Vanguard: Saga of Heroes

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    by Nimloth Posted  0 Comments
    Vanguard Build 01659 Patch Notes 1/9/2007 ADVENTURING Bard - Upgrades of Razor Parts Silk should no longer stack. Blood Mage - Your overall damage has been reduced. This will continue to be adjusted. The current numbers are not final. Dread Knight - Increased...
    by Nimloth Posted  0 Comments
    Vanguard Build 01661 Patch Notes 1/10/2007 GAMEPLAY - You no longer have to close and re-open the task master window to get a list of available work orders after completing one. - Recipe trainers will now accurately display the level at which you can...
    by Nimloth Posted  0 Comments
    Vanguard Build 01666 Patch Notes 1/11/2007 GAMEPLAY - Fix for another bug preventing martial swords from applying their parry bonus. It should really work now! - You no longer have to wait for an empty corpse to decay before skinning it. - For applicable...
    by Nimloth Posted  0 Comments
    Vanguard Build 01672 Patch Notes 1/12/2007 GAMEPLAY - For PVP servers, someone attacking you if you do not have an offensive target will become your offensive target. If you do have an offensive target, they'll get added to the encounter display correctly...
    by Nimloth Posted  0 Comments
    Vanguard Build 01673 Patch Notes 1/13/2007 GAMEPLAY - The experience curve has been changed. Your levels will not change but your experience within your level may. This was unavoidable. The new curve behaves quite a bit differently than experience rewards...
    by Nimloth Posted  0 Comments
    Vanguard Build 01680 Patch Notes 1/15/2007 GAMEPLAY - PVP death to a DOT should process the PVP death penalty correctly. - When a building construction instance is abandoned, the player will be refunded the construction items via the escrow merchants...
    by Nimloth Posted  0 Comments
    Vanguard Build 01685 Patch Notes 1/16/2007 GAMEPLAY - Cash loot should no longer have durability when looted. - You should now be able to dismount from your mount with the summon mount ability when you are in a tight space. ADVENTURING - All Classes ...
    by Nimloth Posted  0 Comments
    Vanguard Build 01694 Patch Notes 1/19/2006 GAMEPLAY - NPCs that you have very low faction with (Kill on Sight) will no longer respond to hails, and will not act as merchants, trainers, or recipe trainers. - Items on merchants will now display their true...
    by Parmon Posted  4 Comments
    Vanguard Build 01697 Patch Notes 1/20/2007 GAMEPLAY Movement speed/root, stun/mez, and silence type effects now all have a chance to break on hit in PvP combat. This does not affect the PvE effects of the abilities. When using group drain abilities such...
    by Nimloth Posted  0 Comments
    Vanguard Build 01703 Patch Notes 1/22/2007 Note: A lot of factions are being turned on with this build. Be wary when visiting cities! GAMEPLAY - Summoning your tombstone at an altar will cause an item durability hit to items that are contained within...
    by devla Posted  3 Comments
    Looks like Vanguard is all waxed and shiny for you preorder folks. New patch notes are below: Vanguard Build 1715 Patch Notes 1/26/2007 Welcome to Vanguard: Saga of Heroes! Congratulations! Your pre-order of Vanguard allows you to be one of the first...
    by devla Posted  0 Comments
    Servers are down for a patch, and should be back up @ - 4PM EST - 1PM PST - 9PM GMT Vanguard Patch Notes 1/27/2007 GAMEPLAY NOTES - PVP - Fixed defensive targeting issues on the team PVP rule set. - PVP - Increased partial spell resist chance for all...
    by Nimloth Posted  1 Comments
    Vanguard Patch Notes 1/27/2007 Welcome to Vanguard: Saga of Heroes! Congratulations! Your pre-order of Vanguard allows you to be one of the first to witness the exciting, dangerous, and ever-changing world of Telon. Telon is a living world, and like any...
    by Nimloth Posted  0 Comments
    Vanguard Patch Notes 1/30/2007 Welcome to Vanguard: Saga of Heroes! Congratulations! You are now one of the first to witness the exciting, dangerous, and ever-changing world of Telon. Telon is a living world, and like any world its early days is going...
    by Nimloth Posted  0 Comments
    Vanguard Patch Notes 1/31/2007 Welcome to Vanguard: Saga of Heroes! You are now one of the first to witness the exciting, dangerous, and ever-changing world of Telon. Telon is a living world, and like any world its early days are going to be fraught with...
    by Nimloth Posted  0 Comments
    Game Updates February 06,2007 Vanguard Build 1737 Patch Notes 2/6/2007 GAMEPLAY NOTES - You can now use rescues on allies behind or in front of you as long as there are not objects in the way (360 degree line of sight). - Levitate physics have been modified...
    by Nimloth Posted  2 Comments
    Game Update February / 07 / 2007 GAMEPLAY NOTES - You can now type /portrait to upload your characters portrait to www.vgplayers.com - Player Housing – Plot upkeep costs have been increased to their intended values. Please make sure you have sufficient...
    by net Posted  0 Comments
    Game Update February / 15 / 2007 GAMEPLAY NOTES - Removed the minimum range from all bought ammo. - Updated camel mount speeds to be equal to horses of the same rank - The passive High Elf racial inheritance, Elven Wisdom, will now last indefinately and...
    by Suqata Posted  0 Comments
    Memory Leaks The next patch should fix two major memory leak issues that have been causing many players to crash to desktop somewhat frequently. After the fixes are patched, please let us know on the tech support forums or affiliate fan sites if these...
    by Suqata Posted  1 Comments
    Game Updates February 22,2007 Vanguard Build 1758 Patch Notes 2/22/2007 GAMEPLAY NOTES - Player chance to sneak past even level NPCs without detection has been significantly increased. - Infineum Affliction is no longer quite so debilitating. - NPCs ...
    by Nimloth Posted  0 Comments
    Build 1758a February / 28 / 2007 Vanguard Build 1758a Patch Notes 2/28/2007 GAMEPLAY NOTES - When you recover your tombstone after a death, instead of the returned experience bringing you to a total no higher than where you died at, you will now receive...
    by Nimloth Posted  1 Comments
    Nightly Restart – Adventuring Class Ability Changes March / 08 / 2007 Game Update #1 is now live! This update is larger than most patches and is a great opportunity to read the patch notes as we’ve added quite a few things! Please Read: With Game Update...
    by Tuche Posted  0 Comments
    Test Server Update – Build 1778a March / 12 / 2007 Vanguard Build 1778a Patch Notes 3/12/2007 – TEST SERVER GAMEPLAY NOTES - All Clubs, Axes, Martial Swords, Hammers, Longswords and Maces have all had a damage increase. The choice between light and medium...
    by Tuche Posted  0 Comments
    Game Updates March 13,2007 Vanguard Build 1778 Patch Notes 3/13/2007 Table of Contents 1 GAMEPLAY NOTES 2 ADVENTURING NOTES 3 CRAFTING NOTES 4 DIPLOMACY NOTES 5 WORLD POPULATION NOTES 6 ITEMS 7 GUI NOTES 8 CODING NOTES GAMEPLAY NOTES - Aggro NPCs that...
    by Nimloth Posted  0 Comments
    Build 1780c March / 19 / 2007 Vanguard Build 1780c Patch Notes 3/19/2007 GAMEPLAY NOTES - The Khal teleport-in location has moved off the docks. The teleport-out location has not changed. - Ranged damage over time abilities had a bug causing them do almost...
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