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<?xml-stylesheet type="text/xsl" href="http://my.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>2.3 Alterac Valley Changes</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N3293Id.aspx</link><description>Nethaera just posted about upcoming changes to AV for patch 2.3 in the PvP forums. You can find the post here , or read further for the changes. As a continuing part of our improvements, we will be implementing the following changes in the next patch</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>2.3 Alterac Valley Changes</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N3293Id.aspx#34161</link><pubDate>Fri, 05 Oct 2007 05:15:58 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34161</guid><dc:creator>sonokid1</dc:creator><description>&lt;p&gt;&amp;quot;We have reduced the number of elite NPCs in Stormpike and Frostwolf holds as well as sent all Commanders and Lieutenants out of Alterac Valley. They are currently in search of other battle opportunities&amp;quot;&lt;/p&gt;

&lt;p&gt;i smell new bg&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34161" width="1" height="1"&gt;</description></item><item><title>2.3 Alterac Valley Changes</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N3293Id.aspx#34160</link><pubDate>Fri, 05 Oct 2007 05:15:57 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34160</guid><dc:creator>Piemanpm</dc:creator><description>&lt;p&gt;Well, looks like a differant version of AB&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34160" width="1" height="1"&gt;</description></item><item><title>2.3 Alterac Valley Changes</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N3293Id.aspx#34159</link><pubDate>Fri, 05 Oct 2007 05:15:56 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34159</guid><dc:creator>h41fgod</dc:creator><description>&lt;p&gt;This change should have been implemented ages ago. As for the AB comment, yes sort of, but its more of a Battlefield conquest map than anything. Now if they could just remap some of it.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34159" width="1" height="1"&gt;</description></item><item><title>2.3 Alterac Valley Changes</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N3293Id.aspx#34158</link><pubDate>Fri, 05 Oct 2007 05:15:55 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34158</guid><dc:creator>spritepixie</dc:creator><description>&lt;p&gt;&amp;quot;Warlords and their general will be more closely linked in the next patch. Pulling one is a guarantee the other will come as well.&amp;quot;&lt;/p&gt;

&lt;p&gt;Thank goodness. It&amp;#39;s about time they fixed that exploit. no more need to fear bomb... not that I pvp much anymore but i&amp;#39;m so very happy to see these changes.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34158" width="1" height="1"&gt;</description></item><item><title>2.3 Alterac Valley Changes</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N3293Id.aspx#34157</link><pubDate>Fri, 05 Oct 2007 05:15:54 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34157</guid><dc:creator>Gladhappy</dc:creator><description>&lt;p&gt;How about balancing the map?&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34157" width="1" height="1"&gt;</description></item><item><title>2.3 Alterac Valley Changes</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N3293Id.aspx#34156</link><pubDate>Fri, 05 Oct 2007 05:15:53 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34156</guid><dc:creator>disanto</dc:creator><description>&lt;p&gt;although i think this is a cool upgrade for AV, i think it would still be better if they put it back the original way it had been when created, with tons and tons of NPCS and such all over, so people couldnt just do a Run fest to the other side, i loved it when battles ranged from 3-15 hours those were the good ones and good days of PvP&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34156" width="1" height="1"&gt;</description></item><item><title>2.3 Alterac Valley Changes</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N3293Id.aspx#34155</link><pubDate>Fri, 05 Oct 2007 05:15:52 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34155</guid><dc:creator>Xargan</dc:creator><description>&lt;p&gt;I agree, I miss all the old options you had in the original... The Elite Shredder quest was awesome.&lt;/p&gt;

&lt;p&gt;I think they have pretty much ruined AV and took away what made it different from all the others.&lt;/p&gt;

&lt;p&gt;It is pretty much a bigger version of AB now.&lt;/p&gt;

&lt;p&gt;Maybe they will come out with a new 40/40 that is similar to what AV used to be.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34155" width="1" height="1"&gt;</description></item><item><title>2.3 Alterac Valley Changes</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N3293Id.aspx#34154</link><pubDate>Fri, 05 Oct 2007 05:15:51 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34154</guid><dc:creator>randmp</dc:creator><description>&lt;p&gt;I am very happy they are doing something with AV. This or or something has been need done for a long time.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34154" width="1" height="1"&gt;</description></item><item><title>2.3 Alterac Valley Changes</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N3293Id.aspx#34153</link><pubDate>Fri, 05 Oct 2007 05:15:50 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34153</guid><dc:creator>Salsa</dc:creator><description>&lt;p&gt;Soo.....&lt;/p&gt;

