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<?xml-stylesheet type="text/xsl" href="http://my.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Daze mechanic finally explained.</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2300Id.aspx</link><description>Drysc started a thread on the official forums to explain the Daze mechanic, and it turned out to be a very informative post. Drysc wrote: We’ve delved into the Daze mechanic a bit more to provide information on how the mechanic actually works, and hopefully</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>Daze mechanic finally explained.</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2300Id.aspx#37062</link><pubDate>Sat, 30 Jun 2007 01:26:12 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:37062</guid><dc:creator>Kve</dc:creator><description>&lt;p&gt;Yes indeed i never really got the Daze mechanic , now i know&amp;nbsp;:D
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=37062" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2300Id.aspx#37061</link><pubDate>Sat, 30 Jun 2007 01:26:11 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:37061</guid><dc:creator>renye</dc:creator><description>&lt;p&gt;I always wondered how that was, so to say, calculated.  Very good info.. Now i dont have to wonder anymore&amp;nbsp;:)
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=37061" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2300Id.aspx#37060</link><pubDate>Sat, 30 Jun 2007 01:26:10 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:37060</guid><dc:creator>Danthe</dc:creator><description>&lt;p&gt;Agree. Always useful to know what's happening and why it's happening. Hmm, let's equip tank gear while running through mob-populated zones...
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=37060" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2300Id.aspx#37059</link><pubDate>Sat, 30 Jun 2007 01:26:09 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:37059</guid><dc:creator>persheal</dc:creator><description>&lt;p&gt;yup, just tested it a few minutes ago&amp;nbsp;: @ 490 def, you can't be dazed by normal mobs.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=37059" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2300Id.aspx#37058</link><pubDate>Sat, 30 Jun 2007 01:26:08 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:37058</guid><dc:creator>dhask</dc:creator><description>&lt;p&gt;Heh, and a friend told me nearly a year ago that Defense decreased your daze chance.  I shrugged it off as an urban myth at the time, I believe.
&lt;/p&gt;&lt;p&gt;Lucky for me he quit, else he'd be saying "told ya so!"
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=37058" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2300Id.aspx#37057</link><pubDate>Sat, 30 Jun 2007 01:26:07 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:37057</guid><dc:creator>Felsmukk</dc:creator><description>&lt;p&gt;And it took only 2 years to tell us...
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=37057" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N2300Id.aspx#37056</link><pubDate>Sat, 30 Jun 2007 01:26:06 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:37056</guid><dc:creator>Guillotine</dc:creator><description>&lt;p&gt;Actually, defense DOESN'T decrease your daze chance -- at least not after a certain point which everyone should be at. If you read it carefully, it says "character’s base defense rating", which is always 5XCharacter level at max. This is the same way crushing blow mechanics work.
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