World of Warcraft

WoW Performance Boost: ...Windows Media Player?

Sick of performance issues in World of Warcraft? You may have a friend in one of the most unlikely places -- Windows Media Player. World of Raids reported today that a player from Russia has discovered a trick with Windows Media Player, which boosts performance of the application currently in focus, by freeing up the CPU usage from things running in the background.

WoR user Tokiko says that this is a fairly old trick, and has worked in games like Counter-Strike in the past, among others. While it's not working for everyone, according to Csulok and players in Dolk's thread, it has for them! Dolk reports that this seems to primarily work for players using single-core CPUs under Windows XP SP2, though, so your results may vary.

All you have to do is log out of World of Warcraft -- closing it completely, and then start up Windows Media Player. From there just run World of Warcraft as usual, and Raze says you will see the results instantly.

Has anyone tried this yet? If so, has it worked for you?

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  • Mon, Dec 17 2007 10:58 PM ()

    It works. I timed it, and it easily cut more than half the initial loading time out.

  • sehlenia said 
    Mon, Dec 17 2007 10:58 PM ()

    Using the above mentioned setup and using this trick for a week now. I don't get random disconnects anymore and my framerate has improved by roughly 10 (from 25 to 35 fps so a significant change)

  • Deey said 
    Mon, Dec 17 2007 10:58 PM ()

    I've tryed it. Didnt work. But thats prolly becouse i dont have any problem with performance in wow whatsoever . Tho i can say that most people that have tryed it says it works.

    Happy Fraggin'

  • Enaress said 
    Mon, Dec 17 2007 10:58 PM ()

    I just tried it, I don't notice much of a change, maybe 5-10 FPS at best but that could be something else. It's raining in Eastern Plaguelands, I was getting about 40FPS with everything maxed at 1400x1050 res. Now I'm getting about 45-50. The change is slight if any at all. I'm running Intel Core 2 Duo

  • Kody said 
    Mon, Dec 17 2007 10:58 PM ()

    Awesome to hear -- glad it's actually working for folks. I remember playing on my computer back home and it was a single-core with XP SP2. May have to give this a try next time I head home to visit the family. :)

  • Soterios said 
    Mon, Dec 17 2007 10:58 PM ()

    This sounds cool. I'm going to try it out

  • Feiorai said 
    Mon, Dec 17 2007 10:58 PM ()

    Definitely an improvement on load time for me, though not terribly noticeable for general overall performance. Maybe I'll hate the load screens a bit less now.

  • gmayones said 
    Mon, Dec 17 2007 10:58 PM ()

    50 fps with all addons enabled in shattrath. used to be 14-18 fps. zomg. load times are insane :)

    Vista and dual-core CPU

  • eNTi said 
    Mon, Dec 17 2007 10:58 PM ()

    this just sounds too good to be true.

  • Mon, Dec 17 2007 10:58 PM ()

    Neither loading times or frame rate were improved on my system.

    In Shat my FPS was 11-14.

    I'm using:
    P4 1.8Ghz (single core)
    1G ram
    XP SP2
    Win media version 11.0.5721.5230

  • perogi said 
    Mon, Dec 17 2007 10:58 PM ()

    if you go from 40 fps to 45-50 (let's say 48 for ease of calculations), that's a 20% increase. Nothing to sneeze at.

  • Mon, Dec 17 2007 10:58 PM ()

    I discovered this weekend that defragging my hard drive and moving the swap file to a drive different from the one WoW is on drastically improves load times. Cut mine to a quarter of where it was.

  • Mon, Dec 17 2007 10:58 PM ()

    lol @ Dolk

  • Mon, Dec 17 2007 10:58 PM ()

    it's indeed an old thing, and most likely some bug in WMP, just remember it works by giving realtime prio to the threads being executed, thus a possibility to suck try any background applications.

  • dietx said 
    Mon, Dec 17 2007 10:58 PM ()

    Nothing to sneeze at? If the computer i spent alot of money on gets improved performance, ill sneeze on it all day. ;)

  • Windywoo said 
    Mon, Dec 17 2007 10:58 PM ()

    I'm pretty sure that any boost in loading times is due to the fact that you have just previously loaded wow anyway, therefore Windows has cached that information and can access it faster. As for in game frame rates and pings, I didn't notice any difference, and I can't see any good reason for it happening either.

    Seems to have worked for some people though.

  • cyberzed said 
    Mon, Dec 17 2007 10:58 PM ()

    To be honest i don't it has anything to do with WoW, more likely a DirectX issue where WMP pre-loads most of it and you'll expirience that your machine doesn't use power to load this later on, common caching.

  • Mon, Dec 17 2007 10:58 PM ()

    i think there are other ways to do this without having to spend the extra resources on WMP. there's gotta be some sort of lightweight program (or built in functionality maybe) that allows you to give certain tasks priority. i just don't know what that would be in window$, as i use linux.

  • Mon, Dec 17 2007 10:58 PM ()

    Yes there is, there is a program that is about 20kb and uses none of the extra resources, it mimic the effects that WMP gives you

    unfortunately i've forgotten the name, but it does exist, a quick search on the internet should pick it up

    ill try to get it myself

    EDIT: ah got the name, srcdsfpsbooster.exe used in counter strike servers to replace the WMP thing, till works for other online games i guess

  • Taurnill said 
    Mon, Dec 17 2007 10:58 PM ()

    ok i think this is not true, windows media player itself is a program that runs besides wow, and so also consumes CPU usage and Memory usage, and quite alot of memory usage.

    if i want more performane for my games i even close windows media player, and that does the trick.

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