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<?xml-stylesheet type="text/xsl" href="http://my.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Darkfall</title><link>http://my.curse.com/blogs/darkfall-en-news/default.aspx</link><description /><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>Darkfall's First Expansion Coming Soon</title><link>http://my.curse.com/blogs/darkfall-en-news/archive/2009/07/08/darkfall-s-first-expansion-coming-soon.aspx</link><pubDate>Wed, 08 Jul 2009 23:16:47 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:514363</guid><dc:creator>Kody</dc:creator><slash:comments>6</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://my.curse.com/blogs/darkfall-en-news/rsscomments.aspx?PostID=514363</wfw:commentRss><comments>http://my.curse.com/blogs/darkfall-en-news/archive/2009/07/08/darkfall-s-first-expansion-coming-soon.aspx#comments</comments><description>&lt;div style="text-align:center;"&gt;
&lt;p&gt;&lt;img src="http://media.curse.com/CommunityServer.Components.PostAttachments/00/00/51/43/62/darkfall1-s.jpg" width="600" height="175" alt="" /&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;p&gt;This July, the developers of &lt;a target="_blank" href="http://www.darkfallonline.com/"&gt;Darkfall&lt;/a&gt; are planning to release its first expansion since launch. Darkfall is of course the hotly anticipated PvP MMO which released to unfortunate server issues earlier this year.&lt;/p&gt;
&lt;p&gt;Now that the issues are taken care of, Aventurine is looking to expand the game&amp;#39;s content substantially with this update. The details below are bullet-points, but you can &lt;a target="_blank" href="http://www.darkfallonline.com/expansion/"&gt;find out more here&lt;/a&gt;. Suffice to say, this looks like a fairly hefty update.&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Massive PvE Monster Re-balancing&lt;/li&gt;
&lt;li&gt;Weapon Re-balancing&lt;/li&gt;
&lt;li&gt;Armor Re-balancing&lt;/li&gt;
&lt;li&gt;Crafting price Adjustments&lt;/li&gt;
&lt;li&gt;Player Housing&lt;/li&gt;
&lt;li&gt;The Village System&lt;/li&gt;
&lt;li&gt;Character Specialization System&lt;/li&gt;
&lt;li&gt;Clan City Crafter Income&lt;/li&gt;
&lt;li&gt;Darkfall&amp;#39;s Weather System&lt;/li&gt;
&lt;li&gt;Title Quests&lt;/li&gt;
&lt;li&gt;Compass&lt;/li&gt;
&lt;li&gt;New Mount&lt;/li&gt;
&lt;li&gt;Sithra - New elemental weapon&lt;/li&gt;
&lt;li&gt;Skill &amp;amp; Spell Books&lt;/li&gt;
&lt;li&gt;Special Attribute consumables&lt;/li&gt;
&lt;li&gt;Random Treasure Chests&lt;/li&gt;
&lt;li&gt;The Nexus System&lt;/li&gt;
&lt;li&gt;And more...&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;As you can see, this is a lengthy list of features for the game&amp;#39;s first expansion. Aventurine has included a lot more details about them on the expansion page, so &lt;a target="_blank" href="http://www.darkfallonline.com/expansion/"&gt;head over and take a look&lt;/a&gt;.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=514363" width="1" height="1"&gt;</description><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall/default.aspx">darkfall</category></item><item><title>Darkfall Online New Gameplay Videos Released</title><link>http://my.curse.com/blogs/darkfall-en-news/archive/2009/03/04/darkfall-online-new-gameplay-videos-released.aspx</link><pubDate>Wed, 04 Mar 2009 15:56:29 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:413717</guid><dc:creator>DoranM</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://my.curse.com/blogs/darkfall-en-news/rsscomments.aspx?PostID=413717</wfw:commentRss><comments>http://my.curse.com/blogs/darkfall-en-news/archive/2009/03/04/darkfall-online-new-gameplay-videos-released.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://www.darkfalldb.com"&gt;DarkfallDB.com&lt;/a&gt; has dug up a few 
gameplay videos for players lucky enough to get into
&lt;a href="http://www.darkfallonline.com"&gt;Darkfall Online&lt;/a&gt;. The game is rumored 
to have let a few thousand more players in late last night; and we&amp;#39;ll keep you 
updated as soon as they release more!&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;
Enjoy the videos!&lt;/p&gt;
&lt;div style="text-align:center;"&gt;
&lt;p&gt;&lt;a href="http://www.youtube.com/watch?v=cvhDqNUx3G0"&gt;
(Please visit the site to view this media)&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;div style="text-align:center;"&gt;
&lt;p&gt;&lt;a href="http://www.youtube.com/watch?v=DsY7MvEFTAA"&gt;
(Please visit the site to view this media)&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;div style="text-align:center;"&gt;
&lt;p&gt;&lt;a href="http://www.youtube.com/watch?v=R7sJhFFpKsw"&gt;
(Please visit the site to view this media)&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=413717" width="1" height="1"&gt;</description><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+online/default.aspx">darkfall online</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+gameplay/default.aspx">darkfall gameplay</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+videos/default.aspx">darkfall videos</category></item><item><title>Darkfall Online's Tasos On Macroing, More CD Keys, and Server Status</title><link>http://my.curse.com/blogs/darkfall-en-news/archive/2009/03/02/darkfall-online-s-tasos-on-macroing-more-cd-keys-and-server-status.aspx</link><pubDate>Mon, 02 Mar 2009 23:42:59 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:412480</guid><dc:creator>DoranM</dc:creator><slash:comments>4</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://my.curse.com/blogs/darkfall-en-news/rsscomments.aspx?PostID=412480</wfw:commentRss><comments>http://my.curse.com/blogs/darkfall-en-news/archive/2009/03/02/darkfall-online-s-tasos-on-macroing-more-cd-keys-and-server-status.aspx#comments</comments><description>&lt;p&gt;The &lt;a href="http://darkfalldb.com/"&gt;DarkfallDB&lt;/a&gt;
&lt;a href="http://darkfalldb.com/dev-tracker/"&gt;Dev Tracker&lt;/a&gt; has picked up a 
recent post by &lt;a href="http://darkfalldb.com/dev-tracker/Tasos/1.html"&gt;Tasos&lt;/a&gt; 
of Darkfall Online has posted the following update about the current state of 
the servers for the game, and answers questions about macroing. He also 
gives some details about the release of more CD Keys for players who wish to 
purchase the game.&lt;br /&gt;
Here&amp;#39;s a look at his 
&lt;a href="http://darkfalldb.com/latest/tasos-first-week-in-darkfall-update.html"&gt;original post&lt;/a&gt;:&lt;/p&gt;
&lt;p&gt;
&lt;b&gt;&lt;span style="color:orange;"&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;
&lt;blockquote&gt;&lt;b&gt;&lt;span style="color:orange;"&gt;Latest: 10.25 GMT&lt;br /&gt;
We have brought down the servers for scheduled maintenance and patching. We 
apologize for the abrupt take-down. New ETA is 3 hours, we&amp;#39;ll try to be up as 
soon as possible. &lt;/span&gt;&lt;/b&gt;&lt;br /&gt;
&lt;br /&gt;
The game has been up consistently without much incident. We are monitoring the 
situation and keeping track of any issues players have to report. &lt;br /&gt;
&lt;br /&gt;
We will bring down the servers for a patch in a few hours. Estimated downtime 
will be up to 2 hours for this. The patch contains optimizations of the server 
and client and various fixes to issues we&amp;rsquo;ve noticed in the game. &lt;br /&gt;
&lt;br /&gt;
To address an issue reported by players: We generally frown on unattended 
macroing and if you use macros you do so at your own risk, but it should be 
mentioned that spamming spells and any macroing WITHIN the protective radius of 
the guard towers in the starting areas will result in a kick, and repeated 
offenses could result in a ban. &lt;br /&gt;
&lt;br /&gt;
Support structures will also be available within the next couple of days to 
improve our responsiveness to your reported issues. &lt;br /&gt;
&lt;br /&gt;
About Darkfall availability, we will give advanced notice for when more copies 
will be available. We need to run a few tests first to make sure things have 
improved and we will let you know when we officially make more copies of the 
game available. Availability is throttled because we need to make sure that the 
server population is having as good an experience as possible before we 
introduce more people and more servers. We hoped to be further along but have 
been held back by the account management system. We&amp;rsquo;ve made several 
optimizations since, and we&amp;rsquo;re working on a permanent solution as soon as 
possible.&lt;br /&gt;
&lt;br /&gt;
Communication is still at a bare minimum, but this will improve steadily as 
things smooth out in the next few days and weeks. The forum downtime in the 
first 36 hours happened because of extreme load, making the forum unusable. We 
had to bring it down in order to be able to post status reports, and decided to 
keep it down until we were done fighting through our initial setbacks.&lt;br /&gt;
&lt;br /&gt;
We&amp;rsquo;ll keep you posted on any developments. &lt;br /&gt;
&lt;br /&gt;
Thank you&lt;br /&gt;
The Darkfall Team
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;/blockquote&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=412480" width="1" height="1"&gt;</description><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+online/default.aspx">darkfall online</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+tasos/default.aspx">darkfall tasos</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+release/default.aspx">darkfall release</category></item><item><title>Darkfall Online's Tasos: Darkfall Online Release Date Update</title><link>http://my.curse.com/blogs/darkfall-en-news/archive/2009/02/25/darkfall-online-s-tasos-darkfall-online-release-date-update.aspx</link><pubDate>Wed, 25 Feb 2009 23:15:46 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:409255</guid><dc:creator>DoranM</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://my.curse.com/blogs/darkfall-en-news/rsscomments.aspx?PostID=409255</wfw:commentRss><comments>http://my.curse.com/blogs/darkfall-en-news/archive/2009/02/25/darkfall-online-s-tasos-darkfall-online-release-date-update.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://www.darkfalldb.com"&gt;DarkfallDB.com&lt;/a&gt; has been keeping on 
