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Modular UI Errors Frame

(5.7 KB) Download the Curse Client

Last Update: Jan. 4, 2008 (6 months ago)
Category: Other
Tags: error, macro, spam, and uierrorsframe
Project Manager: Dracko86
Current Version: Modular UI Errors Frame 1.4
(for World of Warcraft 2.3.0)
Downloads Today: 8
Downloads Total: 2,682
Favorites: 6
Comments: 4
  • About Modular UI Errors Frame
  •  

Allows for the hiding of errors in the UIErrorsFrame and Error speech from a modular approach and does not disable or hide the UIErrorsFrame just stops the accumulation of errors, enabled by default.

/err1 or /errshow shows all error messages - disables this addon

/err0 or /errhide blocks common error messages - enables the addon

To prevent certain fizzle sounds from being played while using a macro if an error occurs (ie. Item/spell not ready/equipped) I included No_ErrorSounds from curse.com, pay close attention to how to install it. No_ErrorSounds will stop the "gong" or "whoosh" sounds you would hear repeatedly if you spam a macro.

I recommend NOT using /err0 and err1 in macros, simply add the message to the list described in the change log

  • 1.4 Change Log:
  • Made the addon enabled by default
  • included an enumerated list with common error messages that will be suppressed in localization.lua.

each line in the table takes the form of

  [<exact quoted error message>] = true/false ,
  i.e.
  ["Item is not ready yet."] = true ,
   

where true means the message will be blocked and false/nil allows the message to be displayed. Only the messages listed in this list that equal true will be blocked, add or remove some declarations as you see fit, I' ve included the common annoying ones, post more if you think they should be added.


  • Still to Come:
  1. GUI to support advanced preferences
  • Downloads (1)
  •  
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  • May 23, 2008, 05:56AM (2 months ago)

    What was your motivation for creating this addon when there are several UIError addons available?
    I am curious.

  • June 9, 2008, 06:29AM (1 month, 2 weeks ago)

    I created this addon for the simple reason that I do not like any of the others, they try to do too much at the expense of garbage collection and memory, or have conflicts with other addons.

    I only place it here in this way so I can share my preferences, without the hassle of doing it in some other provisional form.

    The existence of other UIError addons does not prevent me from creating one of my own, but provides others with the ability to chose which better suites them.

    My motivation was initially to create a silent addon that is easily configurable, and low on resources.

    I do not expect it to be a contender because people often go for the other side of the spectrum: overly robust and laced with embroidery.

    I like efficiency :-)

  • Jan. 9, 2008, 06:20PM (6 months, 2 weeks ago)

    Just a question, does the sound also dissepear by normal spells? or just by macro's?

  • Jan. 9, 2008, 08:58PM (6 months, 2 weeks ago)

    The way I have it configured at the moment forces error speech off when enabled. Other than that, ModularUIErrorsFrame has nothing to do with sounds. No_ErrorSounds on the other hand blocks sounds made by actions tied to error message in the UIErrorFrame. These sounds are "fizzle sounds" that play only when u attempt to do something with a spell/ability/item that is not ready. So if u want to hear these error sounds each time u press a button that is bound to something not ready while playing (which are extremely annoying if you have your sound enabled) don't use No_ErrorSounds. No other sounds are affected in the least, and yes these sounds are always blocked.

 
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