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<?xml-stylesheet type="text/xsl" href="http://my.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Mythic and BioWare Form New RPG/MMO Group </title><link>http://my.curse.com/blogs/war-en-news/archive/2009/06/24/mythic-and-bioware-form-new-rpg-mmo-group.aspx</link><description>Thanks to WarhammerAlliance.com for picking this information up! It looks like BioWare and Mythic are working together to form a new group within EA that will focus on MMORPG game! The group will be headed by Ray Muzyka and Greg Zeschuk, two legends in</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title /><link>http://my.curse.com/blogs/war-en-news/archive/2009/06/24/mythic-and-bioware-form-new-rpg-mmo-group.aspx#506281</link><pubDate>Thu, 25 Jun 2009 07:52:38 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:506281</guid><dc:creator>Shirvington</dc:creator><description>&lt;p&gt;I&amp;#39;d have to disagree. I was playing WAR up until maybe 3 months ago. Mythic has refused to address the stuttering, hitching, and various other performance issues that made the game unplayable for me and countless others. I like WAR at launch and was one of its biggest proponents in my other game&amp;#39;s guilds. It wasn&amp;#39;t even the skill bugs or quest bugs, not to mention the repetitive zerg rvr that killed WAR for me, but the performance of the client. There was just no reason to stay, and I took my money elsewhere, as have others.&lt;/p&gt;
&lt;img src="http://my.curse.com/aggbug.aspx?PostID=506281" width="1" height="1"&gt;</description></item><item><title /><link>http://my.curse.com/blogs/war-en-news/archive/2009/06/24/mythic-and-bioware-form-new-rpg-mmo-group.aspx#506159</link><pubDate>Thu, 25 Jun 2009 03:01:33 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:506159</guid><dc:creator>oopomopoo</dc:creator><description>&lt;p&gt;I liked war, but the pve was a bit boring. Mythic can create good games, they just release them too early. &lt;/p&gt;
&lt;p&gt;and shirv... War is not a bad game now, as with every other mmo, the launch is always full of glitches and class imbalances. I would say war has had the best MMO start, very few tech glitches and pvp imbalances.&lt;/p&gt;
&lt;img src="http://my.curse.com/aggbug.aspx?PostID=506159" width="1" height="1"&gt;</description></item><item><title /><link>http://my.curse.com/blogs/war-en-news/archive/2009/06/24/mythic-and-bioware-form-new-rpg-mmo-group.aspx#505654</link><pubDate>Wed, 24 Jun 2009 16:04:10 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:505654</guid><dc:creator>Shirvington</dc:creator><description>&lt;p&gt;This is an interesting story. Not to overgeneralize, but it seems most gamers have nothing but praise for BioWare and nothing but scorn for Mythic for the way they have handled their respectives titles in the past. Also interesting to note: Mark Jacob&amp;#39;s departure. Many of the decisions that caused WAR to flounder I&amp;#39;m sure stemmed from him, so I&amp;#39;d be curious to see how this new group handles the development of WAR. It seems that BioWare and Mythic will stay separate creative entities but both report to the same person in the corporate infrastructre, which is good, because I&amp;#39;d hate to see BioWare&amp;#39;s new Star Wars title tainted by the mismanagment that plagued WAR.&lt;/p&gt;
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