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Outfitter

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Last Update: July 20, 2008 (3 days ago)
Category: Inventory & Bags
Tags: equipment, inventory, and outfit
Project Manager: Mundocani
Website: visit
Current Version: Outfitter 4.2.6
(for World of Warcraft 2.4.3)
Downloads Today: 2,653
Downloads Total: 1,245,642
Favorites: 7,044
Comments: 2,709
  • About Outfitter
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Description of Outfitter

Outfitter allows you to create multiple outfits and equip them with a click of your mouse. You can layer outfits, create outfits optimized for a particular attribute (ie, fire resist or maximum defense), and have outfits which automatically equip based on events like mounting up, stealthing or changing stances and forms.

The user's manual is available online

What's new in Outfitter 4

The biggest new thing is Special Occasion and Mix-n-Match categories are gone. The Special Occasion outfits are now regular outfits with preset scripts attached. There are presets for all of the old special occasion outfits as well as several other useful scripts. This makes it possible to remove or rename any outfit you wish as well as to customize the behavior any outfit. Outfitter 4 also fixes several features which were broken by the release of WoW 2.0.

Important information about upgrading to Outfitter 4

Upgrading to version 4 will upgrade your outfits to eliminate the old categories and convert them to the new system. Versions prior to 4 will not work properly with the updated outfit data. If you want to be able to revert to earlier versions while trying out version 4 you will need to backup your Outfitter data file before upgrading and then restore that file before downgrading. The file to save can be found at "World of Warcraft\WTF\Account\{login id)\(realm)\(character)\SavedVariables\Outfitter.lua"

  • Downloads (4)
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  • Screenshots (4)
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  • July 24, 2008, 12:49AM (9 hours, 9 minutes ago)

    dear god make an option to turn off the big red ERROR! messages just because I put something in my bank!

  • July 23, 2008, 05:32PM (16 hours, 26 minutes ago)

    If i am mounted (with riding stuff equipped) and dismount by casting or picking an herb. I switch gear mid-cast (mid-gather) and it breaks it. I am using the newest. What can I change?

  • July 23, 2008, 08:30PM (13 hours, 28 minutes ago)

    I think you're mistaken about using the newest. The version that addresses the problem you're having is 4.2.6.

  • July 23, 2008, 08:51PM (13 hours, 7 minutes ago)

    My TOC says 4.2.6. When I go to outfitter and go to about. It says 4.2.6.

  • July 24, 2008, 01:16AM (8 hours, 42 minutes ago)

    Hm, that's odd then since the problem you're having is the very thing that version fixed. My own testing as well as other users and say it's working in that version. Do you know anyone else running Outfitter who could try to reproduce what you're seeing to make sure? I just don't know what to tell you to try since you appear to have the correct version that fixes the problem you're having.

  • July 22, 2008, 08:02AM (2 days, 1 hour ago)

    Just noticed that 4.2.6's casting detection doesn't work with the trinket queue script yet. If a trinket comes off cooldown while I'm casting just before engaging in combat it interrupts my cast.

  • July 22, 2008, 10:20PM (1 day, 11 hours ago)

    Ah, good point -- I forgot that the trinket queue script bypasses Outfitter's normal equip mechanism and directly equips items itself. I'll modify it to respect the casting flag in the next release.

    In the meantime you can edit the existing script to correct the problem. Change the script to "Custom..." and look for the line about halfway down the script which reads:

    if isEquipped and not Outfitter.InCombat and not Outfitter.IsDead then
    if isEquipped and not Outfitter.InCombat and not Outfitter.IsDead then

    and change it to
    if isEquipped and not Outfitter.InCombat and not Outfitter.IsDead and not Outfitter.IsCasting and not Outfitter.IsChanneling then
    if isEquipped and not Outfitter.InCombat and not Outfitter.IsDead and not Outfitter.IsCasting and not Outfitter.IsChanneling then

  • July 21, 2008, 01:40AM (3 days, 8 hours ago)

    Mage Evocate script does not switch outfits, It did until I got the newest version. I see it highlight the icon I have set up, so it recognizes the spell. It just doesn't change outfits.

  • July 21, 2008, 02:16AM (3 days, 7 hours ago)

    That's correct - with the new WoW patch Blizzard has made it so that equipment changes will cancel spellcasts.

    I'm aware that there are a few exceptions to this -- summoning a mount and evocate are two of them. I am collecting a list of those exceptions and will be releasing another version in the future which exempts those spells from preventing equipment changes. Until then you should continue to use the older 4.2.5 version, though that may cause you to have spells canceled if an equipment change occurs during the cast (attempting to cast a spell or pick an herb while mounted will fail for example because they dismount you which will trigger your riding outfit to unequip).