top of the recent news for the Darkfall Release which is scheduled for today.
&lt;a href="http://www.darkfallonline.com"&gt;Aventurine&lt;/a&gt; had planned to release
&lt;a href="http://www.darkfallonline.com"&gt;Darkfall Online&lt;/a&gt; today but appears to 
be having server trouble with processing the pre-orders and getting people into 
the game. Here&amp;#39;s a recent update from
&lt;a href="http://darkfalldb.com/dev-tracker/"&gt;Tasos&lt;/a&gt; in the issue:&lt;/p&gt;
&lt;p&gt;We&amp;#39;ve had several people report they are unable to get into the game and have 
not even gotten the details yet on how to get in;
&lt;a href="http://darkfalldb.com/dev-tracker/"&gt;Tasos&lt;/a&gt; has posted this recent 
update about current launch day troubles:&lt;br /&gt;&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;&lt;i&gt;We&amp;rsquo;ve been waiting for the pre-orders to process through billing and it 
  has been moving along but not fast enough. We&amp;rsquo;re almost done with this. Many 
  of you will be getting notifications of this during this process. As soon as 
  this is concluded we&amp;rsquo;ll process the accounts and open up the servers for the 
  pre-orders. This will be done tonight; the game has been ready and waiting.&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Unfortunately we&amp;rsquo;re running behind schedule as far as opening up the 
  extra sales which we hoped to do tonight as well. We&amp;rsquo;ll do this tomorrow as 
  early as possible, likely sometime around noon GMT time, around the time of 
  our first scheduled maintenance. At this time we will also process the 
  problematic accounts which had 0 euro problems, no charges, no balance, but 
  received a successful pre-order message. We are also looking into the few 
  cases that have pre-ordered but have not received a confirmation email and we 
  will resolve all these issues. Most of these problems were due to a 
  combination of lag, multiple sessions, and multiple charge attempts.&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;We want to thank you for your patience again, and we would like to let 
  you know that we&amp;rsquo;re adding a couple more days to the free month of play making 
  them 33 for everyone that pre-ordered and that will buy the game tomorrow. 
  This is to make up for any bad experience with the account management, the lag 
  and the delays you&amp;rsquo;ve had to face with purchasing.&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;The traffic volume we&amp;rsquo;ve been experiencing has been unbelievably high 
  because of the initial rush and was compounded by users hammering the system 
  with multiple sessions. You should also know that we have been doing 
  everything necessary to resolve all these issues as soon as possible.&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;We&amp;rsquo;ll post again as soon as the server is open.&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Best,&lt;/i&gt;&lt;/p&gt;
&lt;div&gt;
    &lt;i&gt;Tasos&lt;/i&gt;&lt;/div&gt;
&lt;/blockquote&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=409255" width="1" height="1"&gt;</description><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+online/default.aspx">darkfall online</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+tasos/default.aspx">darkfall tasos</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+release/default.aspx">darkfall release</category></item><item><title>DarkfallDB.com Looking For Volunteers For Game Release!</title><link>http://my.curse.com/blogs/darkfall-en-news/archive/2009/02/25/darkfalldb-com-looking-for-volunteers-for-game-release.aspx</link><pubDate>Tue, 24 Feb 2009 22:09:21 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:408521</guid><dc:creator>DoranM</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://my.curse.com/blogs/darkfall-en-news/rsscomments.aspx?PostID=408521</wfw:commentRss><comments>http://my.curse.com/blogs/darkfall-en-news/archive/2009/02/25/darkfalldb-com-looking-for-volunteers-for-game-release.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://www.darkfalldb.com/"&gt;DarkfallDB.com&lt;/a&gt; has been a leading 
source of information for &lt;a href="http://www.darkfallonline.com"&gt;Darkfall Online&lt;/a&gt; for the past few months. The game is 
due to release tomorrow and they&amp;#39;re asking for a helping hand to get everything 
that needs updating...well updated! They&amp;#39;ve got a populated
&lt;a href="http://www.darkfalldb.com/wiki/"&gt;Darkfall Wiki&lt;/a&gt;, several guides to 
get started like the
&lt;a href="http://darkfalldb.com/index.php?view=article&amp;amp;id=101"&gt;geography guide&lt;/a&gt; 
and the &lt;a href="http://darkfalldb.com/index.php?view=article&amp;amp;id=96"&gt;race guide&lt;/a&gt;, 
but have plans to ad a lot more once the game goes live.&lt;/p&gt;
&lt;p&gt;Checkout the &lt;a href="http://darkfalldb.com/latest/darkfalldb-looking-for-volunteers.html"&gt;original post&lt;/a&gt; and if you plan to play lend &amp;#39;em a hand:&lt;/p&gt;
&lt;p&gt;
&lt;a href="http://www.darkfalldb.com"&gt;
&lt;img src="http://mediabeta.curse.com/CommunityServer.Components.UserFiles/00/00/12/72/84/dfdb.PNG" width="277" height="77" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;blockquote&gt;Looking for 
Volunteers! &amp;nbsp; &lt;br /&gt;
&lt;a href="http://www.darkfalldb.com"&gt;DarkfallDB&lt;/a&gt; is looking for a few good 
volunteers!
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;We&amp;#39;ve grown quite 
rapidly and with the game coming out tomorrow we&amp;#39;re not too big to ask for a 
helping hand or two..or three...or four!&lt;br /&gt;
We are looking 
for a few volunteers to help us out with the site.&amp;nbsp; We are in need people who 
will be responsible for keeping the front page updated with Darkfall news, as 
well as site news.&amp;nbsp; We could also use help with adding new content to the site, 
and moderating the forums.&lt;br /&gt;
Experience with Joomla is useful, but not mandatory.
Of course 
anyone can help keep the &lt;a href="http://www.darkfalldb.com/wiki/"&gt;Darkfall Wiki&lt;/a&gt; 
updated with important detailed information, but if someone wanted to help out a 
little more on that project we would love to put someone in charge of it!&lt;br /&gt;
&lt;br /&gt;
If you have exceptional written communication skills, an enthusiasm for Darkfall, 
and the talent to bring comprehensive information to people, and would also like 
to be part of a first-rate growing community, please contact us using our
&lt;a href="http://www.darkfalldb.com/contact-form/contacts/name.html"&gt;contact us 
form&lt;/a&gt; with the subject: I would like to volunteer .&lt;br /&gt;
Be sure to include valid contact information, either an e-mail address, or some 
form of instant messenger info.&lt;/p&gt;
&lt;/blockquote&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=408521" width="1" height="1"&gt;</description><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+online+pre+order/default.aspx">darkfall online pre order</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfal+online+tasos/default.aspx">darkfal online tasos</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+online+release/default.aspx">darkfall online release</category></item><item><title>Darkfall Online Sold out - Oh Wait! There's a Few Left!</title><link>http://my.curse.com/blogs/darkfall-en-news/archive/2009/02/23/darkfall-online-sold-out-oh-wait-there-s-a-few-left.aspx</link><pubDate>Tue, 24 Feb 2009 02:53:23 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:407935</guid><dc:creator>DoranM</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://my.curse.com/blogs/darkfall-en-news/rsscomments.aspx?PostID=407935</wfw:commentRss><comments>http://my.curse.com/blogs/darkfall-en-news/archive/2009/02/23/darkfall-online-sold-out-oh-wait-there-s-a-few-left.aspx#comments</comments><description>&lt;p&gt;The &lt;a href="http://www.darkfalldb.com"&gt;DarkfallDB.com&lt;/a&gt;
&lt;a href="http://darkfalldb.com/dev-tracker/Tasos/1.html"&gt;Dev Tracker&lt;/a&gt; has 
picked up a post from Tasos regarding&amp;nbsp; and update to pre-orders and their 
current status. They were listed yesterday as sold out, which had many players 
concerned, but it appears they are available again for purchase, with more 
coming available after the&amp;nbsp; launch date of Feb. 25th. Yesterday he had 
posted saying they were not going to have any more pre-orders available and the 
next chance to buy more would come after the 25th release date, as shown by
&lt;a href="http://darkfalldb.com/dev-tracker/139246-more-copies-available-on-launch-day.html"&gt;
this post&lt;/a&gt;. Something must have changed, and I don&amp;#39;t know what it was, but 
since I haven&amp;#39;t ordered yet it&amp;#39;s a good change! It&amp;#39;s been a real rollercoaster 
ride watching this truly indie development company push this title out. We&amp;#39;re 
really looking forward to playing it and providing you with the best information 
available for the game via &lt;a href="http://www.darkfalldb.com"&gt;DarkfallDB.com&lt;/a&gt;!&lt;/p&gt;
&lt;p&gt;Checkout the
&lt;a href="http://darkfalldb.com/newsflash/tasos-says-pre-orders-available-again.html"&gt;
original post&lt;/a&gt; here: &lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp; Quote from &lt;a href="http://darkfalldb.com/dev-tracker/Tasos/1.html"&gt;
Tasos&lt;/a&gt;:
&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;span style="color:#008ebf;"&gt;You can Pre-Order Darkfall here:&lt;br /&gt;
&lt;br /&gt;
&lt;a href="https://www.darkfallonline.com/accounts/f/default.php" target="_blank"&gt;
https://www.darkfallonline.com/accounts/f/default.php&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
