I play in 3D!! (iZ3d review)

I play in 3D!! (iZ3D review)

I want to take the time to tell my fellow wow addicts out there about the best investment for gaming I've made in a long time. It has basically redesigned my entire outlook on wow and other games. I'm talking about the new iZ3d monitor, a monitor that is capable of displaying wow and most other modern games in 3D. I have never enjoyed playing videogames this much in my entire life. We all know how immersive wow can be but if you are able to percieve the massive online phenomena that is WoW in three dimensions, it takes immersion to an entirely new level. It was very hard for me to make the decision to spend $700 without being able to preview what i'm actually buying, so here is a review about the monitor that should be able to make your decision to purchase a 3D monitor a lot easier.

This is a review by an ordinary gamer just like you. I Didn’t subject this monitor to any specific benchmark tests to scrutinize it and take it apart piece by piece, so if that’s the sort of review you’re looking for you’ve come to the wrong place. Instead I’m going to compare the performance of this monitor to conventional 2D monitors from the perspective of everyday gaming use. Just like many of you I’m a huge World of Warcraft fan and have been playing since beta. The guys in my guild keep asking me for the experiences I’ve had with my new iZ3D so here they are:

www.iz3d.com is where you can look up most of the info on it.

Purchase: First off, I was nothing short of thrilled with the level of service the sales support team of iZ3D have rendered both before as well as after the sale. Obviously with a price tag of $1000 ($800 on sale currently) the iZ3D is not an investment made lightly. This is revolutionary technology and having no way of actually seeing it in action before making the purchase doesn’t make your decision any easier.

Setup: Installation of the monitor couldn’t have been easier. It requires two DVI outputs (or 1xDVI & 1xVGA) from your graphics card which, if you truly want to consider yourself a gamer I’m sure your graphics card can provide. When I purchased the iZ3D I used an ATI X1950pro but have upgraded to an NVidia 8800GTXoc2 since. Not a single problem with either chipset. When I upgraded my card I did have to reinstall the iZ3D drivers, but that was trouble hardly worth mentioning. Also the version of the drivers just like with any other piece of hardware is more then likely outdated by the time you get it. Do yourself a favor and install the drivers from the website rather then from the disk provided.

Compatibility: Currently, on the purchase section of the website iZ3D has the disclaimer explaining that dual monitor setups are not supported by their software however I managed to setup my iZ3D along with two 20.1” 2D LCD monitors just fine. All it takes is a cheap off the shelf PCI graphics card and use it to power the other two monitors. At this point I’d like to make the note that if you are running any version of Vista DO NOT MIX ATI with NVIDIA chipsets when configuring your multidisplay setup. Vistas Aero engine won’t allow it and you’ll find that one of your cards will be disabled. Also, only the iZ3D hooked up to your main video card will be able to deliver a descent gaming experience, any addional monitors work fine for windows however a cheap PCI card won’t be able to render games like Crysis or Bioshock. That should hardly matter since you’ll only be playing one game at a time anyways ;p.

64 OS will be supported in the new patch which should arrive this March according to what I was told.

SLI setups are a bit more tricky, seeing how NVidia disables all but one video output for any SLI setup. It’s currently impossible to hook up more then one monitor to any SLI and since the iZ3D requires two separate DVI outputs you just can’t do it till Nvidia lets you. Thank god, rumors have it NVidia will fix that issue soon. Believe me their forums are full of gamers crying about only being able to use one monitor. I'm told in about a few weeks SLI will be available in combination of a $140 device to seperate the signal.

Games: iZ3D has a list of currently supported games on their website, however I’ve had absolutely no problems playing games that were not on the list. The only games I could not get to work were really old games that run on dx7 or OpenGL. Most modern games run on dx9 and shouldn’t pose a problem for your iZ3D. I did notice a glitch with shadows in games that use dx10, currently the only two games on the market that use dx10 are Crysis and Bioshock but many more will emerge soon. This is an issue that should be fixed in the March patch as well according to posts on the user forums. The 3D feature is easy to toggle off and on as well even while playing. Windows and any such software is automatically displayed in 2D.

