This plugin displays in a tooltip the current Names Interface settings for Friendly Players, Guilds, Titles, Friendly Pets & Minions, Friendly Creations, Companions, and NPCs. It also allows you to toggle those settings on and off from the Titan Panel with no more than a few mouse clicks. I use it to turn off these settings when entering an instance without going to the Interface page.
NameToggle v 1.0 and 2.0 was written by Blueforge, but he has stopped supporting it. I resurrected it and updated it for WoW version 2.3 (and now 2.4) and Titan Panel version 3.2. I also added localization for German, French, and Spanish to match the localization of Titan Panel. My German translation has been reviewed and updated by Sensity. The French translation was updated by oXid_FoX. I'm still looking for help with the Spanish; PM me if you can help.
v2.4 r1, released on 03/25/08
- changed the Interface number in the .toc file for compatibility with patch 2.4
- added the control-left-click options to include new settings Blizzard added to the Names Interface
- updated the settings names on the tooltip to correspond to the changes in the Names Interface
- updated the hint text on the tooltip
- changed the version number in all files
v2.3 r3, released on 03/14/08
- updated French localization (thanks, oXid_FoX)
- changed the version number in all files
v2.3 r2, released on 02/15/08
- changed the Player Names, Player Guild Names, and Player Title toggle from left-click to shift-left-click to accommodate the new method of moving plugins that was added to Titan Panel in version 3.2
- right-justified the settings values (ON, OFF) in the tooltip text
- added code to support the new method of moving plugins
- updated the Hint text in the tooltip and included a hint on how to move the icon
- updated the comments in the .lua file
- updated the README file
- changed the version number in all files
v 2.3 r1, released on 01/18/08
- changed the Interface number in the .toc file for compatibility with patch 2.3
- changed versioning to correspond to WoW versions; e.g. v 2.3 r1 indicates the first release for WoW version 2.3
- added the version number to the Addons screen, to the Titan Panel menu, and to the NameToggle tooltip
- changed and relocated the Hint text in the tooltip
- updated the name of a setting so all match the names on the WoW Interface screen
- updated the LUA programming to allow for localization
- added localization for German, French, and Spanish
- added German, French, and Spanish Notes to the .toc file
- commented the coding in the TitanNameToggle.lua file
- added an chat log entry when entering world
Installation Guide
- Exit "World of Warcraft" completely
- Download the mod you want to install
- Make a folder on your desktop called "My Mods"
- Save the .zip/.rar files to this folder.
- If, when you try to download the file, it automatically "opens" it... you need to RIGHT click on the link and "save as..." or "Save Target As".
- Extract the file - commonly known as 'unzipping'
Do this ONE FILE AT A TIME!
- Windows
- Windows XP a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- WinRAR: Right click the file, select "Extract Here"
- WinZip: You MUST make sure the option to "Use Folder Names" is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
- Mac Users
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- Verify your WoW Installation Path
That is where you are running WoW from and THAT is where you need to install your mods.
- Move to the Addon folder
- Open your World of Warcraft folder. (default is C:\Program Files\World of Warcraft\)
- Go into the "Interface" folder.
- Go into the "AddOns" folder.
- In a new window, open the "My Mods" folder.
- The "My Mods" folder should have the "Addonname" folder in it.
- Move the "Addonname" folder into the "AddOns" folder
- Start World of Warcraft
- Make sure AddOns are installed
- Log in
- At the Character Select screen, look in lower left corner for the "addons" button.
- If button is there: make sure all the mods you installed are listed and make sure "load out of date addons" is checked.
- If the button is NOT there: means you did not install the addons properly. Look at the above screenshots. Try repeating the steps or getting someone who knows more about computers than you do to help.
Translations
When you download a mod, please be sure that the mod is compatible with your translation of wow. Some mods only work on the US versions, while some only work on some of the various European versions. These variations are called "Localizations".