Pre-Orders will run until February 25th, or until they&amp;#39;re sold out. &lt;br /&gt;
If sold out, more copies of Darkfall will be offered on launch day, February 
25th.&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;
&lt;br /&gt;
&lt;br /&gt;
Thank you &lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=407935" width="1" height="1"&gt;</description><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+online+pre+order/default.aspx">darkfall online pre order</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfal+online+tasos/default.aspx">darkfal online tasos</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+online+release/default.aspx">darkfall online release</category></item><item><title>Darkfall Online Major Patch and Pre-Order Server Outage</title><link>http://my.curse.com/blogs/darkfall-en-news/archive/2009/02/20/darkfall-online-major-patch-and-pre-order-server-outage.aspx</link><pubDate>Sat, 21 Feb 2009 04:12:16 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:406141</guid><dc:creator>DoranM</dc:creator><slash:comments>2</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://my.curse.com/blogs/darkfall-en-news/rsscomments.aspx?PostID=406141</wfw:commentRss><comments>http://my.curse.com/blogs/darkfall-en-news/archive/2009/02/20/darkfall-online-major-patch-and-pre-order-server-outage.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://darkfalldb.com/dev-tracker/Tasos/1.html"&gt;Tasos&lt;/a&gt; has recently posted an update about the major patch for &lt;a href="http://www.darkfallonline.com"&gt;Darkfall Online&lt;/a&gt;. Our &lt;a href="http://www.darkfalldb.com"&gt;DarkfallDB.com&lt;/a&gt; &lt;a href="http://darkfalldb.com/dev-tracker/"&gt;Dev Tracker&lt;/a&gt; picked up the post where Tasos explains the current pre-order situation. He also explains some of the trouble they are having with the pre-order servers. He&amp;#39;s got some info on the latest patch notes for everyone too.&lt;/p&gt;
&lt;p&gt;Quote from &lt;a href="http://darkfalldb.com/dev-tracker/Tasos/1.html"&gt;Tasos&lt;/a&gt;:&lt;/p&gt;
&lt;blockquote class="blizzquotes"&gt;
&lt;p&gt;&lt;span style="color:#008ebf;"&gt;Today a substantial patch was
applied to the game. We&amp;#39;ve also opened up the beta information forums
where you can read the newly released &lt;a href="http://forums.darkfallonline.com/showthread.php?p=2757356#post2757356" target="_blank"&gt;patch notes&lt;/a&gt;.  &lt;br /&gt;
&lt;br /&gt;
These patch notes, among other things, explain the basics of the
conquest system. We&amp;#39;ve been working hard on the game as you can see by
the volume of this update, we&amp;#39;ve already spoken of our commitment to
supporting the game and that&amp;#39;s what we&amp;#39;ll continue doing. Things are
looking good for launch; the game has been very stable, even though
server and client are still in debug mode.&lt;br /&gt;
&lt;br /&gt;
We feel we should explain what&amp;#39;s happening with the pre-ordering even
though it hasn&amp;#39;t been officially opened yet: Yesterday we gave the beta
testers some lead time to the pre-order. This was offered not only as a
courtesy but also in order to get reports on any problems before
releasing to the public. Since the pre-order link leaked out, our
system has been overrun by players from all over the world trying to
pre-order at the same time. &lt;br /&gt;
&lt;br /&gt;
Even though areas like Asia are excluded from this release, they remain
major contributors to the heavy server load. This load is many times
above our highest estimate and as a result the system has been very
slow. We&amp;#39;ve been correcting the few issues that have surfaced while in
the process of increasing our web server capacity-yet again. &lt;br /&gt;
&lt;br /&gt;
We apologize for these problems, we have people working on this around
the clock and should have it fixed by tomorrow. We&amp;#39;re disabling the
pre-orders until then. Even though many persistent people have managed
to pre-order successfully, it&amp;#39;s just not a good user experience. We&amp;#39;ll
post the pre-order information and resume taking pre-orders as soon as
we&amp;#39;re back up tomorrow. &lt;/span&gt;&lt;/p&gt;
&lt;/blockquote&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=406141" width="1" height="1"&gt;</description><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+online/default.aspx">darkfall online</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+news/default.aspx">darkfall news</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+patch/default.aspx">darkfall patch</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+release/default.aspx">darkfall release</category></item><item><title>Darkfall Online NDA Has Been LIFTED! Get the Details Here!</title><link>http://my.curse.com/blogs/darkfall-en-news/archive/2009/02/18/darkfall-online-nda-has-been-lifted-get-the-details-here.aspx</link><pubDate>Wed, 18 Feb 2009 23:38:46 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:404584</guid><dc:creator>DoranM</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://my.curse.com/blogs/darkfall-en-news/rsscomments.aspx?PostID=404584</wfw:commentRss><comments>http://my.curse.com/blogs/darkfall-en-news/archive/2009/02/18/darkfall-online-nda-has-been-lifted-get-the-details-here.aspx#comments</comments><description>&lt;p&gt;The &lt;a href="http://www.darkfallonline.com"&gt;Darkfall Online&lt;/a&gt; NDA has been 
LIFTED! Our &lt;a href="http://darkfalldb.com/dev-tracker/"&gt;Dev Tracker&lt;/a&gt; at
&lt;a href="http://www.darkfalldb.com"&gt;DarkfallDB.com&lt;/a&gt; has picked up a recent 
post by &lt;a href="http://darkfalldb.com/dev-tracker/Tasos/1.html"&gt;Tasos&lt;/a&gt; 
detailing how the launch will work and provided details regarding price, billing, and pre-ordering. See you there :D&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;
Checkout the 
&lt;a href="http://darkfalldb.com/dev-tracker/132003-darkfall-information-update-february-18.html"&gt;original post&lt;/a&gt;:&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;&lt;span style="color:#008ebf;"&gt;As of the time of this posting the NDA 
is officially lifted. In the next couple of days the Darfkall pre-orders will 
open up and stay up until right before Darkfall&amp;#39;s launch on February 25th or 
until they are sold out. This is how the pre-order will work:&lt;br /&gt;
&lt;br /&gt;
The pre-order consists of the Darkfall client digital download along with a 
month of play starting on February 25th. The full cost for this is 42 Euro. This 
amount WILL NOT be charged during the pre-order. What will be charged is an 
initial 2.52 Euro non-refundable payment to activate the process. The remainder 
(39.48) of the pre-release price will be billed on release, February 25th. 
You&amp;#39;ll be free to cancel the purchase any time before the additional charge goes 
in on February the 25th. &lt;br /&gt;
&lt;br /&gt;
Darkfall&amp;#39;s monthly subscription is set at 11.77 euro. A 3 month subscription 
with a 10% discount and a six month subscription will be offered with 15% 
discount on the monthly subscription rate.&lt;br /&gt;
&lt;br /&gt;
There is 19% VAT added to both the initial payment of 2.52 Euro and to the 
remainder (39.48) for residents of the European Union. The same applies to all 
the subscription charges. People outside the EU will not be charged VAT. &lt;br /&gt;
&lt;br /&gt;
For the pre-order all major credit cards are accepted. For Darkfall&amp;#39;s launch 
direct debit will also be available. More payment options will be available 
shortly after Darkfall&amp;#39;s launch such as Paypal, prepaid cards, wire transfer 
etc. Our partners for the billing are GlobalCollect, a leading and trusted 
global payment processor. (&lt;a href="http://www.globalcollect.com/" target="_blank"&gt;http://www.globalcollect.com/&lt;/a&gt;)&lt;br /&gt;
&lt;br /&gt;
Players in North America are welcome to participate in the European Launch. The 
plans for US servers aren&amp;#39;t finalized at the time of this announcement. We will 
offer the option for character migration to US servers for N. American players 
who wish to use it. We have had people playing without problem from all over the 
US and Canada. That being said, our servers are located in Germany and distance 
does affect ping-time. &lt;br /&gt;
If the pre-orders are sold out, more Darkfall copies will become available on 
the launch date February the 25th. If they are also sold out, we will offer more 
copies every few days as we upgrade our capacity.&lt;br /&gt;
&lt;br /&gt;
The initial system requirements for Darkfall are as follows:&lt;br /&gt;
Operating System: Windows XP, Vista&lt;br /&gt;
Processor: 2.5GHz Pentium 4, or equivalent&lt;br /&gt;
RAM: 1GB for Windows XP, 2GB for Windows Vista&lt;br /&gt;
Graphics Card: 128MB PixelShader 2.0 support&lt;br /&gt;
Hard Drive Space: 12 GB Free Space Minimum&lt;br /&gt;
&lt;br /&gt;
With the NDA lifted, there will be a lot of information out in the next few days 
both official and unofficial. There is a lot of passion surrounding Darkfall, 
both positive and negative. Some views, unsubstantiated by evidence, have become 
almost tenets of faith at both extremes. Now you can finally judge for 
yourselves and make up your own mind, through player testimonials and game 
footage. Be cautious of what is said however, by whom, and based on what 
experience. The beta has been through several phases, and it&amp;#39;s still a beta. The 
main purpose of beta is to provide the developers with testing data, and not 
provide players with a fun experience. Even during this process however the game 
has been extremely playable and while many consider it to be their best MMOG 
experience to date, others see its potential, some had something else in mind, 
and few don&amp;#39;t like it at all. Darkfall isn&amp;#39;t for everyone.&lt;br /&gt;
&lt;br /&gt;
It should be stressed that as with any MMOG Darkfall will always be a work in 
