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<?xml-stylesheet type="text/xsl" href="http://my.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Tabula Rasa fingered for Auto Assault code</title><link>http://my.curse.com/blogs/tr-en-news/archive/2008/09/17/N3317Id.aspx</link><description>A reader of Tobolds MMORPG Blog has accused Richard Garrot&amp;#39;s Tabula Rasa of using Auto Assault source in some elements of the game. In fact, he went as far to say that he is, &amp;quot;100% sure.&amp;quot; The character models are the same, the UI elements</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>Tabula Rasa fingered for Auto Assault code</title><link>http://my.curse.com/blogs/tr-en-news/archive/2008/09/17/N3317Id.aspx#34063</link><pubDate>Tue, 09 Oct 2007 15:06:51 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34063</guid><dc:creator>h41fgod</dc:creator><description>&lt;p&gt;Huh? Dont get the defunct game comment, is it possible to get the source code and start the game up on your own servers and/or snatch the pieces you want?&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34063" width="1" height="1"&gt;</description></item><item><title>Tabula Rasa fingered for Auto Assault code</title><link>http://my.curse.com/blogs/tr-en-news/archive/2008/09/17/N3317Id.aspx#34062</link><pubDate>Tue, 09 Oct 2007 15:06:50 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34062</guid><dc:creator>Indelible</dc:creator><description>&lt;p&gt;Officially, the game has been cancelled which means officially, the game is defunct :-)&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34062" width="1" height="1"&gt;</description></item><item><title>Tabula Rasa fingered for Auto Assault code</title><link>http://my.curse.com/blogs/tr-en-news/archive/2008/09/17/N3317Id.aspx#34061</link><pubDate>Tue, 09 Oct 2007 15:06:49 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34061</guid><dc:creator>Indelible</dc:creator><description>&lt;p&gt;The above comment is in reference to Auto Assault and not Tabula Rasa which is very much NOT cancelled lol. In effect, what RGTR has been accused of is using source code from a now-defuinct title in order to accomplish certain tasks within the game. Defunct simply means to be no longer in effect or use and considering that Auto Assault is no longer officially in effect or use, it is very much a defunct title.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34061" width="1" height="1"&gt;</description></item><item><title>Tabula Rasa fingered for Auto Assault code</title><link>http://my.curse.com/blogs/tr-en-news/archive/2008/09/17/N3317Id.aspx#34060</link><pubDate>Tue, 09 Oct 2007 15:06:48 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34060</guid><dc:creator>Flisher</dc:creator><description>&lt;p&gt;Soo recycling code between game of the same compagny should be a shame?  I don&amp;#39;t really get it.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34060" width="1" height="1"&gt;</description></item><item><title>Tabula Rasa fingered for Auto Assault code</title><link>http://my.curse.com/blogs/tr-en-news/archive/2008/09/17/N3317Id.aspx#34059</link><pubDate>Tue, 09 Oct 2007 15:06:47 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34059</guid><dc:creator>schiz0phren1c</dc:creator><description>&lt;p&gt;Some &amp;quot;Un&amp;quot; words I felt described my experience with Tabula Rasa in the beta...&lt;br /&gt;Ungripped,&lt;br /&gt;Unimpressed,&lt;br /&gt;Unconvinced.&lt;br /&gt;Which is a shame as I&amp;#39;m an avid Sci fi fan and it would have been great to have a GOOD sci fi game :(,&lt;br /&gt;and I DO see the similarities to Auto Assault...another game that had lots of potential but failed to deliver.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34059" width="1" height="1"&gt;</description></item><item><title>Tabula Rasa fingered for Auto Assault code</title><link>http://my.curse.com/blogs/tr-en-news/archive/2008/09/17/N3317Id.aspx#34058</link><pubDate>Tue, 09 Oct 2007 15:06:46 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34058</guid><dc:creator>dietx</dc:creator><description>&lt;p&gt;If its a deunct game for one, and its from the same company...this seems kind of like a tedious battle.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34058" width="1" height="1"&gt;</description></item><item><title>Tabula Rasa fingered for Auto Assault code</title><link>http://my.curse.com/blogs/tr-en-news/archive/2008/09/17/N3317Id.aspx#34057</link><pubDate>Tue, 09 Oct 2007 15:06:45 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34057</guid><dc:creator>Indelible</dc:creator><description>&lt;p&gt;A brilliant comment from V for Vendetta comes to mind right about now... &amp;quot;I just report the news. I don&amp;#39;t write it... &amp;quot; Firstly, I personally see this as a pointelss accusation made by someone who fails to understand the dynamics of creating a game and I fail to see how this could have any negligible effect on the game itself. While I personally found Auto assault to be a terrible game, Tabula Rasa is one of the more inovative titles of recent years.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34057" width="1" height="1"&gt;</description></item><item><title>Tabula Rasa fingered for Auto Assault code</title><link>http://my.curse.com/blogs/tr-en-news/archive/2008/09/17/N3317Id.aspx#34055</link><pubDate>Tue, 09 Oct 2007 15:06:43 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34055</guid><dc:creator>Kody</dc:creator><description>&lt;p&gt;I personally find Tabula Rasa to be a fun game, but I also have a feeling it's going to appeal to a somewhat niche market similar to City of Heroes.
&lt;/p&gt;&lt;p&gt;That's not to knock the game - it was fairly enjoyable to me - so I'm going to be playing it at release. I suppose one of the things I like about the game is the refreshing change from fantasy to sci-fi.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34055" width="1" height="1"&gt;</description></item><item><title>Tabula Rasa fingered for Auto Assault code</title><link>http://my.curse.com/blogs/tr-en-news/archive/2008/09/17/N3317Id.aspx#34054</link><pubDate>Tue, 09 Oct 2007 15:06:42 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34054</guid><dc:creator>taikjoi</dc:creator><description>&lt;p&gt;It would be reasonable to salvage and recycle code, but this accusation is seriously embarrassing to all the &amp;quot;signature creative vision&amp;quot; of the legendary Richard Garriott.  He has hyped the ORIGINALITY of this out-of-the-box gaming experience.  Here&amp;#39;s a quote from some years back from the very fanboi Escapist magazine about Origin Systems ....&amp;quot;Richard Garriott made it a point of pride to start each new Ultima entirely from scratch, with not a line of code carried over from earlier games. Even the map editors and other tools were coded anew.&amp;quot;&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34054" width="1" height="1"&gt;</description></item><item><title>Tabula Rasa fingered for Auto Assault code</title><link>http://my.curse.com/blogs/tr-en-news/archive/2008/09/17/N3317Id.aspx#34053</link><pubDate>Tue, 09 Oct 2007 15:06:41 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34053</guid><dc:creator>ahac</dc:creator><description>&lt;p&gt;I also felt there were many similarities between AA beta and TR beta. The action, the chars, etc.. are all similar. Both games ran very slow on my PC even on low settings.&lt;br /&gt;I got the feeling that both betas were still far from being ready for release but NCsoft released them anyway.&lt;br /&gt;It&amp;#39;s like NCsoft never learns from mistakes. If they are not careful TR might also have the same ending as AA did.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34053" width="1" height="1"&gt;</description></item><item><title>Tabula Rasa fingered for Auto Assault code</title><link>http://my.curse.com/blogs/tr-en-news/archive/2008/09/17/N3317Id.aspx#34052</link><pubDate>Tue, 09 Oct 2007 15:06:40 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34052</guid><dc:creator>ahac</dc:creator><description>&lt;p&gt;NetDevil (developer of Auto Assault) is not owned by NCsoft.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34052" width="1" height="1"&gt;</description></item></channel></rss>