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<?xml-stylesheet type="text/xsl" href="http://my.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Blizzard Entertainment</title><link>http://my.curse.com/blogs/blizzard-entertainment-en-other/default.aspx</link><description /><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>Blizzard's Fourth Project: StarCraft MMO?</title><link>http://my.curse.com/blogs/blizzard-entertainment-en-other/archive/2008/09/17/N11425Id.aspx</link><pubDate>Thu, 03 Jul 2008 03:00:30 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:19386</guid><dc:creator>Kody</dc:creator><slash:comments>24</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://my.curse.com/blogs/blizzard-entertainment-en-other/rsscomments.aspx?PostID=19386</wfw:commentRss><comments>http://my.curse.com/blogs/blizzard-entertainment-en-other/archive/2008/09/17/N11425Id.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media.curse.com/dl2/23/134/243.png/starcraftuniverse.png" style="float:right;margin-left:6px;" alt="" /&gt;
For those who didn&amp;#39;t figure it out by the &lt;a href="http://www.blizzard.com/us/jobopp/"&gt;Next-Gen Job Openings&lt;/a&gt; over on Blizzard&amp;#39;s website, we finally have &lt;a href="http://trailer.onlinewelten.com/videos,id4103,blizzard_interview_with_rob_pardo.html"&gt;confirmation from an interview&lt;/a&gt; that Blizzard has a fourth dev team now, and it&amp;#39;s the one working on the Next-Gen MMO.
&lt;/p&gt;&lt;p&gt;&amp;quot;We have another development team that is still very early on,&amp;quot;  Pardo said &lt;a href="http://trailer.onlinewelten.com/videos,id4103,blizzard_interview_with_rob_pardo.html"&gt;during the interview&lt;/a&gt;.  &amp;quot;There&amp;#39;s still one &amp;#39;unknown&amp;#39; project.&amp;quot;  What&amp;#39;s even more interesting is that earlier this year during GDC, Pardo hinted that &lt;a href="http://www.worldofwar.net/forums/vbarticles.php?do=article&amp;amp;articleid=42"&gt;their next MMO will not be fantasy-based&lt;/a&gt;.
&lt;/p&gt;
&lt;div class="blockquote"&gt;
&lt;p&gt;Rob Pardo had a tinge of palpable disdain for the question.  He reminded everyone that in the 1970s, people thought sci-fi couldn&amp;#39;t be successful on TV or in the movies.  “Then a little film called Star Wars came along and it revolutionized everything.”  According to Pardo, a big, successful sci-fi MMO simply hasn&amp;#39;t been seen yet.  You just have to have the right product, and it could easily be just as succesful as WoW.
&lt;/p&gt;
&lt;/div&gt;
&lt;p&gt;With the &lt;a href="http://www.curse.com/articles/details/11247/"&gt;announcement of Diablo III this weekend&lt;/a&gt;, it likely means we won&amp;#39;t be seeing a Diablo MMO in the near future.  That&amp;#39;s not to say they&amp;#39;ll &lt;em&gt;never&lt;/em&gt; create a Diablo MMO, but it&amp;#39;s highly unlikely to be this Next-Gen project Blizzard is working on.  So what does that leave us with?  Considering Pardo&amp;#39;s comments mentioned above, along with &lt;a href="http://www.gamasutra.com/php-bin/news_index.php?story=19217"&gt;Paul Sams commenting in this interview&lt;/a&gt;, it probably isn&amp;#39;t World of Warcraft II either -- nor anything fantasy-related.
&lt;/p&gt;&lt;p&gt;So the next question is, if it&amp;#39;s not fantasy-related then it&amp;#39;s likely going to be sci-fi... so is it StarCraft related, then?  Obviously Blizzard is intrigued by the success of &lt;a href="http://eve.curse.com"&gt;EVE Online&lt;/a&gt; since they&amp;#39;re exploring the possibility, but one has to question how set in stone this is.  They&amp;#39;re definitely in the concept phases for the game now -- since they&amp;#39;re still hiring many of the programmers, designers, and artists required to actually get a game like this off the ground -- but using the StarCraft universe as a basis for the title would help to speed up the process.