progress. Darkfall&amp;#39;s potential however, being a sandbox game, is dependent on 
its players more so than other MMOGs. This is why we&amp;#39;ve been communicating with 
a lot of our players, have been listening very closely to the testers and are 
taking all the feedback, positive and negative, very seriously. Something 
important to understand is that we are committed to fully supporting this game 
and working with our player base to make Darkfall the best game it can possibly 
be. After launch we&amp;#39;re not going with just a &amp;acirc;&amp;euro;&amp;oelig;live team&amp;acirc;&amp;euro; to do simple 
maintenance to the game while the rest of us move on to other projects. All our 
resources are committed to Darkfall, and we will even increase our team size to 
meet our ambitious future goals for the game. &lt;br /&gt;
&lt;br /&gt;
Thank you for reading and we hope to see you in Darkfall.&lt;br /&gt;
The Darkfall Team &lt;/span&gt;&lt;/p&gt;
&lt;/blockquote&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=404584" width="1" height="1"&gt;</description><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+online/default.aspx">darkfall online</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+news/default.aspx">darkfall news</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+online+news/default.aspx">darkfall online news</category></item><item><title>Darkfall's Tasos Interviewed About the Feb. 25th Launch Date</title><link>http://my.curse.com/blogs/darkfall-en-news/archive/2009/02/13/darkfall-s-tasos-interviewed-about-the-feb-25th-launch-date.aspx</link><pubDate>Sat, 14 Feb 2009 01:03:01 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:401392</guid><dc:creator>DoranM</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://my.curse.com/blogs/darkfall-en-news/rsscomments.aspx?PostID=401392</wfw:commentRss><comments>http://my.curse.com/blogs/darkfall-en-news/archive/2009/02/13/darkfall-s-tasos-interviewed-about-the-feb-25th-launch-date.aspx#comments</comments><description>&lt;div class="blue buff_5"&gt;
  &lt;a href="http://www.darkfalldb.com"&gt;DarkfallDB.com&lt;/a&gt; has tracked down a 
  recently completed interview between
  &lt;a href="http://darkfalldb.com/dev-tracker/Tasos/1.html"&gt;Tasos&lt;/a&gt;, the 
  Darkfall Community Manager, and &lt;a href="http://www.mmorpg.com"&gt;MMORPG.com&lt;/a&gt;.
&lt;p&gt;
  There&amp;#39;s not a whole lot of new information in the interview, and Tasos remains 
  pretty tight-lipped about some of the happenings around the NDA and current 
  game development, but one Q&amp;amp;A segment that struck our interest was about the 
  input they have received from the new wave of beta testers, and their 
  continuous development cycle to get those changes and fixes implemented. Enjoy 
  the read!&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Question:&lt;/b&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;p&gt;&lt;b&gt;We haven&amp;#39;t heard anything new from the developers since the Jan 22nd 
news item announcing the first round of invites. Can you tell us why we haven&amp;#39;t 
heard any further updates?&lt;/b&gt;&lt;/p&gt;
&lt;div class="grey buff_5"&gt;
  &lt;b&gt;Tasos:&lt;/b&gt;&lt;/div&gt;
&lt;p&gt;That&amp;rsquo;s not entirely correct because we&amp;rsquo;ve had a substantial update on January 
25th and a few interviews since then but basically we&amp;rsquo;ve been doing what we said 
on the 22nd. Our first priority is getting the game ready for release. There are 
also thousands of testers to support and all this has been keeping us very busy. 
We have announcements coming soon with all the info the public needs in order to 
play Darkfall.&lt;/p&gt;
&lt;div class="blue buff_5"&gt;
  &lt;b&gt;Question:&lt;/b&gt;&lt;/div&gt;
&lt;p&gt;&lt;b&gt;We keep hearing that the developers have responded to quite a bit of 
user input since the 22nd. Can you give us an idea of some of the changes that 
have come about as a result of player feedback?&lt;/b&gt;&lt;/p&gt;
&lt;div class="grey buff_5"&gt;
  &lt;b&gt;Tasos:&lt;/b&gt;&lt;/div&gt;
&lt;p&gt;We have been getting a lot of valuable user feedback and responding to it as 
we have done throughout the development cycle. Most of the feedback confirms our 
original intentions meaning that often players ask for changes or fixes that are 
already planned or in production.&lt;/p&gt;
&lt;p&gt;We have benefited from the feedback in several areas where we needed testing 
input and we&amp;rsquo;ve had a lot of great feedback related to balancing, and on 
tweaking the gameplay experience. A lot of the user feedback has led to more 
testing of features. We&amp;rsquo;ve also been doing our best to respond immediately to 
any bugs reported by the testers and so far our track record has been very good 
at fixing them immediately. By looking at the player logs, we&amp;rsquo;ve corrected many 
areas that the players didn&amp;rsquo;t need to report.&lt;/p&gt;
&lt;p&gt;It&amp;rsquo;s our commitment to continuously and proactively support this game 
throughout its lifecycle, on a daily basis, and to listen closely to what the 
players have to say so that the game can evolve and grow. We won&amp;rsquo;t simply assign 
a &amp;lsquo;live team&amp;rsquo; to support the game while the rest of us move on to something 
else. The testers working with us already know this.&lt;/p&gt;
&lt;p&gt;&lt;br /&gt;
Check out the &lt;a href="http://www.darkfalldb.com/"&gt;entire interview&lt;/a&gt; for 
more.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=401392" width="1" height="1"&gt;</description><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+tasos/default.aspx">darkfall tasos</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+game/default.aspx">darkfall game</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+news/default.aspx">darkfall news</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/Darkfal+online/default.aspx">Darkfal online</category></item><item><title>Darkfall Online Due to Release Feb 25th</title><link>http://my.curse.com/blogs/darkfall-en-news/archive/2009/02/13/darkfall-online-due-to-release-feb-25th.aspx</link><pubDate>Fri, 13 Feb 2009 14:55:26 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:401132</guid><dc:creator>DoranM</dc:creator><slash:comments>1</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://my.curse.com/blogs/darkfall-en-news/rsscomments.aspx?PostID=401132</wfw:commentRss><comments>http://my.curse.com/blogs/darkfall-en-news/archive/2009/02/13/darkfall-online-due-to-release-feb-25th.aspx#comments</comments><description>&lt;p&gt;&lt;a href="http://www.darkfallonline.com"&gt;Darkfall Online&lt;/a&gt; is due to release 
the 25th of February. So far the game producers have been incredibly tight-lipped about 
letting too many details out to the media or their fan base. The game had an 
originally scheduled launch on January 22nd of this year which they failed to 
meet. The delay, of course, had the forums up an uproar, but things seem to be 
progressing well with the start up company
&lt;a href="http://www.aventurine.gr" target="_blank"&gt;Aventurine&amp;#39;s&lt;/a&gt; first MMO.&lt;/p&gt;
&lt;p&gt;This game is supposed to be one of the most hardcore PVP games to come out in 
recent years, and although the lack of content released doesn&amp;#39;t really give us 
much to show you there have been 6 official trailers added (We&amp;#39;re posting the 
6th because the building placement just look OH so cool).&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;You can see all 6 videos at
&lt;a href="http://www.darkfalldb.com/latest/videos.html"&gt;
http://www.darkfalldb.com/latest/videos.html&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;We&amp;#39;ve also thrown together some information you might find useful before 
trying the game out:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="http://www.darkfalldb.com/index.php?view=article&amp;amp;id=96"&gt;Races of 
  Darkfall&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.darkfalldb.com/index.php?view=article&amp;amp;id=98"&gt;Darkfall 
  Skill Guide&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://darkfalldb.com/index.php?view=article&amp;amp;id=101"&gt;Darkfall 
  Geography Guide&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://darkfalldb.com/index.php?view=article&amp;amp;id=113"&gt;Darkfall 
  Bestiary&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://www.darkfalldb.com/wiki/index.php/Main_Page"&gt;The Darkfall 
  Wiki&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="http://darkfalldb.com/dev-tracker/"&gt;Darkfall Development Tracker&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;We&amp;#39;ll keep you updated as the game draws closer!&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=401132" width="1" height="1"&gt;</description><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall/default.aspx">darkfall</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+online/default.aspx">darkfall online</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+bestiary/default.aspx">darkfall bestiary</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+map/default.aspx">darkfall map</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+races/default.aspx">darkfall races</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall+video/default.aspx">darkfall video</category></item><item><title>Beta Registration Open</title><link>http://my.curse.com/blogs/darkfall-en-news/archive/2008/09/17/N13227Id.aspx</link><pubDate>Sat, 30 Aug 2008 21:08:56 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:15526</guid><dc:creator>Ltcobalt</dc:creator><slash:comments>5</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://my.curse.com/blogs/darkfall-en-news/rsscomments.aspx?PostID=15526</wfw:commentRss><comments>http://my.curse.com/blogs/darkfall-en-news/archive/2008/09/17/N13227Id.aspx#comments</comments><description>&lt;p&gt;Darkfall is now accepting registration for beta testing,&lt;/p&gt;

