World of Warcraft

Patch 2.1.2 Coming to the PTR!

The new PTR patch which introduces Arena Season 2 items and new Honor Rewards will be hitting the PTR some time tonight, possibly early tomorrow. Thundgot made a post on the EU forums about it:

Thundgot wrote:

We expect the PTRs to open up for testing of patch 2.1.2 late tonight. Please note that you should patch your client to 2.1.1 before running the PTR install.

Additional information: http://forums.wow-europe.com/thread.html?topicId=37623828&sid=1...

Download: PTR enUS PC and PTR enGB PC

World of Warcraft Client Patch 2.1.2

General

  • Arena and Honor Rewards: As part of the inauguration of Season 2, the costs of all Arena items and Honor items has been reduced.
  • Improved Mend Pet, Abolish Disease, and Abolish Poison no longer play sounds when there is nothing to dispel.
  • Players can no longer fail with skinning at maximum skill.
  • Spellcloth: Creating spellcloth will once again only summon one Angered Nether-wraith.
  • Some new cooking recipes are available from Kylene in Shattrath City.
  • A recipe for a superior resilience gem has been added and is rumored to be held by the residents of Halaa.
  • Procs: Most procs are set to trigger only from spells which cost mana, but inadvertently disallowed spells which cost a percentage of base mana. That bug has been fixed and so such spells will now trigger many procs they did not previously trigger.


Druids

  • Druids in Swift Flight form can no longer loot herb nodes.
  • Force of Nature: This spell will no longer causes players it is cast on to enter combat with nearby creatures. All of the treants summoned will now attack a neutral creature they are summoned on.
  • Tree of Life: The bonus healing aura from this talent will reactivate when a Banish effect wears off a Druid in Tree Form.


Hunters

  • Fixed bug with Misdirection where sometimes only two attacks were redirected instead of three.
  • Entrapment: This talent will no longer causes Hunter to stand up or stop eating and drinking when it procs.
  • Improved Mend Pet: This ability will no longer cause Hunters to stand or to interrupt eating and drinking.
  • Poison Spit: These abilities will now appear in the correct order in the pet training menu.
  • Scatter Shot: This ability will now trigger Thrill of the Hunt.
  • Thunderstomp: These abilities will now appear in the correct order in the pet training menu.


Mages

  • Molten Armor: This buff can now proc when the Mage is sitting.


Paladins

  • Corrected the amount of damage done by Seal of Vengeance on a target affected by Judgement of Crusader.
  • Improved Concentration Aura: This ability now correctly reduces the duration of silence and interrupt effects by 30%. In addition, the reduction in duration of silence and interrupt effects from this ability will no longer stack with other such reductions.
  • Judgement of Blood: Effects which increase your damage by a percentage will no longer cause Paladins to take excessive damage from casting this spell.
  • Seal of Blood: Effects which increase your damage by a percentage will no longer cause Paladins to take excessive damage from this spell's procs.


Priests

  • Feedback: This buff can now proc when the Priest is sitting.
  • Shadowfiend: This creature will now reset to full health when it is summoned. It will also automatically attack your current enemy target when it is summoned.
  • Surge of Light: The buff from Surge of Light will no longer prevent Inner Focus's charge from being consumed. In addition, it is no longer possible to get two free Smites when this ability procs.
  • Touch of Weakness: This spell can now trigger Surge of Light when it does critical strikes.


Rogues

  • Sword Specialization: The change to Sword Specialization making its extra attacks appear in yellow has been reverted. Extra attacks will appear in white and act like any auto-attack. They will no longer reset the swing time of your weapon.


Shaman

  • Focused Mind: This ability has been changed to reduce the duration of silence and interrupt effects, rather than increase resistance to them.
  • Frostbrand Weapon Rank 5: The damage on this spell was reduced slightly such that it will never do more damage than Frostbrand Rank 6.
  • Lightning Shield: Procs from this buff will no longer cause neutral town guards to attack the Shaman. In addition, Nightmare Vine will no longer cause charges of this buff to be consumed.


Warriors

  • Overpower dims on the action bar when the player is affected by disarm spells.
  • Sword Specialization: The change to Sword Specialization making its extra attacks appear in yellow has been reverted. Extra attacks will appear in white and act like any auto-attack. They will no longer reset the swing time of your weapon. Rage awarded will be calculated by damage dealt as with any normal auto-attack.


