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<?xml-stylesheet type="text/xsl" href="http://my.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>State of the Game: Elementalists</title><link>http://my.curse.com/blogs/gw-en-news/archive/2008/09/17/N2064Id.aspx</link><description>In the latest State of the Game , Nicolas Carpenter takes a look at the Elementalist class and their role in GvG. He looks back on the Prophecies(classic Guild Wars) Elementalist, where they are now, and what the future could hold. Head over to take a</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>None</title><link>http://my.curse.com/blogs/gw-en-news/archive/2008/09/17/N2064Id.aspx#37667</link><pubDate>Wed, 06 Jun 2007 02:56:37 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:37667</guid><dc:creator>danyjr</dc:creator><description>&lt;p&gt;Great article. Personally I've been an Elementalist since GW was released.
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