&lt;p&gt;&lt;a href="http://www.darkfallonline.com/beta/"&gt;http://www.darkfallonline.com/beta/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;It&amp;#39;s pretty straightforward, follow the instructions. If you get a confirmation at the end, we&amp;#39;ve received your beta application. There&amp;#39;s no confirmation email.&lt;/p&gt;

&lt;p&gt;&lt;em&gt;source: &lt;a href="http://forums.darkfallonline.com/showthread.php?t=64329"&gt;http://forums.darkfallonline.com/showthread.php?t=64329&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=15526" width="1" height="1"&gt;</description><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall/default.aspx">darkfall</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/beta/default.aspx">beta</category></item><item><title>New Gameplay Trailer for Darkfall</title><link>http://my.curse.com/blogs/darkfall-en-news/archive/2008/09/17/N13225Id.aspx</link><pubDate>Sat, 30 Aug 2008 21:05:42 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:15533</guid><dc:creator>Ltcobalt</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://my.curse.com/blogs/darkfall-en-news/rsscomments.aspx?PostID=15533</wfw:commentRss><comments>http://my.curse.com/blogs/darkfall-en-news/archive/2008/09/17/N13225Id.aspx#comments</comments><description>&lt;p&gt;A new gameplay video has been released for Darkfall,&lt;/p&gt;

