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<?xml-stylesheet type="text/xsl" href="http://my.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Patch Notes, Jan 20</title><link>http://my.curse.com/blogs/vanguard-en-news/archive/2008/09/17/N650Id.aspx</link><description>Vanguard Build 01697 Patch Notes 1/20/2007 GAMEPLAY Movement speed/root, stun/mez, and silence type effects now all have a chance to break on hit in PvP combat. This does not affect the PvE effects of the abilities. When using group drain abilities such</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>None</title><link>http://my.curse.com/blogs/vanguard-en-news/archive/2008/09/17/N650Id.aspx#40997</link><pubDate>Sun, 21 Jan 2007 01:13:37 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:40997</guid><dc:creator>devla</dc:creator><description>&lt;p&gt;"Mounts now require a min level to be used"
&lt;/p&gt;&lt;p&gt;Doh!
&lt;/p&gt;&lt;p&gt;I'm curious to login and see the animation for this one:
"/stuck has been replaced with /rope. Use this command to throw stuck adventurers (within 10 meters of you) a line which will allow you to pull them out."
&lt;/p&gt;&lt;p&gt;What if you get stuck in the middle of nowhere?
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=40997" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/vanguard-en-news/archive/2008/09/17/N650Id.aspx#40996</link><pubDate>Sun, 21 Jan 2007 01:13:36 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:40996</guid><dc:creator>Parmon</dc:creator><description>&lt;p&gt;Vanguard has been stressing the community aspect of the game. That even when soloing and you get into a bind that you need to interact with others to solve the problem.
&lt;/p&gt;&lt;p&gt;Horse min levels are fine and really apply to the higher level mounts. Has anyone purchased a mount recently and can check if they now bind on pickup? I have an older mount that doesn't seem to be affected by any change to the system.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=40996" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/vanguard-en-news/archive/2008/09/17/N650Id.aspx#40995</link><pubDate>Sun, 21 Jan 2007 01:13:35 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:40995</guid><dc:creator>net</dc:creator><description>&lt;p&gt;Quite impressive how much changes Sigil is doing every day.
We can feel the release pressure.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=40995" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/vanguard-en-news/archive/2008/09/17/N650Id.aspx#40994</link><pubDate>Sun, 21 Jan 2007 01:13:34 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:40994</guid><dc:creator>devla</dc:creator><description>&lt;p&gt;Apparently they won't be making any more changes to performance before release.
&lt;/p&gt;&lt;p&gt;I'd hate to be the sad sack at the game store, seeing how his PC fits the 'min reqs' on the Vanguard box.  I have a feeling a lot of people with lower end systems will be unhappy...kind of like the EQ2 launch.
&lt;/p&gt;&lt;p&gt;Personally, I don't plan on rushing out to buy Vanguard at launch....its damn tempting though since I just cancelled my WoW account.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=40994" width="1" height="1"&gt;</description></item></channel></rss>