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<?xml-stylesheet type="text/xsl" href="http://my.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Removed Careers FAQ</title><link>http://my.curse.com/blogs/war-en-news/archive/2008/09/17/N11902Id.aspx</link><description>With the recent news of axing four cities and classes when Warhammer Online goes live, Mythic Entertainment recently posted a Capital Cities FAQ and there&amp;#39;s also a FAQ available which answer most questions (or all, depending on who you are!) as to</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>Removed Careers FAQ</title><link>http://my.curse.com/blogs/war-en-news/archive/2008/09/17/N11902Id.aspx#18459</link><pubDate>Thu, 17 Jul 2008 21:09:05 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:18459</guid><dc:creator>Gregson</dc:creator><description>&lt;p&gt;Career removals are bearable while removal of 4\6 capital cities is just outrageous... No matter what the shifty press people write in the FAQ, its obvious to me: EA Mythic screwed up, they took more than they could handle and the game won&amp;#39;t feel the way they wanted to.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=18459" width="1" height="1"&gt;</description></item><item><title>Removed Careers FAQ</title><link>http://my.curse.com/blogs/war-en-news/archive/2008/09/17/N11902Id.aspx#18458</link><pubDate>Thu, 17 Jul 2008 21:09:04 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:18458</guid><dc:creator>roshist</dc:creator><description>&lt;p&gt;Too many careers, I never thought they would make them all.. probably are trying to sacrifice some developments for a closer release date&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=18458" width="1" height="1"&gt;</description></item><item><title>Removed Careers FAQ</title><link>http://my.curse.com/blogs/war-en-news/archive/2008/09/17/N11902Id.aspx#18457</link><pubDate>Thu, 17 Jul 2008 21:09:03 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:18457</guid><dc:creator>oopomopoo</dc:creator><description>&lt;p&gt;imo, this is better. instead of having 20 peope raiding the 3 different cities, we will have 60 people raiding one city, therefore it will be more fun. and hopefully, when they do release the new towns, we wont have any darnassus&amp;#39; and undercities :p&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=18457" width="1" height="1"&gt;</description></item><item><title>Removed Careers FAQ</title><link>http://my.curse.com/blogs/war-en-news/archive/2008/09/17/N11902Id.aspx#18456</link><pubDate>Thu, 17 Jul 2008 21:09:02 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:18456</guid><dc:creator>Deadage</dc:creator><description>&lt;p&gt;this is just sad sad sad story...&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=18456" width="1" height="1"&gt;</description></item><item><title>Removed Careers FAQ</title><link>http://my.curse.com/blogs/war-en-news/archive/2008/09/17/N11902Id.aspx#18455</link><pubDate>Thu, 17 Jul 2008 21:09:01 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:18455</guid><dc:creator>Gregson</dc:creator><description>&lt;p&gt;Well that doesnt make much sence... cause towns in wotlk are much more than AH+bank+vendors and battlemastes (as it is in WoW) Most importantly, it is endgame pvp+pve content that makes the whole RvR thing live. Just imagine blizzard posting smth like: &amp;quot;DK will have only 1 talent tree and we will release 2 dungeouns out of 12, but htey are so cool, youre gonna like &amp;#39;em&amp;quot;. This is just stupid, I wanted to join WAR as an orc choppa to raid eight peaks and smash stunties. And I dont like and I&amp;#39;m not interested in playing chaos VS empire content. So with cutting the carrier and the city, there is no reason left for me to buy this game. So I won&amp;#39;t. And I&amp;#39;m pretty sure I&amp;#39;m not the only one. GG Mythic :P&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=18455" width="1" height="1"&gt;</description></item><item><title>Removed Careers FAQ</title><link>http://my.curse.com/blogs/war-en-news/archive/2008/09/17/N11902Id.aspx#18454</link><pubDate>Thu, 17 Jul 2008 21:09:00 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:18454</guid><dc:creator>DaCowbells</dc:creator><description>&lt;p&gt;Gregson, Seriously. Look at it from a business stand point. Mystic HAS to release WAR before WotLK comes out or it will hurt there overall business and profit.&lt;/p&gt;

&lt;p&gt;And secondly, I agree with Oopomopoo. Condencing it down gives them more expanion materials and helps them keep the small starting population in one area.&lt;/p&gt;