3D immersion: Now the ultimate question about iZ3D is this one: Is it worth playing your games in 3D vs. 2D? This is obviously subjected to the opinion of the user, for me the answer is a resolute, unyielding and definite yes. I’ve never in my life enjoyed playing videogames as much as I do now in 3D. Most gamers are aware of how immersive video gaming can be but to be able to perceive your game in 3D takes this factor to an entirely new level. On a competitive level of gaming, whether it be pvp in mmos or multiplayer in first person shooters, to see your opponents clearly raised out of the picture of the monitor is definitely a plus.

Comfort: One question I get a lot in my guild is if I get headaches using my iZ3D. No I do not, I spend a lot of time in front of my computer playing videogames and I’ve never gotten a headache from playing. I don’t feel like it’s stressing my eyes any more then my old 2D monitors did. The glasses that come with the monitor are comfortable and look pretty stylish, no problems on that end either. A pair of clip-on glasses is also included for players that require prescription glasses. My brother doesn’t even notice them over his regular glasses.

Performance: Since the monitor does require two outputs on your graphics card it does seem to be a bit harder to handle in 3D mode as opposed to 2D mode. I generally drop a few frames when switching from 2D to 3D but it’s not enough to have to change settings in any of my games. In fact if I didn’t measure my frame rate I probably would not even have noticed. Don’t enable Vsync or Tripple buffering in your games or you might have some problems with ghosting. I found that out the hard way. Ghosting in general was the only thing I would consider a downfall of the iZ3D, no matter what you do there is always some ghosting. According to forum posts a few methods to eliminate any ghosting are being developed in the labs and will be available either in the form of new glasses with different polarization or drivers changing the algorithm on a sub-pixel level.

Conclusion:

Pros: Very realistic 3D experience, Great support, Easy to install, Great picture, stylish & comfortable glasses that don't have wires dangling off it like shutter goggles or VR helmets

Cons: Pricing, Ghosting, lack of SLI support and lack of color controlls (can be done with software), Not possible to preview product

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  • Art0ck said 
    Sat, Mar 8 2008 1:09 AM ()

    feel free to reply with any questions you may have for me, I will be checking up on this blog regularily

  • Sat, Mar 8 2008 1:09 AM ()

    Wow.....sounds like an interesting thing to try out.

    I'm gonna work up some money ,birthday next month :), and see how it works.

    I saw you say "guild" in there.....does this mean it works with WoW?

  • Sat, Mar 8 2008 1:09 AM ()

    I cant understand is it working with all video cards cause i remember some years ago there where 3D video cards especially for this

  • Art0ck said 
    Sat, Mar 8 2008 1:08 AM ()

    Absolutely, WoW is the game I play most. WoW looks incredible in 3D especially gives you a great advantage in pvp when you see your enemies clearly raised out of the background. It's something you just have to try. Raids and other indoor environments give you the best 3D effects, you'll notice textures in the game that you've never paid attention to.

  • Art0ck said 
    Sat, Mar 8 2008 1:08 AM ()

    It works with any video card and does NOT require any special equipment. Your video card does have to have two monitor outputs however as the screen uses two seperate inputs. Also you might notice a SLIGHT drop in frames per second. This is how they make it work, there are two seperate screens in the monitor that are overlayed and differently polarized. The top one is only visible to one eye while the bottom one is only visible to your other eye. In real life this is how depth perception is created, since our eyes are slightly spaced appart each eye sees the world from a slightly different angle. Our brain translates this into one 3D image. The iZ3D monitor simply gives your brain two images to translate in the same way that your eyes normally do.

  • avalance said 
    Sat, Mar 8 2008 1:08 AM ()

    is there any chance you could devise a way to "install" these glasses on a video or web cam and post a small video of the monitor performing, or am i asking too much?

