Gateworlds has had the opportunity to sit down with creators of Stargate Worlds, Cheyenne Mountain Entertainment, and talk some about the ongoing development of their latest game.
GW: So it's not just objects. You'll also be responsible for animating the beaming effect?
CC: Well if an effect needs some heavy animation then, yeah, we can help out with it, but generally the art department is doing all the effects. Sometimes we'll see an effect and we'll be like, "To make it more real you should do this or this." And that'll help them out. But yeah, as far as the effects go, it's mostly their bag.
GW: OK. Wow. How did you get involved with Cheyenne Mountain Entertainment?
CC: Well, the art director, Howard Lyon, is a really good friend of mine. I've actually worked with Howard at a few other companies, including a company that we had ourselves, which was Professor Fog's Workshop. We made children's games and some budget games. It was pretty fun. So I've known Howard for a long time, and when he got the Art Director position he referred me here.
I owe it to Howard. It's awesome. It is a small valley here. There's only been a few companies through Phoenix. There's a good group of people here that all know each other. We hop around to the different companies. This is the best opportunity I've had and it's really exciting that Howard got involved and then I could get involved.