&lt;p&gt;Lastly, they will be adding in the last couple of cities and battlefronts. and NO you are not confind to one area. You can travel back and forth. Meaning, you are not pressured into one battle or another. Sadly, if you are upset about having to fight like this grats on playing WoW :P&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=18454" width="1" height="1"&gt;</description></item><item><title>Removed Careers FAQ</title><link>http://my.curse.com/blogs/war-en-news/archive/2008/09/17/N11902Id.aspx#18453</link><pubDate>Thu, 17 Jul 2008 21:08:59 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:18453</guid><dc:creator>shwagpo</dc:creator><description>&lt;p&gt;Seriously, i think this isnt such a bad idea.  The idea of concentrating the launch groups into one area is not a bad one.  Keeping them together is, in my opinion, a plus, as we&amp;#39;ll all be learning the game together.  it&amp;#39;ll push us together, help us form alliances we might not otherwise gain.  Besides, are we going to be at population cap at launch on every server?  I shouldnt think so.  After a while, I am sure the content will be there.  We just have to wait for it.  And 10 classes per side?  I&amp;#39;d say that&amp;#39;s not so bad either.  Let &amp;#39;em balance and polish those 20 classes.  We can use the time spent in chaos vs Empire content, and make it worthwhile.   Like they keep saying, they want us to operate together, they want us to group up, they want us to guild up.  Make use of the closeness, and branch out to the other cities/classes when they are available.  I doubt they&amp;#39;ll keep it as is for longer than they need to.  Give them credit, making an mmo isn&amp;#39;t exactly a walk in the park.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=18453" width="1" height="1"&gt;</description></item><item><title>Removed Careers FAQ</title><link>http://my.curse.com/blogs/war-en-news/archive/2008/09/17/N11902Id.aspx#18452</link><pubDate>Thu, 17 Jul 2008 21:08:58 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:18452</guid><dc:creator>BiG_Weasel</dc:creator><description>&lt;p&gt;Many, many MMOs are released with promised content conspicuously missing. SWG didn&amp;#39;t include player cities, mounts and vehicles at launch. I&amp;#39;m pretty sure what will happen, since these classes are pretty much done already (along with the capital cities that were axed), is that they&amp;#39;ll be release a few months after launch. It&amp;#39;s just a simple matter of retooling them. They won&amp;#39;t be missed, since that content doesn&amp;#39;t really affect gameplay much at all during that period (except for power levelers)&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=18452" width="1" height="1"&gt;</description></item><item><title>Removed Careers FAQ</title><link>http://my.curse.com/blogs/war-en-news/archive/2008/09/17/N11902Id.aspx#18451</link><pubDate>Thu, 17 Jul 2008 21:08:57 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:18451</guid><dc:creator>zerander</dc:creator><description>&lt;p&gt;Interesting article.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=18451" width="1" height="1"&gt;</description></item><item><title>Removed Careers FAQ</title><link>http://my.curse.com/blogs/war-en-news/archive/2008/09/17/N11902Id.aspx#18450</link><pubDate>Thu, 17 Jul 2008 21:08:56 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:18450</guid><dc:creator>aimsux3214</dc:creator><description>&lt;p&gt;I am much more disappointed by the loss of these classes then the lose of the cities.  That said 20 classes will be more then enough to keep me busy.  Also I&amp;#39;m sure looking at the content that was added to DAoC since its launch that there will be plenty to look forward too.  As far as cities go 2 instead of 6 has an advantage because with 6 capital cities there was no reason for you ever to venture to one of the other realms on your side.  If you did you&amp;#39;d be abandoning your people.  Now you need to control two zones to get access to the city which means every zone is equally important.  I&amp;#39;ve seen video of the fortresses they are pretty massive themselves and are going to be really fun to siege.&lt;/p&gt;

&lt;p&gt;As far as the people who think WotLK is a threat to this game because of its &amp;quot;release date.&amp;quot;  Remember we are talking about blizzard.  I cannot think of one game that was released on time because they don&amp;#39;t release crap.  If this is their first game released on time it means they aren&amp;#39;t doing anything new and they threw it together.  5BGs and Arena(The single best part of WoW) are fun but will not hold a pvpers attention once this game is released.   In fact i know DAoC players that tried wow and went back for that reason.&lt;/p&gt;

&lt;p&gt;I personally never played DAoC and play WoW daily with 4 70&amp;#39;s before you say I&amp;#39;m being biased.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=18450" width="1" height="1"&gt;</description></item></channel></rss>