  • Art0ck said 
    Sat, Mar 8 2008 1:08 AM ()

    I sure could do that, however all you will see is two spaced appart images of the same thing. A video taken of steroscopic material will not be able to show you what the 3D effect looks like because you will see the video using both of your eyes. The 3D effect comes from each of your eyes seeing something different and your brain doing what it normaly does in real life and combining the two 2D images into one solid 3D image. That's half the problem about commiting $700 into something you realy have no idea how it will come out. In my case it was a leap of faith worth every penny, however. I'm also currently working on making a little headtracking device for the monitor that will allow you to look around 3D objects by moving your head. To see how that works go to: http://www.youtube.com/watch?v=Jd3-eiid-Uw

  • Art0ck said 
    Sat, Mar 8 2008 1:08 AM ()

    Here's a picture that shows you what it looks like:
    http://techdigest.tv/3D_monitor.html

  • mgunnett said 
    Sat, Mar 8 2008 1:08 AM ()

    Lol This looks cool. Only thing I reall can complain about is the pricetag. Being a broke college student doesn't help either lol.

  • Sat, Mar 8 2008 1:08 AM ()

    from your description, it only works with DirectX 9 and 10 (with some errors in DX10).

    This excludes (for the time being, at least) Linux users from being able to use this monitor. As far as I know, DirectX has yet to be properly implemented on a Linux system (for games, at least), and OpenGL is the system used by most Linux games to handle DirectX type effects.

    I'm not sure how Macs deal with DirectX, but I just figured I'd point it out, since you mention software/hardware compatibility, but nothing about OS compatibility.

    I'm not a Linux pro, but I use it exclusively on my home computer, so I quickly bottled up my excitement about 1/3 of the way through your post (where you mention DirectX and OpenGL compatibility).

  • Art0ck said 
    Sat, Mar 8 2008 1:08 AM ()

    You're right, linux will have problems with this monitor as will mac. It does support dx8 as well as 9 and 10. There is a openGL beta driver available but it's not entirely worked out yet. As of right now I wouldn't recommend you buy one of these if you run linux exclusively even though you can make it work you'll end up with a headache most likely before you come to enjoy it. Most of the gamer community runs some form of win32 though so obviously just like any other sensible gaming company their focus is based around windows. It's just one of the pains you have to endure when you choose to go with linux. I'm not knocking linux btw, one of my machines runs on slackware11 it's just not my gaming machine.

    If I may make a recommendation to you however; use LILO to dual boot linux and windows. Windows will recognize neither your linux nor your swap partition but linux will have no problems accessing your NTFS partition. What version of X are you runing on if I may ask? If you need more info on how to get your machine to dual boot feel free to ask, I don't mind helping.

  • Sat, Mar 8 2008 1:08 AM ()

    I run Fedora Core 7. I keep meaning to upgrade to 8, but I plan to wait until I have some new hardware to install along with it.

    I have no interest in dual-booting Windows, or having Windows anywhere near my machine. I'll gain interest in this monitor if it develops good OpenGL support, but until then, it's just another slave to the Microsoftopoly. I can't hold it against the makers of the monitor, really, as it's the most profitable way to go (for now), but they're missing out on my business for the time being. Eventually cross-platform capability will take precedence over cow-towing to the biggest proprietary name. It won't be today or tomorrow, but at some point :)

  • Simulo said 
    Sat, Mar 8 2008 1:08 AM ()

    hmm, sounds like this monitor attempts to do head tracking, which is cool and all; but the games need to support it first before a monitor like this can truly shine.

    now...for all you who say "i play in 3D" bull...you play 2D, don't believe me...watch the below:

    http://www.cs.cmu.edu/~johnny/projects/wii/ (third film)

    now come back and tell me your monitor does 3D

    *not responsible for lost jaws due to "jaw-dropping" :P

  • Art0ck said 
    Sat, Mar 8 2008 1:08 AM ()

    No, headtracking is not at all part of this monitor. Headtracking only would work for one person viewing the screen, and would surrender it's illusion the second you stop moving your head to the techno beat you must be playing in the background at all times ;p, this technology does not share those limitations of headtracking. Also this technology is compatible with any game that uses dx8 through 10 and unlike headtracking does not require the software to be coded to work with it. I did some experimenting with headtracking and this monitor in combination however and the results are simply amazing. With headtracking I can look around 3d objects ;p. This technology imitates the actual depth perception of the human brain by supplying two images. Headtracking can be done on one 2d monitor and achieves a similar illusion however does not actually raise objects out infront of the monitor nor does it allow you to view into the screen. I've seen johnny's stuff and am as impressed as you are. My headtracking device was created in his immage but displayed on my 3d monitor instead of a regular 2d display like he uses. It's what you see on his website but takes the illusion a step further.
    By the way if you go a little bit further down this post you will see me commenting on johnnys head tracking device several times and even find a link to the exact video you were referencing.