&lt;/p&gt;&lt;p&gt;Granted, Blizzard &lt;a href="http://www.gamasutra.com/php-bin/news_index.php?story=19217"&gt;isn&amp;#39;t afraid of introducing new franchises&lt;/a&gt;, according to Paul Sams.  &amp;quot;What I will say, though, is that the idea of a new franchise is very intriguing to employees of the company. Are we ever going to release a new one? I would absolutely say we will at some point. I just don’t know when that day will be quite yet.&amp;quot;  But would this Next-Gen MMO be their new IP?  They&amp;#39;ll no doubt explore it at some point, but it&amp;#39;s hard to swallow the thought of it being a new IP with the potential a StarCraft MMO has.
&lt;/p&gt;&lt;p&gt;Then again, it &lt;em&gt;could&lt;/em&gt; be a &lt;a href="http://en.wikipedia.org/wiki/Blackthorne"&gt;Blackthorne&lt;/a&gt; MMO; Blizzard released that game way-back-when, in 1994 for the Super Nintendo Entertainment System, and then did nothing else with the IP -- other than releasing it on other platforms over the next 9 years.  They also developed other non-fantasy titles like &lt;a href="http://en.wikipedia.org/wiki/The_Death_and_Return_of_Superman"&gt;The Death and Return of Superman&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/Justice_League_Task_Force_%28video_game%29"&gt;Justice League Task Force&lt;/a&gt;, &lt;a href="http://en.wikipedia.org/wiki/RPM_Racing"&gt;RPM Racing&lt;/a&gt; and &lt;a href="http://en.wikipedia.org/wiki/Rock_N%27_Roll_Racing"&gt;Rock N&amp;#39; Roll Racing&lt;/a&gt;, so even though World of Warcraft and its fantasy setting has become their favorite child, they&amp;#39;re no stranger to games with non-fantasy story settings.
&lt;/p&gt;&lt;p&gt;But, Blizzard is definitely building the story of the StarCraft franchise up something fierce with StarCraft II -- similar to the way they built up the Warcraft story with Warcraft III and Warcraft III: The Frozen Throne -- so what are your thoughts?  We have a while to speculate on this, since it more than likely will not be announced at BlizzCon, but do you think their next MMO is StarCraft-related?  How does &amp;quot;StarCraft Universe&amp;quot; sound to you?
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=19386" width="1" height="1"&gt;</description><category domain="http://my.curse.com/blogs/blizzard-entertainment-en-other/archive/tags/scu/default.aspx">scu</category><category domain="http://my.curse.com/blogs/blizzard-entertainment-en-other/archive/tags/universe/default.aspx">universe</category><category domain="http://my.curse.com/blogs/blizzard-entertainment-en-other/archive/tags/mmo/default.aspx">mmo</category><category domain="http://my.curse.com/blogs/blizzard-entertainment-en-other/archive/tags/starcraft/default.aspx">starcraft</category><category domain="http://my.curse.com/blogs/blizzard-entertainment-en-other/archive/tags/blizzard/default.aspx">blizzard</category></item><item><title>Top 20 Influential People in MMOGs of 2007 Announced</title><link>http://my.curse.com/blogs/blizzard-entertainment-en-other/archive/2008/09/17/N10423Id.aspx</link><pubDate>Wed, 04 Jun 2008 12:54:53 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:21787</guid><dc:creator>meteo</dc:creator><slash:comments>3</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://my.curse.com/blogs/blizzard-entertainment-en-other/rsscomments.aspx?PostID=21787</wfw:commentRss><comments>http://my.curse.com/blogs/blizzard-entertainment-en-other/archive/2008/09/17/N10423Id.aspx#comments</comments><description>&lt;p&gt;Beckett Massive Online Gamer Magazine announced &amp;quot;The Top 20 Influential People in MMOGs of 2007&amp;quot; in their July-August #13 Issue. It&amp;#39;s no surprise that Rob Pardo, Senior VP of Game Design from Blizzard Entertainment came on top, but curse should&amp;#39;ve made it on the list, heh.
