I'm not playing WoW anymore, thus not coding addons anymore... Well, unlike most kiddies when leaving a game, I have to admit that WoW is really a great game.
Content: some for casual / hardcore, some for solo, group or raid, pvp, pve. Nothing is perfect, but the game balance change and evolve. There will always be whiner for everything, but let's face it, Blizzard did a somewhat good job to reach the most player style. (Number of subscriber is there...).
The franchise: Like most Blizzard franchise, WoW needed to be up to the players expectation, and they also did well on that part.
Gameplay: nothing news, but you can't reinvent the mmorpg style.
Addons: Well, while they never provided official support, the community itself went strong and brought interesting stuff to the game. What most people doesn't realise is many many interface feature come from proof of concept or small addons coded by a very few number of people. Some author had 7-10 of their addons functionality included in the game.
Why I'm not playing anymore? Well, I saw pretty much all what I wanted to see in the game. Not hardcore enought to sustain an heavy raiding schedule, I saw almost all the pre-expansion content except the last raid, and saw pretty much all non-raid content in the expansion.
I played on PVP server as horde and alliance, played on pve server as an alliance, raided, did pvp battleground, arena.
Would I recommand WoW to other player: of course! Will I return to WoW in the future, almost certainly. Will I wait in line under freezing cold to get an expansion collector box in a few year when then next one come, hell yes!
-- My next blog entries will talk about other gaming experience, I'll speak of the future after that.