&lt;p&gt;On FileFront (click Download now! under the player)&lt;br /&gt;&lt;a href="http://files.filefront.com/Darkfall+gameplay+trailerwmv/%3B11645449%3B/fileinfo.html"&gt;http://files.filefront.com/Darkfall+gameplay+trailerwmv/;11645449;/fileinfo.html&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Torrent:&lt;br /&gt;&lt;a href="http://media.darkfallonline.com/Darkfall%20gameplay%20trailer.wmv.torrent"&gt;http://media.darkfallonline.com/Darkfall%20gameplay%20trailer.wmv.torrent&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Direct download link:&lt;br /&gt;&lt;a href="http://media.darkfallonline.com/Darkfall_gameplay_trailer.zip"&gt;http://media.darkfallonline.com/Darkfall_gameplay_trailer.zip&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;On youtube (in 6 parts):&lt;br /&gt;&lt;a href="http://www.youtube.com/DarkfallOnline"&gt;http://www.youtube.com/DarkfallOnline&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;For those who don&amp;#39;t know what to do with a torrent file here are some instructions:&lt;/p&gt;

&lt;p&gt;Step1: Get a BitTorrent client. For example uTorrent &lt;a href="http://www.utorrent.com/"&gt;http://www.utorrent.com/&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Step2: After installing the BitTorrent client, click the torrent link I posted to download the torrent file.&lt;/p&gt;

