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<?xml-stylesheet type="text/xsl" href="http://my.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Blizzard Changes Death Knight Talent Trees</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N10417Id.aspx</link><description>It appears as if Blizzard has updated the official Death Knight page on the Wrath of the Lich King website . The major changes are to the Death Knight&amp;#39;s talent trees. There&amp;#39;s no longer a heavy focus on tanking in one specific tree; instead, each</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>Blizzard Changes Death Knight Talent Trees</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N10417Id.aspx#21832</link><pubDate>Wed, 04 Jun 2008 07:16:18 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:21832</guid><dc:creator>Mellicyse</dc:creator><description>&lt;p&gt;My main is a Warlock, Unholy sounds interesting :-D&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=21832" width="1" height="1"&gt;</description></item><item><title>Blizzard Changes Death Knight Talent Trees</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N10417Id.aspx#21831</link><pubDate>Wed, 04 Jun 2008 07:16:17 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:21831</guid><dc:creator>dimnort</dc:creator><description>&lt;p&gt;i liked the previous explanations...&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=21831" width="1" height="1"&gt;</description></item><item><title>Blizzard Changes Death Knight Talent Trees</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N10417Id.aspx#21830</link><pubDate>Wed, 04 Jun 2008 07:16:16 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:21830</guid><dc:creator>Paygan</dc:creator><description>&lt;p&gt;I think they need to release more then one class, give people a choice, but that will never happen.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=21830" width="1" height="1"&gt;</description></item><item><title>Blizzard Changes Death Knight Talent Trees</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N10417Id.aspx#21829</link><pubDate>Wed, 04 Jun 2008 07:16:15 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:21829</guid><dc:creator>Dackstrus</dc:creator><description>&lt;p&gt;Myself, I&amp;#39;d like ye olde talents trees that focus. I don&amp;#39;t want to be forced to tank no matter my spec, I want to be able to pump out more DPS and PvP. It sounds like fun to kill some undead, and then turn  him into my ghoul X3 Getting them back for chewing on my brain.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=21829" width="1" height="1"&gt;</description></item><item><title>Blizzard Changes Death Knight Talent Trees</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N10417Id.aspx#21828</link><pubDate>Wed, 04 Jun 2008 07:16:14 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:21828</guid><dc:creator>xxdarkgeminixx</dc:creator><description>&lt;p&gt;I prefer it, the new direction that is. Class viability is all too often focused on a single, &amp;quot;perfect&amp;quot; spec, and to sway outside of that is blasphemy. With this sort of move, it seems that Blizzard is trying to bring the focus away from spec viability and instead turn it into overall class viability.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=21828" width="1" height="1"&gt;</description></item><item><title>Blizzard Changes Death Knight Talent Trees</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N10417Id.aspx#21827</link><pubDate>Wed, 04 Jun 2008 07:16:13 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:21827</guid><dc:creator>Seiketi</dc:creator><description>&lt;p&gt;Good job blizzard, something that seems like a good idea in writing. Now lets see how what they actually do with it. And while your at it, Fix Resliance.. that really ruined the game.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=21827" width="1" height="1"&gt;</description></item><item><title>Blizzard Changes Death Knight Talent Trees</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N10417Id.aspx#21826</link><pubDate>Wed, 04 Jun 2008 07:16:12 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:21826</guid><dc:creator>solidarmor</dc:creator><description>&lt;p&gt;i think it is very cool, however, i just want this new class. so i wish they would stop changing it, and just get on with it. other than that thought i can&amp;#39;t wait the death knight is sounding better and better each day.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=21826" width="1" height="1"&gt;</description></item><item><title>Blizzard Changes Death Knight Talent Trees</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N10417Id.aspx#21825</link><pubDate>Wed, 04 Jun 2008 07:16:11 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:21825</guid><dc:creator>CowboyComplex</dc:creator><description>&lt;p&gt;Looks good.  IAS better be on the 20+ side of the Unholy tree or Death Knight is going to bump the Rogue class.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=21825" width="1" height="1"&gt;</description></item><item><title>Blizzard Changes Death Knight Talent Trees</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N10417Id.aspx#21824</link><pubDate>Wed, 04 Jun 2008 07:16:10 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:21824</guid><dc:creator>ValinorTank</dc:creator><description>&lt;p&gt;I feel like Blizz will find a way to make sure that though Death Knights are a &amp;quot;Hero&amp;quot; class, they don&amp;#39;t entirely overshadow every other class in the game. This seems to be a step in that direction.