World of Warcraft

Threat Meter, Inscription, Training Dummies

Threat meter

A new builtin threat meter frame has been discovered recently. By typing

/console showThreatMeter 1
/script function IsThreatWarningEnabled() return 1; end

into the console, a familiar threat meter is added to the user interface when needed, which shows colored bars under the name of the currently targeted enemy. The bars are colored as one would expect it, red for the aggroholder, and grey to orange shades for partymembers. Currently the bars don't change their length and there are other bugs, too.

threat_831862


Inscription

A few days ago we wrote about Inscription in general. Today we have another update on the unlock of glyph slots. Now we know at what level, what type of glyph slots are accessible.

  • level 15 unlocks 1 Major and 1 Minor glyph slot
  • level 30 unlocks the 2nd Minor
  • level 45 unlocks the 2nd Major
  • level 60 unlocks 1 Major and 1 Minor
  • Glyph Mastery - an Inscription only skill unlocks a 7th slot, currently unknown what skill level or what type of glyph

That means a Death Knight starts with 2 Major and 2 Minor slots.


Training Dummies

training_dummy2_original training_dummy1_original


That's something we forgot mention in our previous build 8885 coverages, but Blizzard added training dummies to the game, you can find some of them in the sewers of Dalaran, thanks to them players can run DPS benchmarks and else. The newly added training dummies are really popular and they are getting an update in the next build:

Quote from: Kalgan (Source)

In an upcoming update one of the dummies will be level 80 with normal lvl 80 mob stats, the other will be a "boss" dummy with normal lvl 80 boss mob stats.
  • Comments

Add Comment  

Add

You need to login or register to post.

Benefits of Registration

  • Interact with hundreds of thousands of other gamers on an open social network.
  • Post your stories, news, images, videos, and other content to share.
  • Create a network with your fellow gamers or join an existing one.
  • Gain reputation for everything you do.
 
  • 2rbear said 
    Wed, Sep 3 2008 8:12 PM ()

    yay, I like the way this game's heading! :D
    Great idea about the training dummies, and the builtin threat meter, well, it saves the RAM comsumption of an extra addon^^ (not to speak of how easy it'll be to make new addons around it! ;D)

  • Antiflax said 
    Wed, Sep 3 2008 8:12 PM ()

    I wonder if you can skill-up your melee weapon skills on them dummies now that Blizzard are nerfing the Servants in Blasted Land.

  • Schwick said 
    Wed, Sep 3 2008 8:12 PM ()

    Nope, you can't skill-up on the dummies. At least, not at the moment.

  • ephydias said 
    Wed, Sep 3 2008 8:12 PM ()

    Humm don't think it'll free some Ram but instead the client will be heavier... If you add another "better" addon to do teh job then you just used twice the ram XD

    Hope it'll have more success then voice chat.

  • jimlock said 
    Wed, Sep 3 2008 8:12 PM ()

    There are two achievements... one for having 4 weapon skills at 400 and one for having your unarmed at 400.

    Can't have toons getting achievements while AFK now can we?

  • jasdub said 
    Wed, Sep 3 2008 8:12 PM ()

    I hope there will be enough training dummies so we don't get dozens of giant taurens inadvertently blocking these things.

  • jimlock said 
    Wed, Sep 3 2008 8:12 PM ()

    they should make them coin operated... 1g a min

  • Wed, Sep 3 2008 8:12 PM ()

    The option to start your death knight from level one would be a nice touch. Starting from a high level would be great for many but some purists would love true leveling the way it was suppose to be.

  • Kirgen said 
    Wed, Sep 3 2008 8:12 PM ()

    it should have more success than voice chat for two reasons... A) everyone needs a threat meter B) everyone that needs it will have it .. 2,5) should not bug out like some other threat meters and be more accurate

  • 1 page(s)
  • Syndication
  • Archives