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<?xml-stylesheet type="text/xsl" href="http://my.curse.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Making competitive WoW PvP a serious business</title><link>http://my.curse.com/blogs/wow-en-reviews/archive/2008/09/17/N2264Id.aspx</link><description>Lately, you may have noticed the increasing amount of publicity and promotion of competitive World of Warcraft PvP. Starting out with Blizzard&amp;#39;s official Arena Rankings with their implementation of the Armory and following up with the World Series</description><dc:language>en-US</dc:language><generator>CommunityServer 2008 SP1 (Build: 30619.63)</generator><item><title>None</title><link>http://my.curse.com/blogs/wow-en-reviews/archive/2008/09/17/N2264Id.aspx#37130</link><pubDate>Wed, 27 Jun 2007 00:07:53 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:37130</guid><dc:creator>tehpmd</dc:creator><description>&lt;p&gt;Well thought out news post, I read all of it and must say I completely agree. 
&lt;/p&gt;&lt;p&gt;When it comes down to why didn't this happen with Guild Wars, I think its the fact that WoW is a bigger market to cater to as well as the fact that blizzard seems to be pushing WoW as an esport and thanks to all the money they have from subscriptions, can do so on a large scale.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=37130" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-reviews/archive/2008/09/17/N2264Id.aspx#37129</link><pubDate>Wed, 27 Jun 2007 00:07:52 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:37129</guid><dc:creator>hamor</dc:creator><description>&lt;p&gt;You make some good points relating to methods and social acceptance and the like.  I don't know how well it would catch on in general public viewing, but the people that really care, and would like to follow up on this kind of thing, can now.
&lt;/p&gt;&lt;p&gt;As to how easy it is to follow; the knowledge involved...  Think about any "real" sport game.  I'll use football since I know it best.    The goal is simple:  Get the ball to the end zone.  I'd say that the amount of knowledge required to know what's going on on the field, from a spectator viewpoint, to get that ball to the endzone, is at least as much as arena matches.  The plays to use, all the stuff that happens in the clash on the line of scrimmage, how many decisions run through the Quarterback's head (much less any other player), etc etc.  I've been watching football religiously all my life, and still need extensive help from the commentators to know what's going on.  All that's needed is a good interface for viewing the matches, and you've got the same situation.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=37129" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-reviews/archive/2008/09/17/N2264Id.aspx#37128</link><pubDate>Wed, 27 Jun 2007 00:07:51 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:37128</guid><dc:creator>NeosliveR</dc:creator><description>&lt;p&gt;the e-sport equastion is simple&amp;nbsp;:
big player-base =&gt; huge spectator-base =&gt; wide advertising for brands =&gt; money =&gt; e-sport.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=37128" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-reviews/archive/2008/09/17/N2264Id.aspx#37127</link><pubDate>Wed, 27 Jun 2007 00:07:50 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:37127</guid><dc:creator>Trupster</dc:creator><description>&lt;p&gt;Totally agree on the Ming website comments =P. Used to be okish to read, its rather pathetic atm, more just a source of entertainment (not including the racism). Nice article, wondering what the future will bring for WoW e-sports.
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=37127" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-reviews/archive/2008/09/17/N2264Id.aspx#37126</link><pubDate>Wed, 27 Jun 2007 00:07:49 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:37126</guid><dc:creator>Bloodfury</dc:creator><description>&lt;p&gt;Ofcourse Blizzard is promoting PvP now . They fear Warhammer Online will take away a part of their playerbase . But they will fail since there is no pvp balance at all
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=37126" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-reviews/archive/2008/09/17/N2264Id.aspx#37125</link><pubDate>Wed, 27 Jun 2007 00:07:48 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:37125</guid><dc:creator>zaru</dc:creator><description>&lt;p&gt;there's been about three or four rival mmo's that many doomsayers herald as the end of wow.
&lt;/p&gt;&lt;p&gt;know what's happened every single time?
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=37125" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-reviews/archive/2008/09/17/N2264Id.aspx#37124</link><pubDate>Wed, 27 Jun 2007 00:07:47 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:37124</guid><dc:creator>Felmor</dc:creator><description>&lt;p&gt;Bloodfury, complete equality and balance is what communists aimed for. It's not a reality. Rock &gt; Scissors &gt; Paper, mate.
If that didn't exist, every arena team would be able to beat every arena team, regardless of their setup. (In theory)
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=37124" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-reviews/archive/2008/09/17/N2264Id.aspx#37123</link><pubDate>Wed, 27 Jun 2007 00:07:46 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:37123</guid><dc:creator>Floppi</dc:creator><description>&lt;p&gt;/yawn
&lt;/p&gt;&lt;p&gt;wow pvp is a joke
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=37123" width="1" height="1"&gt;</description></item><item><title>None</title><link>http://my.curse.com/blogs/wow-en-reviews/archive/2008/09/17/N2264Id.aspx#37122</link><pubDate>Wed, 27 Jun 2007 00:07:45 GMT</pubDate><guid isPermaLink="false">045f8e2a-3b25-43b2-9769-9c60de2974e3:37122</guid><dc:creator>Bloodfury</dc:creator><description>&lt;p&gt;ROck &gt; Scissors &gt; Paper is also bad , because the arena team combo &amp; gear matters more than skill . PvP should be about skill imo . WoW PvP will always suck and there's nothing blizzard can do about it
&lt;/p&gt;&lt;div class="cb"&gt;&lt;/div&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://my.curse.com/aggbug.aspx?PostID=37122" width="1" height="1"&gt;</description></item></channel></rss>