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=21824" width="1" height="1"&gt;</description></item><item><title>Blizzard Changes Death Knight Talent Trees</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N10417Id.aspx#21823</link><pubDate>Wed, 04 Jun 2008 07:16:09 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:21823</guid><dc:creator>Dayon</dc:creator><description>&lt;p&gt;The only problem I have with the Deathknights as of now are how they aren&amp;#39;t planning any racial restrictions. I think it should just be one for Alliance, one for the Horde, but I won&amp;#39;t mention which. This isn&amp;#39;t a thread for that kind of discussion.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=21823" width="1" height="1"&gt;</description></item><item><title>Blizzard Changes Death Knight Talent Trees</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N10417Id.aspx#21822</link><pubDate>Wed, 04 Jun 2008 07:16:08 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:21822</guid><dc:creator>Tsinogatna</dc:creator><description>&lt;p&gt;I think this is a step in the right direction. It looks like there will be less of a chance of the DKs getting forced into &amp;quot;cookie cutter&amp;quot; builds that plague WoW currently.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=21822" width="1" height="1"&gt;</description></item><item><title>Blizzard Changes Death Knight Talent Trees</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N10417Id.aspx#21821</link><pubDate>Wed, 04 Jun 2008 07:16:07 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:21821</guid><dc:creator>Roganzar</dc:creator><description>&lt;p&gt;The more that I read on the Death Knights, the more I&amp;#39;m looking forward to playing with the class and seeing what it can do.  Seriously, the ghoul-ing opposing players on BGs is just insult to injury.  &lt;br /&gt;By the way, if there is no race requirement then, TAUREN DEATH KNIGHT FTW!&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=21821" width="1" height="1"&gt;</description></item><item><title>Blizzard Changes Death Knight Talent Trees</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N10417Id.aspx#21820</link><pubDate>Wed, 04 Jun 2008 07:16:06 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:21820</guid><dc:creator>28117</dc:creator><description>&lt;p&gt;i think its gunna be awsome cause u only have to get to lvl 55 to start a Death Night and ur Death Night starts at 55 to or so the we-site says &lt;a href="http://www.worldofwarcraft.com" rel="nofollow"&gt;http://www.worldofwarcraft.com&lt;/a&gt;&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=21820" width="1" height="1"&gt;</description></item><item><title>Blizzard Changes Death Knight Talent Trees</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N10417Id.aspx#21819</link><pubDate>Wed, 04 Jun 2008 07:16:05 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:21819</guid><dc:creator>curuTH</dc:creator><description>&lt;p&gt;Dunno where its being said about being early in alpha stage, it is very near its end of alpha if not at the end from my sources as most class updates are finished, most instances and terrains are finished, the area under Kara is now populated with terrain and is finished as is the nexus at Naxxramus...&lt;/p&gt;

&lt;p&gt;Expect open beta to be sooner rather than later.   I had this when I was closed and open tester for Lord of the Ring&amp;#39;s Online, some ppl at Blizzard are keeping their cards close to their chest as to how far this is ready to go.&lt;/p&gt;

&lt;p&gt;Looking at the comments below, I don&amp;#39;t agree with the &amp;quot;fix resilience&amp;quot; thing one bit, resilience is a superb addition to defence and no main tank in the areas between tanking Kara thru to MH will turn away from a bit of resilience to top off the uncrits and uncrushables, people seem to understand resilience poorly and even our clothies are feeling its benefit against Moroes Garrote, surviving longer, buying time for the pallies to cleanse them.   Resilence is just that, making the player harder to kill, not just in PvP but anywhere in Warcraft, it would be a fatal mistake for Blizzard to remove that stat imho.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=21819" width="1" height="1"&gt;</description></item><item><title>Blizzard Changes Death Knight Talent Trees</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N10417Id.aspx#21818</link><pubDate>Wed, 04 Jun 2008 07:16:04 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:21818</guid><dc:creator>OMally</dc:creator><description>&lt;p&gt;Fantastic idea! I&amp;#39;m tired of seeing cookie cutter specs. IMHO most classes should get a talent tree overhaul, make it more personal to a player rather then typing &amp;quot;good spec for holy priest&amp;quot; or something similar  into Google. But wotlk is only in alpha, so it could happen, i guess we&amp;#39;ll see &amp;quot;soon&amp;quot;.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=21818" width="1" height="1"&gt;</description></item></channel></rss>