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<?xml-stylesheet type="text/xsl" href="http://my.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Dungeon Keeper MMO Announced</title><link>http://my.curse.com/blogs/electronic-arts-inc-en-news/pages/dungeon-keeper-mmo-announced.aspx</link><description>NetDragon Websoft Inc. licenses Dungeon Keeper to develop an MMO based on EA&amp;#39;s hit 1997 title.</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title /><link>http://my.curse.com/blogs/electronic-arts-inc-en-news/pages/dungeon-keeper-mmo-announced.aspx#361800</link><pubDate>Sun, 07 Dec 2008 14:39:48 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:361800</guid><dc:creator>Theoric</dc:creator><description>&lt;p&gt;I want a Dungeon Keeper 3 first, bastards!&lt;/p&gt;
&lt;img src="http://my.curse.com/aggbug.aspx?PostID=361800" width="1" height="1"&gt;</description></item><item><title /><link>http://my.curse.com/blogs/electronic-arts-inc-en-news/pages/dungeon-keeper-mmo-announced.aspx#359109</link><pubDate>Wed, 03 Dec 2008 16:14:06 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:359109</guid><dc:creator>Indelible</dc:creator><description>&lt;p&gt;I don&amp;#39;t think pressure from EA is likely considering the market and also EAs current development approach of allowing developers time to refine products. &lt;/p&gt;
&lt;img src="http://my.curse.com/aggbug.aspx?PostID=359109" width="1" height="1"&gt;</description></item><item><title /><link>http://my.curse.com/blogs/electronic-arts-inc-en-news/pages/dungeon-keeper-mmo-announced.aspx#357974</link><pubDate>Tue, 02 Dec 2008 06:48:44 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:357974</guid><dc:creator>BlueliquidPlus</dc:creator><description>&lt;p&gt;They&amp;#39;ll probably butcher Dungeon Keeper. Dungeon Keeper was fun.. DK2 was great I spent countless hours designing and building dungeons... but most likely they&amp;#39;ll have a limited time schedule.. will get pressured by EA.. and release a subpar game with expensive updates.. or there is a 10% chance they could do it.. but I&amp;#39;m not gonna bet that they would get it right.&lt;/p&gt;
&lt;img src="http://my.curse.com/aggbug.aspx?PostID=357974" width="1" height="1"&gt;</description></item><item><title /><link>http://my.curse.com/blogs/electronic-arts-inc-en-news/pages/dungeon-keeper-mmo-announced.aspx#357597</link><pubDate>Mon, 01 Dec 2008 20:56:48 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:357597</guid><dc:creator>Indelible</dc:creator><description>&lt;p&gt;What that means is that EA wants to distribute it through Europe and America, which makes sense. They don&amp;#39;t have a strong representation in Asia, where as NetDragon are established.&lt;/p&gt;
&lt;img src="http://my.curse.com/aggbug.aspx?PostID=357597" width="1" height="1"&gt;</description></item></channel></rss>