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<?xml-stylesheet type="text/xsl" href="http://my.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>BlizzCon PvP Panel: World PvP and Arenas</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2599Id.aspx</link><description>World PvP After some great news about upcoming changes to the battlegrounds, Tom Chilton was back in the spotlight to go over world PvP and its place in World of Warcraft. World PvP&amp;#39;s focus should be for spontaneous PvP where fights can break out</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>BlizzCon PvP Panel: World PvP and Arenas</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2599Id.aspx#36035</link><pubDate>Sun, 05 Aug 2007 04:54:49 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:36035</guid><dc:creator>ecce</dc:creator><description>&lt;p&gt;Requiring a rating to purchase the weapons - I'm assuming not to use them - is dumb.  People will just pay to join a 1900+ rated team for a week to buy their weapon.  
&lt;/p&gt;&lt;p&gt;Also, I thought the arena was about skill and tactics.  We should have to purchase (using gold) grey items from arena gear vendors for use in the arena.  No jewelry or trinkets.  We'd look like the gladiators in the movies - trident, net, crappy shield, helm with cage-like face under a brimmed hat.  That would make balance easier. 
&lt;/p&gt;&lt;p&gt;And then - yes, still have the nice epic arena rewards that you can purchase for world pvp or battlegrounds or even pve-ing.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=36035" width="1" height="1"&gt;</description></item><item><title>BlizzCon PvP Panel: World PvP and Arenas</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2599Id.aspx#36034</link><pubDate>Sun, 05 Aug 2007 04:54:48 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:36034</guid><dc:creator>WNxHellRaver</dc:creator><description>&lt;p&gt;I just want to see bugfixes.
All Blizzard does is change things around but the ancient bugs are never ever fixed.
Like charge etc its been bugged for god knows how long as so far its gone from bad to worse
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=36034" width="1" height="1"&gt;</description></item><item><title>BlizzCon PvP Panel: World PvP and Arenas</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2599Id.aspx#36033</link><pubDate>Sun, 05 Aug 2007 04:54:47 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:36033</guid><dc:creator>Simmo</dc:creator><description>&lt;p&gt;yay looks like hunters are gettin some love&amp;nbsp;:D
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=36033" width="1" height="1"&gt;</description></item><item><title>BlizzCon PvP Panel: World PvP and Arenas</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2599Id.aspx#36032</link><pubDate>Sun, 05 Aug 2007 04:54:46 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:36032</guid><dc:creator>sibbor</dc:creator><description>&lt;p&gt;ecce, really nice idea in fact&amp;nbsp;;-)...
&lt;/p&gt;&lt;p&gt;"Also, I thought the arena was about skill and tactics. We should have to purchase (using gold) grey items from arena gear vendors for use in the arena. No jewelry or trinkets. We'd look like the gladiators in the movies - trident, net, crappy shield, helm with cage-like face under a brimmed hat. That would make balance easier.
&lt;/p&gt;&lt;p&gt;And then - yes, still have the nice epic arena rewards that you can purchase for world pvp or battlegrounds or even pve-ing. "
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=36032" width="1" height="1"&gt;</description></item><item><title>BlizzCon PvP Panel: World PvP and Arenas</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2599Id.aspx#36031</link><pubDate>Sun, 05 Aug 2007 04:54:45 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:36031</guid><dc:creator>Salsa</dc:creator><description>&lt;p&gt;Not outfitting people with a standard outfit when they enter the arena was really a big oversight by Blizz.
&lt;/p&gt;&lt;p&gt;As long as gear matters as much as it does in arena, it can't be considered a 'real' sport.
&lt;/p&gt;&lt;p&gt;It doesn't eed to be grey gear, but a standardized outfit, so all classes would be equal in gear quality would make the playfield alot more about skill than it currently is. They'd only have to balance the classes proper then. (And no, class balance is not making a certain equipment item mandatory, like a trinket, to be able to be any form of succesfull in pvp).