&lt;p&gt;Step3: Double-click on the torrent file to open it in your BitTorrent client program.&lt;/p&gt;

&lt;p&gt;&lt;em&gt;source: &lt;a href="http://forums.darkfallonline.com/showthread.php?t=64217"&gt;http://forums.darkfallonline.com/showthread.php?t=64217&lt;/a&gt;&lt;/em&gt;&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=15533" width="1" height="1"&gt;</description><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall/default.aspx">darkfall</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/video/default.aspx">video</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/gameplay/default.aspx">gameplay</category></item><item><title>Update: August 22nd</title><link>http://my.curse.com/blogs/darkfall-en-news/archive/2008/09/17/N13115Id.aspx</link><pubDate>Wed, 27 Aug 2008 04:22:05 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:15863</guid><dc:creator>stragz</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://my.curse.com/blogs/darkfall-en-news/rsscomments.aspx?PostID=15863</wfw:commentRss><comments>http://my.curse.com/blogs/darkfall-en-news/archive/2008/09/17/N13115Id.aspx#comments</comments><description>&lt;p&gt;&lt;i&gt;A small update posted on the 22nd from Tasos on the official forums:&lt;/i&gt;&lt;/p&gt;

&lt;p&gt;Hello,&lt;/p&gt;

&lt;p&gt;I thought to quickly check in before too much more time passes. As we step up publishing activities, the updates should increase in frequency and quality, which should make up for the ones we’ve been missing the last months. We take for granted sometimes that the Darkfall community is savvy enough to understand the limitations of independent game development and make allowances, however we’re also keeping track of what we need to give you in order for you to know exactly what you’re getting into with Darkfall.&lt;/p&gt;

&lt;p&gt;On progress, there are no major problems to report, some minor delays maybe here and there which don’t affect our timeline. Most of us had a short break, the last for a long time. Everyone is back and we officially entered into our crunch period on Monday. We’ve had several new people join the company the past month, and more on the way.&lt;/p&gt;

&lt;p&gt;There&amp;#39;s a video coming out, most probably next week, or shortly after. We’re talking about a long 100% in-game pure gameplay trailer with no scripting, no simulation, no post-processing. It’s us play-testing while fraps is running on free cameras and playercams and all the footage was collected and edited. The scenarios for it had to be run as part of our testing and development schedule as they came up. Nothing is scripted. We wanted to give you something that can put you in the true spirit of the game and this requires us to be actually playing the game like you would be, and not just taking you on a sightseeing tour or have a company make a marketing cinematic trailer for us.&lt;/p&gt;

&lt;p&gt;If you&amp;#39;re experiencing problems with the website and the forums it&amp;#39;s because these days we&amp;#39;re upgrading our webservers and this should be going on most of next week as well. Thank you for your patience.&lt;/p&gt;

&lt;p&gt;Our next update would be the video, so until then, thanks for reading&lt;/p&gt;