    As a workaround you may be able to use a macro for Evocate, like this:

    /outfitter wear Mage: Evocate
    /cast Evocate

    Which should equip your outfit before the spellcast and so succeed. The Outfitter Evocate script reacts to seeing the Evocate cast which is why it does nothing in 4.2.6.

    I'll try to get a version out soon which has the appropriate exceptions in it.

  • July 20, 2008, 11:44PM (3 days, 10 hours ago)

    I had a promblem with the switching of outfits. I keep all my trinkets in bag #1, when switching outfits it recenlty started putting one of my trinkets in my last avaiable bag witch is my junk bag of stuff I sell to vendor after farming. I've set "update to currently equipt" option after moving the trinket back a number of times, still this happens. I just downloaded the new update today, dont know if this issue was fixed, but twice I've sold an epic trinket to a vendor by accident, both times i was lucky enough to catch it soon enough to buy it back.

  • July 21, 2008, 01:15AM (3 days, 8 hours ago)

    Outfitter always tries to swap items in-place if you're equipping another item for a slot. If you're only unequipping, then it puts it in the first available slot going from left to right. This is the opposite of WoW's loot order, where items are always put in the bags from right to left and is deliberate (to try to keep your equipment separate from your looted items as much as possible). This isn't new behavior however, I've coded it to work this way since version 1.0.

  • July 21, 2008, 08:17PM (2 days, 13 hours ago)

    this wasnt just unequipting an item, it was swithing from my pvp to raid gear and back. I use my insignia for pvp, and switch it with my focusing crystal for pve, one of those trinkets always gets put in my last bag, leaving an empty spot in my main bag which is where I keep my trinkets. Everything else gets switched in the proper spots, I use my 2nd bag for gear and havent had any problems with that, just the trinekts, this just started happening within the past week or two :(

  • July 21, 2008, 10:51PM (2 days, 11 hours ago)

    If you switching from a 2-handed weapon to dual weild or 1-handed and Shield, the bag slot where the Shield or Off-hand weapon was located will become empty. This can sometimes becomes filled with a different item(such as a Trinket) when switching back to a 2-handed. If thats the case, be sure to place your weapons and shields starting at the top-left corner of a bag and work your way to the top-right corner.

  • July 20, 2008, 07:33PM (3 days, 14 hours ago)

    Looks like 4.2.6b3 fixed the problem of spellcast interruption without any problems, so here it is again re-branded as 4.2.6 final.

    I've gotten reports (thanks TigaFIN :) that *some* spells aren't affected by equipment changes. I'll start collecting a list of those spells and add exceptions for them to the detection/suppression code. So far I'm told that mounting up and evocate do not get interrupted by equipment changes. Let me know if you find others, but for now 4.2.6 doesn't make any exceptions.

    Version 4.2.6 Changes

    - BUGFIX/FEATURE: Outfit changes will no longer occur during a spellcast. Once the cast is complete the equipment change will complete (within the restrictions of combat status)
    - FEATURE: Riding outfit no longer has "Unequip on spellcast option" since this option is no longer useful with the new patch

  • July 20, 2008, 05:50PM (3 days, 16 hours ago)

    I recently reinstalled WoW and all my addons on a new computer. I use FuBar and it seems to me that I used to have a FuBar plugin for Outfitter, but it's not there now. Outfitter supposedly comes with FuBar support, but it's not working. Anyone know how I get the FuBar plugin to work?

  • July 20, 2008, 07:19PM (3 days, 14 hours ago)

    Outfitter doesn't come with FuBar support, you need to get OutfitterFu from wowace.com to add that support.

  • July 20, 2008, 07:50PM (3 days, 14 hours ago)

    Ah, thanks!

  • July 19, 2008, 05:20AM (5 days, 4 hours ago)

    Went to Mt. Hyjal tonight and discovered a couple bugs in the spellcast detection. One was that other player's spellcasts would get misinterpreted as your own and cause outfits to stop switching, the other was that failing to conjure an item (mana emerald, healthstone) because you already had one would not be detected and get Outfitter stuck as well. Here's 4.2.6b3 which fixes both issues.

    Version 4.2.6b3 Changes

    - BUGFIX: Fixed spellcast detection when conjuring an item that you have too many of already
    - BUGFIX: Fixed spellcast detection when in a party/raid

  • July 19, 2008, 10:05AM (4 days, 23 hours ago)

    Is there any reason b3 is not available for download?
    *edit* For me it is downloadable right now. Thanks.

  • July 19, 2008, 04:14AM (5 days, 5 hours ago)

    Awesome work Mundo! I tried on multiple characters and did not see the gear switch issue you mentioned. Mining/herbing/casting/shooting...everything appears to be working as it once was.

    Thanks for keeping us lazy non-gear switching people happy! :)

 
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