&lt;/p&gt;&lt;p&gt;DALLAS, TX (May 28, 2008) --- Beckett Massive Online Gamer magazine has announced the top influential people in massively multiplayer video games for 2007 in the July-August #13 Issue.
&lt;/p&gt;&lt;p&gt;World of Warcraft&amp;#39;s Rob Pardo, GuildCafe.com&amp;#39;s community mastermind, Sanya Weathers, and Richard Garriott himself are listed as three of the twenty names in the feature, The Top 20 Most Influential People in the MMO Industry.
&lt;/p&gt;&lt;p&gt;Beckett&amp;#39;s Massive Online Gamer highlights the most talented people in massively multiplayer video games and gives details on how they&amp;#39;ve influenced the future of the industry in this latest issue that hits newsstands May 28, 2008. Jess Lebow, now working at Carbine Studios, shares, &amp;quot;I&amp;#39;ve played the games these people have made for years, so to be listed alongside such industry luminaries is a tremendous honor.&amp;quot;
&lt;/p&gt;&lt;p&gt;The complete list of the Top 20 Most Influential People in the MMO Industry:
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; &lt;strong&gt;1. Rob Pardo, Senior VP of Game Design, Blizzard Entertainment&lt;/strong&gt;
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 2. Jeffrey Steefel, Executive Producer, Turbine
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 3. John Smedley, CEO, Sony Online Entertainment
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 4. Hilmar Pétursson, CEO, CCP
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 5. Jack Emmert, CCO, Cryptic Studios
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 6. Rob Seaver, CEO, Vivox
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 7. Min Kim, Director of Game Operations, Nexon America
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 8. Scott Hartsman, Formerly Senior Producer, SOE
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 9. Raph Koster, President, Areae
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 10. James Phinney, Lead Designer, ArenaNet
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 11. Richard Garriott, Creative Director, NCSoft
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 12. Starr Long, Producer, NCSoft
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 13. Cory Ondrejka, Formerly CTO, Linden Labs
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 14. Mark Jacobs, GM and VP, EA Mythic
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 15. Sulka Haro, Lead Concept Designer, Sulake
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 16. Sage Sundi, Global Online Producer, Square-Enix
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 17. Jess Lebow, Lead Quest Designer, Carbine Studios
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 18. David Perry, CCO, Acclaim
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 19. Sanya Weathers, Director of Community, Guildcafe.com
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;br /&gt;
&lt;/p&gt;
&lt;ul&gt;&lt;li&gt; 20. Daniel James, CEO, Three Rings Design
&lt;/li&gt;&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;ABOUT BECKETT MEDIA&lt;/strong&gt;
&lt;/p&gt;&lt;p&gt;Based in Dallas, Beckett Media LP, an Apprise Media company, is the leading publisher of sports and specialty market collectible products in the U.S. Beckett operates Beckett.com (www.beckett.com) and is the premier publisher of monthly sports and entertainment collectibles magazines. Beckett, considered the world&amp;#39;s most trusted source in collecting, currently publishes 16 magazines.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=21787" width="1" height="1"&gt;</description><category domain="http://my.curse.com/blogs/blizzard-entertainment-en-other/archive/tags/mmog/default.aspx">mmog</category><category domain="http://my.curse.com/blogs/blizzard-entertainment-en-other/archive/tags/top/default.aspx">top</category><category domain="http://my.curse.com/blogs/blizzard-entertainment-en-other/archive/tags/people/default.aspx">people</category></item></channel></rss>