Items

  • PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion of the Alliance, and Medallion of the Horde have all been redesigned. The trinkets for all classes now have the same effect: Dispels all movement impairing effects and all effects which cause loss of control of your character.
  • Many raid items have had their art improved.
  • Clefthoof Mace: This item's name is now spelled correctly.
  • Crystalweave Bracers: This item and its depleted counterpart now have spell critical strike rating as intended.
  • Ebon Mask: This item now has sound when moved in a player's inventory.
  • Eye of Magtheridon: This trinket will now trigger when a Judgement of Vengeance is resisted.
  • Relentless Earthstorm Diamond: The bonus damage to critical strikes from this metagem now applies to all types of damage, not just physical.
  • Skyguard Rations: The stamina and spirit buff from this food has been decreased, as well as its duration.
  • Talisman of the Breaker: The reduction in duration of silence and interrupt effects from this item will no longer stack with other such reductions.
  • Vestments of the Devout Set: The damage absorb set bonus on this set will now absorb only 350 damage, matching its intended design and tooltip.
  • Voidheart Raiment Set: The two-piece set bonus will now trigger from Death Coil.
  • Voidstar Talisman: This item will now give the correct amount of resistance to Warloock pets.


Quests

  • Vim'gol the Vile now has a 30 second respawn cooldown.
  • A problem with interrupting Vim'gol the Vile's Unholy Growth spell has been fixed.
  • Casting bar text was added when gathering a Corrupted Flower during the quest, "Botanical Legwork".
  • A distance-related issue was resolved when attempting to use the Fel Crystalforges at Forge Camp: Terror and Forge Camp: Wrath in the Blade's Edge Mountains to create 5 Unstable Elixirs of the Beast.
  • A problem that could result in Obsidia, Rivendark, Insidion, and Furywing not responding to their respective dragon eggs being used has been resolved.
  • Sky Sergeant Vanderlip at the Skyguard Outpost in the Blade's Edge Mountains will no longer display her Exalted faction gossip to those who have not attained that faction rank.
  • All classes will now properly get credit for siphoning the crystal in the quest "Bloodgem Crystals".
  • Players will no longer fail to summon Insidion and Obsidia if the dragons are in combat when a player summons them.


Dungeons and Raids

  • Auchindoun:
    • Sethekk Halls Time-Lost Controllers no longer remove buffs from players who are charmed.
    • Heroic Mode: Anzu, the Raven God may no longer be pulled far away from the location where he is summoned.
    • Heroic Mode: Anzu's Spell Bomb is now a curse and he will no longer charge.
    • Heroic Mode: The quantity and health of Minions of Anzu that spawn have been reduced.
    • Heroic Mode: The frequency and duration of many of his abilities have been retuned to make the fight more forgiving.
  • Auchindoun: Shadow Labyrinth
    • The Cabal Summoner, Cabal Executioner, and Cabal Spellbinder mobs that interact with Murmur in the Screaming Hall in Auchindoun Shadow Labyrinth will no longer sometimes freeze their animations upon death.
  • Black Temple
    • It is no longer possible to engage the Shade of Akama without completing phase 1 of the encounter.
    • Ashtongue Spiritbinders may now cast heals on Ashtongue Sorcerors, Channelers, and the Shade of Akama.
    • The Illidan Stormrage fight encounter has received additional tuning and improvements.
  • Caverns of Time: Mount Hyjal
    • The number of preliminary waves before each boss in the Caverns of Time: Battle for Mount Hyjal event has been reduced from 12 to 8, and some of the larger waves have fewer creatures than before.
  • Karazhan
    • The door leading to the Celestial Watch in Karazhan now starts open, and Netherspite does not path so close to the door.
    • The damage dealt by Netherspite's Nether Breath has been reduced.
  • Tempest Keep: Mechanar
    • Nethermancer Sepethrea's Raging Flames should now periodically change their targets in Heroic mode.


Interface

  • Fixed an issue with some AddOns where dropdown menus go away after showing the world map.
  • Fixed some Lua errors on /castsequence macros with conditionals.


World Environment

  • Chief Overseer Mudlump, Dragonmaw Pitfighter, Forgus, Goblin Merc, Gug, Horus, Lost Torranche, Officer Jaxon, Overlord Mor'ghor, Rumbpus, Telaari Jailor and Uriku: These creatures are no longer lootable.
  • Darbel Montrose: This creature now always drops at least a good quality item.
  • Lost Torranche: This creature is now skinnable.
  • Rallying Cry of the Dragonslayer: This buff will no longer give excessive critical strike rating to low-level characters.
  • The Twilight Ridge: Burning Legion creatures in this region will now drop Marks of Kil'jaeden, Fel Armaments, and Oshu'gun Crystal Powder Samples.
  • Comments

Add Comment  

Add

You need to login or register to post.

