anyways what im saying is, the old 60 days was so great. It seemed at the time only a good number of people got to experience what was offered and it was so tough trying to get that stuff completed. Working for all those instances to be finished was what made the completion better. I also think 40 man raids were so much better then 25 man raids because 40 men taking down something huge is that much better to look at then 25.

  • daffy101 said 
    Tue, Dec 18 2007 9:59 PM ()

    Yup 60 was fun, I still remember spending months to get the Chromatic chestpiece from the Quest in UBRS. Now you get the oppurtunity to get Epics with very little effort, Its a joke ruins the hard work for raiders, Dungeon runners and PvPers. When people with no skills other than Ebaying gold can buy stuff from the AH. Good gear on my protection Warrior made instances a breeze, now thanks to the fact that Blizzard forgot us totally and left us to rot. Blizzard have to do something drastic with the class and damn soon before it becomes the dead class that nobody plays.

  • Simulo said 
    Tue, Dec 18 2007 9:59 PM ()

    ya, i started playing Nov. '06 ...about 2weeks before the old honor system was shot to hell :(

    wish i couldda been there for AQ and Nax event but i guess i'm glad since BT was released as just another instance [no special event at all...just "here ya go, leave us alone."]

    now the classes are all screwed...with buffs and nerfs in an attempt to make every class able to do everything [shamans: dps, heal as a mage/priest -respectfully-] is a good example. new content has no 'release-event'...Arena and honor nerf from World-kills has ruined WorldPvP.....and resilience has DESTROYED pvp all together

    as i gaze out from the Iron Forge: Airport vista i think back to those days, and with a heavy heart i port back to Orgimmar

  • Tue, Dec 18 2007 9:59 PM ()

    jep, same here,.... I started looking inside german board and american board, and in both
    boards there are "classic server" threads but blizzard doesn't seem very interested in that
    idea...
    I could only kill like 4 Bosses in Naxxramas and then BC came... and fucked up the openPVP....and...
    I don't know but I liked the old instances more,.....and skill trees before BC Trees showed up.

    Yeah but I think there will never be a classic server :/
    And btw. after I tested all 70 instances and farmed PvP set BC became boring and
    I froze my account for 5 months now...

    A version 1.12 Classic Server would be my dream... lol