    I most certainly DO play in 3D and I recommend you read before shooting off your mouth.

  • Sat, Mar 8 2008 1:08 AM ()

    People had asked if your new 3-D monitor experience was producing headaches. I am guessing they were thinking 'eyestrain', or something similar. But it occurs to me that what you describe more accurately produces a 'natural' experience for the eye muscles and movement of same. Perhaps this technology will be the first step in reducing or eliminating the gross eye fatigue and vision impairment that comes from many hours at a traditional monitor?

    On the rare occasion I get to indulge with marathon WoW gameplay (6 hours or more), I know I pay for it with fuzzy vision for a time as my eyes re-adjust to the real world again. We weren't meant to keep our eyes focused at a fixed distance endlessly.

    Hmmm......maybe the 3-D monitor could be prescribed by physician as neccessary for good eye health? <grin> Ah, wishful thinking!

    From your description, I'll be making my next big investment in the 3-D monitor rather than the next gen of processor/chipsets.......for correct me if I'm wrong......haven't developers been creating three dimensional worlds in gameplay for many years, that were then depicted on our two dimensional displays? That is what I've always understood the principles to be behind Poser, 'skins', and the 'layers' of a game terrain environment.

    As to the cynics who deride your experience of not being true 3-D.....I just had to laugh! Having grown up with my grandparents stereo-optic picture viewer, played with a Viewmaster and it's projector (how's that for the way-back machine, eh?), enjoyed my father's stereo slides from the 1950's, witnessed the opening of Disney's Haunted Mansion and its ground-breaking 3-D effects, plus got to marvel at that cool thing called a hologram in the late 70's/early 80's......I guess I feel sorry for kids that grew up in a 'flat world', and think they are pioneers in Depth Perception! Maybe they were born after the movie 'Brainstorm' was made?

  • 2rbear said 
    Sat, Mar 8 2008 1:08 AM ()

    Sounds nice, but what about CrossFire-support?
    IIRC, the latest versions of it can handle Dual-GPU in games on multiple monitors, might be worth a try ;)

    (please don't hang (or flame^^) me if I'm wrong, I'm in school ATM, and don't have the time to check out my facts yet ;p)

  • Art0ck said 
    Sat, Mar 8 2008 1:08 AM ()

    Crossfire works now that ATI decided to enable multimonitor support. Still trying to convince NVidia to follow suit.

  • Art0ck said 
    Sat, Mar 8 2008 1:08 AM ()

    I'm with you on that....I love 3d effecs and to experience it with videogames, is just a dream come true.

  • Sat, Mar 8 2008 1:08 AM ()

    I know it's been a while since anyone asked anything but I have a few questions about your experience with this monitor.

    Now that you've had the monitor for a little while and some of the "new" factor has worn off, do you still feel it was a worthwhile investment?

    Can you use the monitor while not wearing the glasses? Is it possible to use the monitor to perform normal tasks such as web-browsing, utilizing Windows programs, emailing, etc without the special 3D glasses or does the image appear wrong without the glasses? What about playing games without the glasses? Is it possible to play unsupported games in 2D or do these games not work at all? I'm slightly concerned about the utility of the monitor if I were to lose or destroy the glasses, or some other equally silly calamity.

    Personally, I notice that when I watch a 3D movie or attend a 3D show that requires me to wear glasses, I often find that the focal distance is very close to my face and I feel that I am straining more than normal. Have you noticed any similar effects when using this monitor?

    Also, are you able to comfortably wear the glasses while also wearing a headset to use voice communication, stereo headphones, or some similar device? Since many MMOs (such as WoW) use Voice communication during gameplay, this could be a valid concern.

    Thank you

  • Sat, Mar 8 2008 1:08 AM ()

    I've been reading reviews, and trying to get a feel for what this will look like, but I'm having a hard time with my leap of faith (if you will). :)

    What does WoW look like using the iz3d? I mean, do characters float around the screen? Does it really look like you can reach in and grab your little avatar's sword. Hehe

    I'm just having a hard time visualizing what this will look like!

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