TOC Numbers (Out of Date Mods)
When Blizzard patches WoW, they change the Interface number. This means that all mods will be "out of date" unless or until the author releases a new version for that interface. Some people go into the .toc files and update the numbers themselves, but this is STRONGLY advised against as it will cause problems locating possible incompatibilities addons. When you log into WoW after a patch, you DO NOT have to delete your interface directory. All you have to do is simply tell WoW to ignore the interface numbers and load all the mods anyway. All you have to do is, while at the "character select" screen, look in the lower left corner and click on the "addons" button. A window will pop up listing all your installed mods.
If you look in the upper left corner of that window there should be a box that says "Load Out of Date AddOns". You want to CHECK this box. Now simply go into WoW normally and all your mods should load. As of the 1.9 patch, you will have to do this after EVERY patch/update that Blizzard posts! If you encounter any problems with a mod after a patch, please be sure to let the author of the mod know so they can fix it.
See also: About "Out Of Date AddOns"
Mac Support
WoW addons are not platformed based. As such, they can be used on either Mac or PC. You can extract both .zip and .rar files on a Mac using StuffitExpander.
Directory Structure
World of Warcraft
|_ Interface
|_AddOns
|_*AddonName*
|_ *AddonName*.toc
|_ *AddonName*.xml
|_ *AddonName*.lua
|_ (possibly others as well)...
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Dnoire saidAwsome, this addon has been with me for so long :)
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M_Nyte_Templar saidThanks. I also used it for a long time and just wanted to continue to do so.
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Dixon_Butz saidWow thanks for updating this! Been using it for a long time. Only thing I don't like is the shift click for the names, guild, titles. So I changed that to right click like it was in the old one. And made the NPC's shift right click.
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M_Nyte_Templar saidThanks, Dixon. But actually, the last version used a left-click for names, guild, and titles. I had to change it because left-click is used to switch plugins now. And since more friendly categories were added in 2.4, I went with Ctrl-left-click for those.
Nevertheless, if your solutions works for you, go for it.
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oXid_FoX saidthe french localization is quite strange.... "handicaped" means "desactivated" ???
-- FRENCH LOCALIZATION BY (oXid_FoX)
if ( GetLocale() == "frFR" ) then
TOOLTIPTEXT_LINE1 = "Nom des Joueurs : ";
TOOLTIPTEXT_LINE2 = "Guilde des Joueurs : ";
TOOLTIPTEXT_LINE3 = "Titre des Joueurs : ";
TOOLTIPTEXT_LINE4 = "Nom des PNJ : ";
TOOLTIPTEXT_HINT1 = "Clic-gauche-glissez : d\195\169place le plugin.";
TOOLTIPTEXT_HINT2 = "Maj-clic-gauche : changer l'affichage des Joueurs.";
TOOLTIPTEXT_HINT3 = "Clic-droit : changer l'affichage des PNJ.";
TOOLTIPTEXT_GREENTEXT = "Activ\195\169";
TOOLTIPTEXT_REDTEXT = "D\195\169sactiv\195\169";
end
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M_Nyte_Templar saidThanks so very much for your help here. I've been using Google Translate, knowing that it's not that accurate. I'll update and release a new version, crediting you of course.
The 2.4 version will have more categories to toggle. Would you mind correcting my French for that also? If so, PM me. And thanks again.
EDIT: The new version has been released.
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oXid_FoX saidno problem at all to help you ! but it depends on my availability...
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ellanon saidAn odd question here - does NPC names include everything non-player, or just the interactive characters in cities and whatnot? Does it include beasts and critters for instance? What I am getting at is, could I turn off everything except player names - this way, if I see a red name off in the distance, I will know right away that it is a player on the other team?
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M_Nyte_Templar saidEllanon, NPC Names DOES include beasts and critters. I don't do battlegrounds, but I believe the answer to your 2nd question is yes.
I use it to remove as much screen clutter as possible in instances where there is little room and many mobs.