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=36031" width="1" height="1"&gt;</description></item><item><title>BlizzCon PvP Panel: World PvP and Arenas</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2599Id.aspx#36030</link><pubDate>Sun, 05 Aug 2007 04:54:44 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:36030</guid><dc:creator>aikouka</dc:creator><description>&lt;p&gt;You'd probably have to elaborate on the idea of "gray items" more, because in WoW currently, gray pretty much means crappy... like you don't ever want to have these except for vendoring.  The problem you'd get with this is... classes with flat damage tend to win out more often than not... I mean, this was the whole concept of (I know I shouldn't mention this video...) World of Roguecraft.  The idea that even without gear, a flat damage attack could be powerful enough to turn the tide in some situations.  Especially with poor AC, a rogue's eviscerate (for example) could be quite potent.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=36030" width="1" height="1"&gt;</description></item><item><title>BlizzCon PvP Panel: World PvP and Arenas</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2599Id.aspx#36029</link><pubDate>Sun, 05 Aug 2007 04:54:43 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:36029</guid><dc:creator>robertl</dc:creator><description>&lt;p&gt;I agree on the gear issue, it should be same gear for everyone while inside the arena, maybe a dressing room in the beginning where you can choose lots of gear to use, so everyone have the same possibilities. Im a well geared warlock with 4 merciless + mainhand etc, so I'm not complaining, but for the competition it should be same gear for everyone as the arena is way too imbalanced as it is.
&lt;/p&gt;&lt;p&gt;I havent really thought this through, but resist and miss is something thats not about skill, and they want skill to be an issue here. If you make everyone have the same gear and remove resist/miss etc, it will be more skillwize. When we're nuking a target in 5v5, we rely on silence at the right time, and it has a long coodown meaning, if the healer resist our silence, we're toasted. And we have come up with a great tactic where we depend on certain stuff to happen (except for stun, cc etc).
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=36029" width="1" height="1"&gt;</description></item><item><title>BlizzCon PvP Panel: World PvP and Arenas</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2599Id.aspx#36028</link><pubDate>Sun, 05 Aug 2007 04:54:42 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:36028</guid><dc:creator>KyanMehwulfe</dc:creator><description>&lt;p&gt;Video of this panel anywhere yet? A lot of sites have the general and then the raid panels, but not a sight of PvP yet.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=36028" width="1" height="1"&gt;</description></item><item><title>BlizzCon PvP Panel: World PvP and Arenas</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2599Id.aspx#36027</link><pubDate>Sun, 05 Aug 2007 04:54:41 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:36027</guid><dc:creator>ecce</dc:creator><description>&lt;p&gt;Regarding my greay gear comment (replying to aikouka):  I mean there should be special arena gear (grey, white, whatever) that is the only gear that you can use in the arena.  There should be in-arena gear for each class - all drawing upon the different looks that are gladiator centric.
&lt;/p&gt;&lt;p&gt;The gear shouldn't have much in the way of stats, and can't be enchanted or modified in any way, and it should be readily available to all.  It should also be the only thing that you can wear in the arena.
&lt;/p&gt;&lt;p&gt;Blizzard can then tune the classes based on this template - uniform - costume.  And then we'd be seeing skill, tactics, etc. taking hold - and we could call arena a sport - rather than a gear contest.
&lt;/p&gt;&lt;p&gt;And again, yes, arena points that can be used to buy the current and additional arena rewards.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=36027" width="1" height="1"&gt;</description></item><item><title>BlizzCon PvP Panel: World PvP and Arenas</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2599Id.aspx#36026</link><pubDate>Sun, 05 Aug 2007 04:54:40 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:36026</guid><dc:creator>ecce</dc:creator><description>&lt;p&gt;I'll also add that there could and should be a free-for-all bracket - like Last Man Standing.  Now, with say 10 people tossed into an arena - it will be chaos - people will target the cloth wearers, others will try to steath, etc.  
&lt;/p&gt;&lt;p&gt;You'd have to start the rounds in such a way that people can see each other, but not stealth or do damage - just like the current pre-match time - but in plain view of each others - say at 50-60 yards.  Then when the round starts people can try all their tactics to see if they can outlast the others.
&lt;/p&gt;&lt;p&gt;I realize that it will be unpredictable, and that over time - players will learn to 'trust' some of the competitors and focus on other classes first.  But that's the charm - it's an alternative - it's chaotic - and it is TRUE ARENA in the Roman sense - thumbs down - only one leaves.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=36026" width="1" height="1"&gt;</description></item><item><title>BlizzCon PvP Panel: World PvP and Arenas</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2599Id.aspx#36025</link><pubDate>Sun, 05 Aug 2007 04:54:39 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:36025</guid><dc:creator>Schwick</dc:creator><description>&lt;p&gt;There you go:
http://www.youtube.com/watch?v=azbolVrSOO0
http://www.youtube.com/watch?v=bINDqosD-9M
http://www.youtube.com/watch?v=McWg54PIsE8
http://www.youtube.com/watch?v=_4SHP4igfbI
http://www.youtube.com/watch?v=JGFMLDg7gm8
http://www.youtube.com/watch?v=HjLtxHqLlw4
http://www.youtube.com/watch?v=nMn09CFYCaI
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