Honor Kills Counter
| Last Update: | April 1, 2008 (3 months ago) |
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| Category: | PvP |
| Tags: | pvp |
| Project Manager: | Torrid |
| Current Version: | Honor Kills Counter 3.21 (for World of Warcraft 2.4.0) |
| Downloads Today: | 60 |
| Downloads Total: | 69,631 |
| Favorites: | 289 |
| Comments: | 83 |
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| Created On: | July 19, 2006 |
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| Compatible: |
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| Localized: |
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- About Honor Kills Counter
- Tracks honor kills on an individual basis
- Estimates honor gained from kills, for the day, and from battlegrounds
- Tracks numerous battleground statistics and displays battleground history in a detailed table with options to display records filtered by various inputs
Statistics recorded for each battleground entered include: time, victors, duration, a "premade score" which is a rough guess as to how much of either side consists of a premade (ranges from 0 to 100), AFKers, your killing blows, damage, healing, and which character you played on.
Filters allow you to display records that only match specified criteria. For example, you can specify to only display records of games played during certain hours of the day.
The HKC window will open when you open your PvP window. (default key is 'h') Type /hkc for command line options.
Notes:
For honor calculations, A new day is determined by checking your current Yesterday stats and seeing if they differ from the last time you were logged in. The time blizzard considers it a "new day" seems to be roughly 1:45am pacific time on US servers. "Zoning" (relogging, going to the other continent, or entering/exiting an instance-- including BGs) is required to reset the daily counter.
If your client crashes, all tracked kills and statistics for that session will be lost. Reloading your UI or logging out will force a save, if you care enough to.
The premade score is determined by the following algorithm: for each server represented in the battleground, if server population >= 20% of the battleground team size and greater than 2 people, then add this value to the score, minus (100 - value * .1). Obviously this is only an estimate and it is impossible to very accurately determine if and how large a premade is. However the larger the premade score, the more accurate it will be. If you get a low premade score, it does not necessarily mean that the team has a premade-- it could just be chance that many people from the same server queued at the same time. Furthermore, some battlegroups will end up with more false positive low premade scores than others. You will have to use some judgement.
Any player who has zero damage, zero healing, and has been in the battleground for over five minutes is counted as an AFK.
Version 3 of this addon needs more translating to other languages. It should still work on the german and french clients, but much of it will be in english. Help in this regard would be appreciated as always
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fratzy saidDeutsche vers.:
HKC Error: unrecognized honor gain msg ..... kann mit einer kleinen Änderung in der localization.de.lua behoben werden.
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Zeile 17: HKC_HONORGAIN1 = "(.+)%s+stirbt%, ehrenhafter Sieg, Rang: (.+) %((%d+) Ehrenpunkte%)$";
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Zeile 22: HKC_KILLMSG = "|c00ffff00%s|r Siege heute: |c00ffff00%i|r Rang: %s Ehrenpunkte: |c0000ffff%s|r";
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spadehc saidHow do you reset the arena games? Im up the max and they arent tracking anymore :(
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Torrid saidHKC will delete the oldest record and add the new one when the limit is reached. Make sure you are using the latest version and not version 3.2.
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Abu-Dun saidFix/Update for German clients:
http://tinyurl.com/5jcmmg
or:
http://tinyurl.com/564xgy
or
http://tinyurl.com/65kaad
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Torrid saidthanks
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Torrid saidArena history is broken in 3.2. I am unable to get assistance with features that require multiple people to test (i.e. arena partners) at my whim, so it could take a week to post a fix.
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Tomair saidproblem with french client : HKC Error: unrecognized honor gain msg
seems like honor messages have change (in french)
I've tried to replace the line in the localization.fr with the actual honor msg but that doesn't work :(.
msg in actual localization.fr file :
"^(.+)%s+meurt%, rang de victoire honorable : (.+) %(Points d'honneur estim\195\169s : (%d+)%)$";
the real honor gain msg with french client (with no addon syntax) is :
'playername' meurt, rang de victoire honorable : 'playerrank' (Points d'honneur estimés : 'honor amount')
what can i change in the localization.fr file to do this work ?
Thanx
(If you need help for french translation, i can help you)
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Torrid saidI have a (hopefully) fixed French localization already. I'm just waiting for the German translation to arrive before I post an update. Thanks though
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huldu saidThis addon looks really great in the screenies, gonna download and try it out.
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stanley0805 saidI am TW user,I find a message
Error: attempt to index field '?' (a nil value)
String: HKCOption5CheckButton:OnLoad
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Torrid saidYeah, I was aware something like that would happen. It will be fixed once I receive the full translation. The addon should be functional for you though, hopefully.
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Torrid saidVersion 3.1 uploaded. I still need some assistance finishing the translations in German and French. The Traditional Chinese translation isn't complete, but I'm expecting an update soon.
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Torrid saidI'm going to release the next version in a few days. If one of the German and French users is willing to translate the new strings, please contact me at torrid(at symbol)comcast.net and I will send you the new version to be translated.
And yes, I fixed the winner not being recorded issue plus added several new features I think you'll all like.
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Illidark saidi have finished the german translation, but i want to test it first so there are no upcoming unidiomatic words ^^
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galmok saidRegarding the missing win/loss information, can't you just see how many tokens the player gets? 1 for loss, 3 for win..
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uredka saidyou don't receive any tokens if you already have 100 tokens in your inventory/bank hence no message "You create [tokens]x3". best work-around so far would be to parse chat window for "Horde/Alliance wins" message.
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Stoneaxe2007 saidHi Torrid
It's stoneaxe from taiwan, I finshed HKC Traditional Chinese translate, can I provide those info to you, let Traditional Chinese WoW player can also use this wonderful addon?
btw did you find the way to deal that missing battleground ending message? hope we can have correct win/lost ratio info again. ^^
with Regard,
StoneAxe
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Torrid saidYes, of course. You can email it to me at torrid(at symbol)comcast.net. Thanks.
As for the win loss thing, with any luck Blizzard will have fixed the problem (the problem is on their end, even though I could work around it, but I shouldn't have to) in the next patch. I'm testing a release candidate for Arena Unit Frames now. Once that is bug free enough to post, I'll get back to HKC.
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Illidark saidhi torrid, it's me again after half an year or so ^^
it seems we need a new german loc file. i don't really know which lines i need to translate, maybe you can help me by adding the new lines in the german loc part and i will translate ;)
greetings
illidark
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Torrid saidWell, you can just delete everything between "if ( GetLocale() == "deDE" ) then" and "end" which is the old translation, then copy everything above it and paste it after "if ( GetLocale() == "deDE" ) then" then translate it.
You can just translate everything in double quotes, with the exception of the quotes surrounded by brackets, such as ["name"], ["value"], etc. Also don't change what ["value"] equals.