&lt;p&gt;&lt;i&gt;source: http://forums.darkfallonline.com/showthread.php?t=63380&lt;/i&gt;&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=15863" width="1" height="1"&gt;</description><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall/default.aspx">darkfall</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/tasos/default.aspx">tasos</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/news/default.aspx">news</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/mmo/default.aspx">mmo</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/update/default.aspx">update</category></item><item><title>European vs. North American Launch</title><link>http://my.curse.com/blogs/darkfall-en-news/archive/2008/09/17/N12269Id.aspx</link><pubDate>Tue, 29 Jul 2008 20:59:02 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:17579</guid><dc:creator>stragz</dc:creator><slash:comments>2</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://my.curse.com/blogs/darkfall-en-news/rsscomments.aspx?PostID=17579</wfw:commentRss><comments>http://my.curse.com/blogs/darkfall-en-news/archive/2008/09/17/N12269Id.aspx#comments</comments><description>&lt;p&gt;&lt;i&gt;Theres been alot of talk in the last few days about whether Darkfall would be launched simultaneously in both Europe and North America. Earlier today Tasos made a post on the official forums to clarify what going on with publishing and launch in different regions. Here&amp;#39;s what he posted:&lt;/i&gt;&lt;/p&gt;

&lt;p&gt;The answer to the question on whether we&amp;#39;re going to launch in N. America and Europe at the same time is: &amp;quot;Right now it doesn&amp;#39;t look that way&amp;quot;&lt;/p&gt;

&lt;p&gt;I’ve been frustrated by issues like these while waiting for a game myself, and I’ll try to explain this as well as I can:&lt;/p&gt;

&lt;p&gt;1. First of all, this isn’t an issue of us being located in Europe. It just means that things are moving faster for Darkfall in Europe. A few months ago, it was the other way around and that’s how fluid things are at the moment.&lt;br /&gt;   2. It would be a publishing and a logistics issue that the European launch might precede a N. American launch. We have a publishing partner in Europe; we haven’t settled on one in N. America yet. Unfortunately as things stand right now, we can’t launch in both regions at the same exact time but, of course, we would like to.&lt;br /&gt;   3. While the actual status on this hasn’t changed much since our friends visited our offices, things are moving at a fast pace.&lt;br /&gt;   4. What we can say with relative certainty is that the first beta test will be on the European servers. This isn’t to say that N. American players will be excluded from it.&lt;br /&gt;   5. It also doesn’t necessarily mean that N. American players would be excluded from playing on a European server.&lt;br /&gt;   6. While we haven’t selected a publisher in N. America yet like we have in Europe, this doesn’t actually mean that we need one, or that we&amp;#39;re going to wait for one, in order to launch the game there.&lt;br /&gt;   7. Our publishing effort has been for a common infrastructure and we’ve been adopting solutions with a global reach so that the setup in one region could be shared by- or quickly duplicated in the other. I don’t want to say that we could be up in N. America in no time, but that’s our intention.&lt;br /&gt;   8. It’s important to remember that our preferred scenario is to launch Darkfall in N. America and Europe at the same time. This is on our mind as we move forward. Even if we don’t manage this, it’s our intention to move very quickly to catch up.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p&gt;&lt;a&gt;http://forums.darkfallonline.com/showthread.php?t=61038&lt;/a&gt;&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=17579" width="1" height="1"&gt;</description><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall/default.aspx">darkfall</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/tasos/default.aspx">tasos</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/mmo/default.aspx">mmo</category></item><item><title>Update: State of the game</title><link>http://my.curse.com/blogs/darkfall-en-news/archive/2008/09/17/N12004Id.aspx</link><pubDate>Sat, 19 Jul 2008 22:03:03 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:18185</guid><dc:creator>stragz</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://my.curse.com/blogs/darkfall-en-news/rsscomments.aspx?PostID=18185</wfw:commentRss><comments>http://my.curse.com/blogs/darkfall-en-news/archive/2008/09/17/N12004Id.aspx#comments</comments><description>&lt;p&gt;&lt;i&gt;Yesterday Darkfall Online developper Tasos Flambouras posted a small update on the state of the game on the game&amp;#39;s official forums.&lt;/i&gt;&lt;/p&gt;

&lt;p&gt;Briefly checking in with you on our progress:&lt;/p&gt;

&lt;p&gt;We&amp;#39;re working on two fronts, development and publishing.&lt;br /&gt;Development is mainly focused around testing and fixing bugs. We&amp;#39;re also optimizing client and servers. We&amp;#39;re playtesting a lot, we&amp;#39;ve also logged many hours of large battles and we&amp;#39;re very excited with what we&amp;#39;re experiencing. While playtesting we&amp;#39;re getting a lot of video footage that&amp;#39;s going to end up in a video we&amp;#39;ll be releasing next month so you&amp;#39;ll get an idea of what we&amp;#39;ve been talking about.&lt;/p&gt;

&lt;p&gt;As far as publishing activities go, we&amp;#39;re working on the servers, customer and technical support, billing, and distribution solutions along with our partners.&lt;/p&gt;

&lt;p&gt;We&amp;#39;ve been hiring people in all departments, and we have eight new team members.&lt;/p&gt;

&lt;p&gt;Since it&amp;#39;s summer and a lot of people are on vacation in Greece, we&amp;#39;ve been getting a lot of requests to visit the studio. We&amp;#39;ve already had a few people come over and we had to say no to a couple of others due to the bad timing of their visit. The people who have been here may or may not write about their visit, we didn&amp;#39;t make them sign NDAs and we showed them the game.&lt;/p&gt;

&lt;p&gt;We enjoy these visits, but unfortunately we can&amp;#39;t spare the time unless it&amp;#39;s media so we won&amp;#39;t allow more visits for at least a couple of months. We&amp;#39;ve also had some media over here and there should be a couple of articles in the local press.&lt;/p&gt;

&lt;p&gt;We&amp;#39;ve been putting in the long hours, so the next three weeks we&amp;#39;re on a weekly vacation rotation, the last chance we&amp;#39;ll get to rest for a long time.&lt;/p&gt;

&lt;p&gt;The next update will likely be in a couple of weeks.&lt;/p&gt;

&lt;p&gt;Thanks for reading.&lt;/p&gt;

&lt;p&gt;&lt;br /&gt;&lt;/p&gt;

&lt;p&gt;&lt;i&gt;source: &lt;a&gt;http://forums.darkfallonline.com/showthread.php?t=60100&lt;/a&gt;&lt;/i&gt;&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=18185" width="1" height="1"&gt;</description><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/darkfall/default.aspx">darkfall</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/tasos/default.aspx">tasos</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/mmorpg/default.aspx">mmorpg</category><category domain="http://my.curse.com/blogs/darkfall-en-news/archive/tags/dfo/default.aspx">dfo</category></item></channel></rss>