Benefits of Registration

  • Interact with hundreds of thousands of other gamers on an open social network.
  • Post your stories, news, images, videos, and other content to share.
  • Create a network with your fellow gamers or join an existing one.
  • Gain reputation for everything you do.
 
  • Eldredd said 
    Wed, Jun 6 2007 10:35 PM ()

    Awwww, they had to go Nerf the Raven boss because too many people couldn't finish their epic flight quest. Well at least I can always hold dear to myself that I got mine the day after the patch.  ;)

    He really wasn't that hard, I don't see why they are Nerfing him this much. From the looks of this Nerf they want to make the encounter pretty much Trivial which takes part of the pride out of having Epic Flight Form.

  • Wed, Jun 6 2007 10:35 PM ()

    I don't think that fight is that hard to be nerfed, i got my swift form on the same night the patch came, it's just a matter of a good party. well, guess i can now start farming him without having to have that good "near perfect" party for it.

  • Eldredd said 
    Wed, Jun 6 2007 10:35 PM ()

    That's what I figured. Everyone wants me to go in there and summon him for the chance of the Raven dropping but I won't go in there at all unless it is a solid group. Now this more or less will probably make him farmable.

  • FuF said 
    Wed, Jun 6 2007 10:35 PM ()

    enGB PTR patch added.

  • Wed, Jun 6 2007 10:35 PM ()

    Good job Bliz, take away the only redeeming factor of swift flight. I'm gonna stick to using the netherdrake now that I can't harvest in flight form anymore.

  • stefanda said 
    Wed, Jun 6 2007 10:35 PM ()

    At least it appears no longer to be posssible to pull the Raven boss into Ilkiss' chamber (“Anzu, the Raven God may no longer be pulled far away from the location where he is summoned.”), forcing players to deal with the summoned adds ...

    GammaRaptor: You still have instant shapeshift from flight to harvest, and back to flight, don't you? This should continue to be an advantage for druids harvesting.

  • Wed, Jun 6 2007 10:35 PM ()

    Sword Specialization: The change to Sword Specialization making its extra attacks appear in yellow has been reverted. Extra attacks will appear in white and act like any auto-attack. They will no longer reset the swing time of your weapon. Rage awarded will be calculated by damage dealt as with any normal auto-attack.

    uhm wasnt this in the previous patch ? Or are they reversing this...

  • HolgerDK said 
    Wed, Jun 6 2007 10:35 PM ()

    Maximaeros:

    Yes, they changed Sword Specialisation in 2.1.0.

    I dont know why they're changing it again - could look like they're have been testing it on live and found it too powerful...

  • Eldredd said 
    Wed, Jun 6 2007 10:35 PM ()

    We didn't pull him into the other chamber to kill him when we did it or anything funny like that, we all clumped in the middle of the platform and just AoE'd the crap out of them. Sometimes brute power can decide an encounter and that is exactly how my group took this guy down.

  • Wed, Jun 6 2007 10:35 PM ()

    From the sound of the change in sword specialization, it seems as though it was resetting the swing timer when it procced, so now we should see more swings happening. Also, it looks like when they changed it to yellow text, it wasn't generating rage properly. I would call that a fix and maybe a slight rebuff...

  • Wed, Jun 6 2007 10:35 PM ()

    Yes we cant have that. Powerfull Warriors :O That would be the end of WOW

  • Wed, Jun 6 2007 10:35 PM ()

    More PVP nerfs more Killing off the PVP aspect of the game. Great going Blizzard. Kinda looks like all the damage nerfs from Diablo II untill its was just not fun anymore and people left the game.

  • thmo said 
    Wed, Jun 6 2007 10:35 PM ()

    A shame they haven't fixed imp thunderclap for warriors, one would have expected this being fixed in the upcoming patch :/

  • ev3rm0r3 said 
    Wed, Jun 6 2007 10:35 PM ()

    Oh so a game that was created to be quest based, and not a free i win button to everyone who wanted the most badass gear is tying to remain as such. Or is it you just can't fathom having to have to go to instances to get gear or work for it. Anyone can get honor/arena points, free pics most say, freeeeee.. Once you get them all what do you have? a score? that does what? goes im the best.. so what so you won enough games to give you the leet 25000$ prize and omg you won a game.. woop.. meanwhile im sitting here with guilds getting even better gear, seeing new things in the game, and have way more fun. So why don't you cry some more about your stupid pvp getting nerfed.

  • Fiea said 
    Wed, Jun 6 2007 10:35 PM ()

    crist, nerf's, again :b! well, at least they got the part whit netherspite, looking forward to see season 2 pvp armor.

  • 1 page(s)
  • Syndication
  • Archives