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<?xml-stylesheet type="text/xsl" href="http://my.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Preview: 2.1 Profession Changes</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N1467Id.aspx</link><description>Today Nethaera put together a list of upcoming Profession Changes(though warns these are not all of the changes - just a taste) and posted them on the official forums. Table of Contents 1 Alchemy 2 Enchanting 3 Engineering 4 Fishing 5 Jewelcrafting 6</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>None</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N1467Id.aspx#39149</link><pubDate>Mon, 09 Apr 2007 19:09:17 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:39149</guid><dc:creator>Jensaarai</dc:creator><description>&lt;p&gt;[quote]The cost to purchase Imbued Vials has been reduced.&lt;a href="http://web1.curse.com/quote"&gt;/quote&lt;/a&gt;
&lt;/p&gt;&lt;p&gt;w00t.
&lt;/p&gt;&lt;p&gt;I wonder what these elixirs are&amp;nbsp;:)
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=39149" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N1467Id.aspx#39148</link><pubDate>Mon, 09 Apr 2007 19:09:16 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:39148</guid><dc:creator>Evias</dc:creator><description>&lt;p&gt;Nice of them to give us a glimpse of what they have in store for the professions before they finish ironing out the final details.
&lt;/p&gt;&lt;p&gt;The fishing changes alone made my day, though I'm kind of curious to see how they're going to offset the elixir changes.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=39148" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N1467Id.aspx#39147</link><pubDate>Mon, 09 Apr 2007 19:09:15 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:39147</guid><dc:creator>Kody</dc:creator><description>&lt;p&gt;I'm actually very curious about the new "defensive" elixirs as well, and what they enhance. At the same time, I'm curious how they're going to handle elixirs such as the Agility line and Mongoose, since they could be considered Offensive or Defensive, depending on the desired use of the agility(Crit/AP or Dodge).
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=39147" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N1467Id.aspx#39146</link><pubDate>Mon, 09 Apr 2007 19:09:14 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:39146</guid><dc:creator>NeosliveR</dc:creator><description>&lt;p&gt;the question is are flask counted as Elixir too for this matter?
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=39146" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N1467Id.aspx#39145</link><pubDate>Mon, 09 Apr 2007 19:09:13 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:39145</guid><dc:creator>SunNight</dc:creator><description>&lt;p&gt;JC have one simple problem "cooldown" on Meta gems its stupid to give 1h cooldown they could change it for 1 day and maybe give some + stats a little. 
&lt;/p&gt;&lt;p&gt;And they could change problem with many meta gems like for healing witch sometimes is imposible to be used on
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=39145" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N1467Id.aspx#39144</link><pubDate>Mon, 09 Apr 2007 19:09:12 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:39144</guid><dc:creator>Nevermindz</dc:creator><description>&lt;p&gt;Great! I can drop Engineering, the most useless profession ever implemented in WOW...
&lt;/p&gt;&lt;p&gt;No real changes, no fix, nothing really interesting...
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=39144" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-news/archive/2008/09/17/N1467Id.aspx#39143</link><pubDate>Mon, 09 Apr 2007 19:09:11 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:39143</guid><dc:creator>Kody</dc:creator><description>&lt;p&gt;I dunno, the 11 epic goggle patterns seem interesting. If they're the type that can be upgraded similar to the Blacksmithing stuff, that might be an awesome addition.
&lt;/p&gt;&lt;p&gt;But yeah, in general, it's fairly disappointing(unless Seaforium's can be used by anyone - that'd be a great moneymaker for Engineers).
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=39143" width="1" height="1"&gt;</description></item></channel></rss>