World of Warcraft

Wrath of the Lich King in Games for Windows

WoWInsider broke news of Wrath of the Lich King info from Games for Windows magazine, including a zone list, which details all of the zones in the next expansion.

The zone list is as follows:

  • Howling Fjord (68-72)
  • Borean Tundra (68-72)
  • The Dragonblight (71-75)
  • Zul'Drak (73-76)
  • Grizzly Hills (74-76)
  • Azjol-Nerub (74-78)
  • Sholazar Basin (75-78)
  • The Storm Peaks (77-80)
  • Icecrown Glacier (77-80)
  • Lake Wintergrasp (Outdoor PvP)

And some more info on the expansion:

  • Sunwell involves the Blood Elves(and probably Kael'thas himself) using energy from the Mana Forges in Netherstorm to power the Sunwell, with the ultimate goal being the summoning of Kil'jaeden. The instance will contain 6-8 bosses, including a not-fully-summoned Kil'jaeden - purportedly the reason you'll even be able to kill him. Kody note: This is pretty weak if true, to be completely honest.
  • Dalaran is going to have at least one, possibly two instanced dungeons similar to Stockades or Ragefire Chasm. It'll have portals(possibly even one to Shattrath), but no Auction House or class trainers.
  • Death Knights will be getting Death and Decay - the AoE spell players can use in Teron Gorefiend, I am... while controlling none other than the Horde's finest Death Knight, Teron Gorefiend. On top of that, there was info shared on what each rune will do. Blood Runes will be damage-oriented, Frost more toward control-based abilities, and Unholy will be for utility and DoT abilities.
  • Inscription will allow players to create scrolls that others can buy - regardless of whether the player has the Inscription skill or not. Additionally, Inscription is only going to work on certain core spells. Mind Vision is a no, Freezing Trap is a yes for what can be enhanced, for example.
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  • Verathis said 
    Tue, Aug 28 2007 12:28 AM ()

    "Sunwell involves the Blood Elves(and probably Kael'thas himself) using energy from the Mana Forges in Netherstorm to power the Sunwell, with the ultimate goal being the summoning of Kil'jaeden. The instance will contain 6-8 bosses, including a not-fully-summoned Kil'jaeden - purportedly the reason you'll even be able to kill him."

    Kael'thas? Doubt it, since he was killed in The Eye.

    Edit: Unless it were a CoT instance.

  • Kody said 
    Tue, Aug 28 2007 12:28 AM ()

    He wasn't actually killed. When you turn in the quest from the item he drops he appears in Shattrath next to A'dal.

  • Verathis said 
    Tue, Aug 28 2007 12:28 AM ()

    Ah. Well, I haven't done the fight myself, so I didn't know. *shrug*

  • Tue, Aug 28 2007 12:28 AM ()

    What I would love to know if they are going to force us to go back to the old world cities. When are they going to add portals there as well?

    It would just make the whole process so much easier with interlinking of cities, not only for the fact of ease of getting from expansion zone to expansion zone, but think about how much easier it will be trade services.

  • Tue, Aug 28 2007 12:28 AM ()

    Any news on the CoT: Stratholme yet? Or if DK will have Death Coil, Death Pact, Unholy Aura, and Animate Dead like in RoC and TFT

  • Kody said 
    Tue, Aug 28 2007 12:28 AM ()

    They're getting "Army of Dead" too. That and Death and Decay are the only two spells known so far though.

  • Vekkul said 
    Tue, Aug 28 2007 12:28 AM ()

    Just like Kel'Thuzad, I doubt Kael'thas is truly - dead -. Hell, it's possible even Illidan isn't gone for good.

  • Simmo said 
    Tue, Aug 28 2007 12:28 AM ()

    they we're all feign deathing :O lol hunters

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