Warhammer Online: Age of Reckoning

WAR to use Punkbuster

In a two-part interview Mark Jacobs, the VP and General Manager of Mythic Entertainment told MMORPG.com that they’ve partnered with Punkbuster, who’s a well-known anti-cheat company.

This is good news, since I’ve never been much for what most games on the market use. For example a lot of players argue that the widely used Gameguard system is pretty useless and I recently had a discussion with a friend on what the best anti-cheat protection for Aion and Warhammer Online would be. We both agreed that seeing Punkbuster implemented for these games would be a great thing.

The anti-cheat system Blizzard deploy called “Warden” is pretty relentless as well. It’s great to see Mythic Entertainment caring about this part so much. “As you know,” said Jacobs in an interview, “we have fought a long battle against hackers, cheaters and other assorted slimeballs who think that it’s both fun and fair for them to have an advantage over other players.”

What do you think about Warhammer Online using Punkbuster to fight mainly cheaters, but also hackers?

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  • Halow said 
    Fri, Jul 11 2008 9:43 PM ()

    Punkbuster is horrible. I know of a couple games who run punkbuster and they have hundreds of hackers everyday abusing the game. If War is to use punkbuster, that is a failure.

    Games that use punkbuster that have many hackers include

    WarRock
    Call of Duty 4
    Battlefield Series
    Americas Army

    All those games use punkbuster to stop hackers and all those games have so many hackers in the game it ruins the play for others. I have stopped playing WarRock and CoD4 strictly because of the hacker problems.

    I see no reason why War can't get a system like Warden that WoW uses. You don't see hacking problems in blizzard because they can't do it.

  • Fri, Jul 11 2008 9:43 PM ()

    Hi Halow,

    Actually fact WoW does have hacking problems but when you have over 10 million (lets say 5 million active users) the extend of how you feel the effect on your game play is a lot less then the games you have mentioned. Hackers will always be in front of the game developer, since hackers are very intelligent people who use their gift for bad reasons when it concerns abusing MMO games like WoW.

    Lets make sure when we are making comparison it is actually apple to apples and not apples to pears, since WoW customer base is probably entire customer base of all the games below. (used the world probably).

    Cheers

    Soulii

  • Halow said 
    Fri, Jul 11 2008 9:43 PM ()

    You misunderstand me Souli, the point I was making is that the games using punkbuster are immensely easier to hack into than hacking WoW. I know many people on the games I listed (some of which do make the hacks and use them in game themselves) and they all have told me how easy it is to defeat the punkbuster countermeasure.

    Now if you go to any of those sites that charge people to use their hacks, they specifically list all of the games that use punkbuster because they can make hacks for that game just because of punkbusters inability to catch them. Most of those websites do not list WoW hacks because they have said it is a lot harder to do.

    One site in paticular is ArtificialAiming.net, 90% of their hacks that they sell to the public are of games that use Punkbuster. Another site, MSXSecuity.com, again 90% of the hacks they provide are punkbuster specific games. Punkbuster is so easy to cheat that its ridiculous. I don't want to be apart of a game that gives hackers an unfair advantage and doesn't do anything about it. Going with punkbuster from the beginning is just a bad choice.

    Now coming around to Warhammer Online, if WO decides to use punkbuster I can guarentee that those sites who sell hacks to the public will be listing them for all people to buy, for a cheap price of say 10 bucks a month with lifetime updates.

    Punkbusters countermeasures are horrible and if WO decided to maybe make their own, or buy WoWs, it would be much more beneficial to the avid War players.

    I am eagerly waiting for War to arrive don't get me wrong. But I think anti-hack measures should be near the front of their concerns. Punkbuster doesn't have a good record in preventing hackers so I hope they choose different.

  • Fri, Jul 11 2008 9:43 PM ()

    The problem with your argument is that the punkbuster versions you talk about are made for FPS games. The Punkbuster that War will be using does not have the ability to randomly boot a person from the game. It can only monitor for suspicious activity and it requires a moderator to actually boot/ban a person from War.

  • Fri, Jul 11 2008 9:43 PM ()

    Game developers will always be mired in red-tape, having to report to their moron bosses who have to meet 5 times to make a decision based on demograhics. Hackers live in a free environment enabling them to initiate hacks immediately; the game developers do not have the freedom to act this way and are always "behind the curve".

  • Halow said 
    Fri, Jul 11 2008 9:43 PM ()

    If anything that makes it a lot worse in my opinion. But the punkbuster system itself is the same. There are 2 processes punkbuster uses. PnkBstrA and PnkBstrB.. A runs on your computer 24/7 while it is on, and B runs only when you run the game. This is the same for every punkbuster enabled game. As as long as you can hide your hack from these processes, you get away with it. It is very easy to do on punkbuster enabled games.

  • brindy said 
    Fri, Jul 11 2008 9:43 PM ()

    personally i don't like the thought of punkbuster processes running on my computer. especially if there's at least one process which runs all the time, even when my games aren't running. world of warcraft's anti-cheat is transparent and that's how it should be imho.

  • Flisher said 
    Fri, Jul 11 2008 9:43 PM ()

    punkbuster might have a good name, but when money is involved like in mmo gold trade, it'll bring alot more attention to punkbuster-buster than the old FPS scheme...

    How long before it get busted?

    On another hand, alot of people call my friends hacker in FPS just because they got a
    "real' 5.1 headset that yeild major advanage over 5.1 speaker or 2.1 headphone.

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