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<?xml-stylesheet type="text/xsl" href="http://my.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Crusaders' Coliseum Sneak Peek</title><link>http://my.curse.com/blogs/wow-en-news/archive/2009/06/22/crusaders-coliseum-sneak-peek.aspx</link><description>A preview of some of the content coming in the Crusaders&amp;#39; Coliseum, a new instance added in patch 3.2!</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title /><link>http://my.curse.com/blogs/wow-en-news/archive/2009/06/22/crusaders-coliseum-sneak-peek.aspx#505633</link><pubDate>Wed, 24 Jun 2009 15:29:56 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:505633</guid><dc:creator>zephus67</dc:creator><description>&lt;p&gt;Frankly, I don&amp;#39;t like how there will be a tier given out here either. &amp;nbsp;I feel though that there should be various t7 and/or t8 given out as you defeat bosses down so that if there is a tier 9 coming out, this should prepare you for that raid that has such loot. &amp;nbsp;This makes it too simple.&lt;/p&gt;
&lt;img src="http://my.curse.com/aggbug.aspx?PostID=505633" width="1" height="1"&gt;</description></item><item><title /><link>http://my.curse.com/blogs/wow-en-news/archive/2009/06/22/crusaders-coliseum-sneak-peek.aspx#505139</link><pubDate>Tue, 23 Jun 2009 16:47:51 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:505139</guid><dc:creator>DigitalSorceress</dc:creator><description>&lt;p&gt;Oops, I can&amp;#39;t spell - Obsidian Sanctum maybe?&lt;/p&gt;
&lt;p&gt;--my bad&lt;/p&gt;
&lt;img src="http://my.curse.com/aggbug.aspx?PostID=505139" width="1" height="1"&gt;</description></item><item><title /><link>http://my.curse.com/blogs/wow-en-news/archive/2009/06/22/crusaders-coliseum-sneak-peek.aspx#505137</link><pubDate>Tue, 23 Jun 2009 16:47:21 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:505137</guid><dc:creator>DigitalSorceress</dc:creator><description>&lt;p&gt;I honestly can&amp;#39;t believe they are starting a whole new tier with this... unless of course, they&amp;#39;re just using this to dish out the conquerers stuff to catch folks up before they DO release the next tier.&lt;/p&gt;
&lt;p&gt;This just feels like &amp;#39;filler&amp;#39; to me.&lt;/p&gt;
&lt;p&gt;Personally, I like an instance with a bit of trash. Look at Ulduar: you don&amp;#39;t have massive waves of trash to deal with, but the trash that&amp;#39;s there has some techniques and strategy if you want to get past them. &lt;/p&gt;
&lt;p&gt;The big iron golemns with the AOE knockback and the fire elementals with those damn fire tornadoes that chase my priest halfway back to Silvermoon. The Flowers that need to be separated from their bigger brothers before Freya, The sets of twins that need to be kept apart and killed around the same time... you get the idea... this is trash that doesn&amp;#39;t feel like its just there to fill space and give you something to half-pay-attention-to as you&amp;#39;re moving from one boss fight to another.&lt;/p&gt;
&lt;p&gt;Yeah, I guess the arena will be okay, but it feels like they&amp;#39;ve given us a lot of loot pinyatas lately (VOA and Malygos, I&amp;#39;m lookin at YOU... and don&amp;#39;t think I didn&amp;#39;t notice you trying to skulk off in the corner Obsidium Sanctum... you&amp;#39;re very nearly a loot pinyata too.)&lt;/p&gt;
&lt;img src="http://my.curse.com/aggbug.aspx?PostID=505137" width="1" height="1"&gt;</description></item><item><title /><link>http://my.curse.com/blogs/wow-en-news/archive/2009/06/22/crusaders-coliseum-sneak-peek.aspx#504563</link><pubDate>Tue, 23 Jun 2009 00:05:45 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:504563</guid><dc:creator>Shirvington</dc:creator><description>&lt;p&gt;I love the concept. Cut out all the trash mobs and just give us bosses to fight. It&amp;#39;s really how all dungeons should be designed; a few trash mobs for flavor (if Blizz must) then all bosses.&lt;/p&gt;
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