&lt;p&gt;They are reducing the number of NPCs and reduce the time it takes to cap a flag.&lt;/p&gt;

&lt;p&gt;They are at the same time not really requiring people to actually do any of the quests.&lt;/p&gt;

&lt;p&gt;I&amp;#39;m wondering why they think this is going to put the strategy back in AV?&lt;/p&gt;

&lt;p&gt;A far better solution would be that you needed to summon the riders and big at least once each to be able to get into the opponents base. This would force people to do the BG quests (at least the most important ones), and when people are already engaged in the strategic summoning quests, getting the wingcommanders for further aid doesn&amp;#39;t seem that far off. The shredder is a bit harder since that required that you had the quest, went outside and bought the stuff in AH, and then got it in another BG. Was still fun to use it when you had it, though :D&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34153" width="1" height="1"&gt;</description></item><item><title>2.3 Alterac Valley Changes</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N3293Id.aspx#34152</link><pubDate>Fri, 05 Oct 2007 05:15:49 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34152</guid><dc:creator>NeosliveR</dc:creator><description>&lt;p&gt;i hope that join as group is going back too&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34152" width="1" height="1"&gt;</description></item><item><title>2.3 Alterac Valley Changes</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N3293Id.aspx#34151</link><pubDate>Fri, 05 Oct 2007 05:15:48 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34151</guid><dc:creator>h41fgod</dc:creator><description>&lt;p&gt;Lake &amp;quot;frozen something&amp;quot; (cant remember cba to look it up) seems to be what the people who miss the old AV want. Including me, i like the new one, but miss the gameplay in the old one. Unfortunately it seems like on low-horde/alliance (pick one) population servers, the fewer are going to get screwed.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34151" width="1" height="1"&gt;</description></item><item><title>2.3 Alterac Valley Changes</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N3293Id.aspx#34150</link><pubDate>Fri, 05 Oct 2007 05:15:47 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34150</guid><dc:creator>spritepixie</dc:creator><description>&lt;p&gt;Heh, wouldn&amp;#39;t that be nice? I&amp;#39;ve never understood how Horde always did so badly in AV considering they start halfway down the map and can glitch pull. Now that they can&amp;#39;t glitch pull, they just have the advantage in starting positions. but oh well.&lt;/p&gt;

&lt;p&gt;AV still used to be my favorite BG when i was grinding honor and rep O.o&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34150" width="1" height="1"&gt;</description></item><item><title>2.3 Alterac Valley Changes</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N3293Id.aspx#34149</link><pubDate>Fri, 05 Oct 2007 05:15:46 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34149</guid><dc:creator>Zeroes</dc:creator><description>&lt;p&gt;Good job.&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34149" width="1" height="1"&gt;</description></item><item><title>2.3 Alterac Valley Changes</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N3293Id.aspx#34148</link><pubDate>Fri, 05 Oct 2007 05:15:45 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34148</guid><dc:creator>Kody</dc:creator><description>&lt;p&gt;I hope so too - it was something they mentioned will be returning - so hopefully it&amp;#39;ll be with 2.3. :)&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34148" width="1" height="1"&gt;</description></item><item><title>2.3 Alterac Valley Changes</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N3293Id.aspx#34147</link><pubDate>Fri, 05 Oct 2007 05:15:44 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:34147</guid><dc:creator>Goldpaw</dc:creator><description>&lt;p&gt;Must say that less and less NPCs is a very wrong way to go if Blizzard wants to add more strategy to AV. As it is now, every game is a 15-minute &amp;quot;Rush FW!&amp;quot; (or SP) ...rush. More often than not, towers and objectives are ignored.&lt;/p&gt;

&lt;p&gt;And now we&amp;#39;re to see even less NPCs? Well, Blizzard seems to think this will make people focus more on the PvP, but I think we all know, that the only thing people care about in AV these days, is to rush to the other side and win/lose as fast as possible, to get their precious marks and sign up for another one.&lt;/p&gt;

&lt;p&gt;Meh...&lt;br /&gt;I really miss the old AVs, where the gross amount of NPCs both forced you to think in strategy, and also provided enough time for riders, gryphins, Ivus and the icedude.&lt;br /&gt;:|&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=34147" width="1" height="1"&gt;</description></item></channel></rss>