Champions Online

Lead Artist interviewed internally

The latest Meet the Team interviews the man who is in charge of characters, animation and also the FX for Champions Online. Christopher “Absinthe” Chamberlain has the position lead artist and is in charge of the above mentioned areas. Character animation is critical and make or break the gaming experience.

Q: What is your typical workday like?

A: Just today I spent some time with the animators while we loaded up lots of martial arts reference material. We took foam swords and attacked each other and videotaped it – all while screaming maniacally, of course. Then I sat with our character concept artist and decided on the look for a villain group, and whether or not they should have these wicked spiked collars, bare chests and ginormous scars. Then I walked around to discuss the latest FX and see how one power has your character explode into a 30-foot radius (Rad!). Next, I went to a meeting and we talked about items and how they will be presented to the players. Finally at the end of the day, I got some time to work with our gnarly character creator and create some character screenshots for a magazine.

Q: What inspires you?

A: I get inspiration from many outlets. Originally I wanted to be a comic book artist, so I grew up emulating many of the greats before realizing that I actually wanted to be able to afford food, and not just look at it. So a lot of my inspiration comes from there – comics, that is, not food.

I'm a huge movie buff, and I'm inspired by everything from Metropolis to The Adventures of Buckaroo Banzai to City of Lost Children and Pan's Labyrinth. That's right, I said Buckaroo Banzai – IT WAS AWESOME! Also, books give me a lot of inspiration; I read a lot of strange novels that depict some pretty odd visuals. It's cool because I can visualize the images in my head and not have it pre-structured for me.

Full interview, Meet the Team - Christopher Chamberlain

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