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<?xml-stylesheet type="text/xsl" href="http://my.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Patch 2.4.1 &amp;amp; Daily Blue</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N8443Id.aspx</link><description>World of Warcraft Client Patch 2.4.1 The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/... Hunter Tranquilizing Shot no longer incorrectly restricts use of other Hunter abilities in specific situations. User Interface</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>Patch 2.4.1 &amp; Daily Blue</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N8443Id.aspx#24993</link><pubDate>Wed, 02 Apr 2008 08:08:48 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:24993</guid><dc:creator>Coldheat</dc:creator><description>&lt;p&gt;RE the Hunter/pet growl I am not trying to upset your calculations but rather explain events as they happen with me in PVE. I normally set my pet on target and let him aggro for a few moments before I start shooting. The problem is that I very rapidly hit the 90% mark and exceed it and I get attacked rather than pet. If this is due to poor aggro/growl or not I dont really care but to me it is happening so often ( since pre 2.3 but perhaps more since 2.3). I also find thatr I get more threat and quicker than locks/mages etc in raids which is a bugbear to carry as my guild wants higher DPS and I get threat too quickly and have to FD then my DPS suffers - any thouhgts&lt;/p&gt;

&lt;p&gt;regards Coldheat&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=24993" width="1" height="1"&gt;</description></item><item><title>Patch 2.4.1 &amp; Daily Blue</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N8443Id.aspx#24992</link><pubDate>Wed, 02 Apr 2008 08:08:47 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:24992</guid><dc:creator>skorn</dc:creator><description>&lt;p&gt;Plz tell me they&amp;#39;ll put the old PW:S sound in.  And fix it so that you can&amp;#39;t hear when a priest uses his shiedl a mile away.  :/&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=24992" width="1" height="1"&gt;</description></item><item><title>Patch 2.4.1 &amp; Daily Blue</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N8443Id.aspx#24991</link><pubDate>Wed, 02 Apr 2008 08:08:46 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:24991</guid><dc:creator>XylanTrueheart</dc:creator><description>&lt;p&gt;For gosh sakes don&amp;#39;t increase the experience curve ! Let the instant gratification kiddies EARN their way up the levels. They nheed to learn to use the new abilities and content. And this will further drain the lower level areas of folks that are trying to find groups to do the content there.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=24991" width="1" height="1"&gt;</description></item><item><title>Patch 2.4.1 &amp; Daily Blue</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N8443Id.aspx#24990</link><pubDate>Wed, 02 Apr 2008 08:08:45 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:24990</guid><dc:creator>Kiteria</dc:creator><description>&lt;p&gt;Coldheat, I find the same issues as you... rapidly gaining the aggro.  I don&amp;#39;t feel that using just the arcane shot and auto shot is a realistic test for a hunter.  How many hunters use only those two shots in a &amp;#39;real&amp;#39; fight?&lt;/p&gt;

&lt;p&gt;I have also found that I am gaining the aggro much faster since the last couple of patches.  It may be something that has changed a bit farther back.  I use a warp stalker about 90% of the time so I do not have to delay in my attack, this does help a bit.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=24990" width="1" height="1"&gt;</description></item><item><title>Patch 2.4.1 &amp; Daily Blue</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N8443Id.aspx#24989</link><pubDate>Wed, 02 Apr 2008 08:08:44 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:24989</guid><dc:creator>machterwacht</dc:creator><description>&lt;p&gt;&amp;quot;I also find thatr I get more threat and quicker than locks/mages etc in raids which is a bugbear to carry as my guild wants higher DPS and I get threat too quickly and have to FD then my DPS suffers - any thouhgts&amp;quot;&lt;/p&gt;

&lt;p&gt;possibly, FD has a 30 sec cooldown b/c hunters need to wipe agro every 30 sec... and possibly, your gear may have improved during the course of you playing wow, causing you to generate more threat, while your pet and the threat he generates stays the same.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=24989" width="1" height="1"&gt;</description></item></channel></rss>