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Power Auras (continued)

  Download the Curse Client

Last Update: Jan. 30, 2008 (5 months ago)
Category: Combat
Tags: aura, buffs, and debuff
Project Manager: Garstiger
Current Version: Power Auras (continued) v.2.452
(for World of Warcraft 2.3.3)
Downloads Today: 144
Downloads Total: 53,627
Favorites: 316
Comments: 142
  • About Power Auras (continued)
  •  

Original description:

This Mod was created to have a better visibility when you gain buffs, debuffs and many more. Very util for shorts buffs or debuffs, it allows you to have in the center of the screen, or around your character, very customizable visual effects, rather than all the time have to look on the other side of the screen to see if you have a buff or a debuff on you.

Initially created to have an better visibility on the short buffs like "clear cast" or some boost trinket you activate, it works now with debuffs (whatever their name), debuff types like Magic or Curse, combo points, Aoe debuffs and weapon enchants.

How to use :

Type /powa to open the config window. Now you see many empty slots on the right side. Click on the button "New" to make a new aura. It open the effect editor, then you can choose the texture to apply to the effect, the position, the size, the symmetry, etc... Then, enter the name or a part of the name of the buff / debuff (ex: if you try to activate the visual effect on "Clear cast", you can enter only "Clear" in the name of the buff).

The Mod will take care to show the effect where you wish and to remove it when the buff is finished.


You can so easily add new textures by adding them in the "Custom" Directory


I'm going to continue this Addon, because there was many suggestions in the commentars from the old Addon. And the author havn't the time to continue himself. Please report bugs and suggestions if u find.

There is a Ace-Addon "Avion" which as the same idea from this addon. But it shows only a single animation when the event is fired. Yet. When Avion is better then this. I'm going to stop the development.

Manual: See english_manual.html in the addon folder.

  • Downloads (5)
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  • July 7, 2008, 08:36PM (1 day, 17 hours ago)

    How dose the stack-option work?

    I tested "=3" and ">2" on "Healing Way", put its on from first stack.

    And can E-Shield to show if not on focus, "Only when i have a focus"?

  • July 7, 2008, 12:03AM (2 days, 14 hours ago)

    best. mod. ever.

  • June 24, 2008, 12:48AM (2 weeks, 1 day ago)

    How exactly can I add new textures? I tried saving them in the same file type like the others but they are not working ingame.

  • May 18, 2008, 05:57AM (1 month, 3 weeks ago)

    TaintLog 1hr ago:
    5/17 20:10:43.984 An action was blocked because of taint from PowerAuras - LFGQuery()
    5/17 20:10:43.984 Interface\FrameXML\LFGFrame.lua:477 SendLFGQuery()
    5/17 20:10:43.984 Interface\FrameXML\LFGFrame.lua:27 LFGParentFrame_OnEvent()
    5/17 20:10:43.984 LFGParentFrame:OnEvent()
    ---------------------------------------------------------
    Goes on for several lines.
    ---------------------------------------------------------
    Doesn't interfere with game play save for the "Interface Action Failed due to an Addon".

  • May 18, 2008, 04:40AM (1 month, 3 weeks ago)

    Wondering if there's anyway to get the timers to reset when a buff/debuff is reapplied. For example, as a rogue I've noticed crippling poison will only count down the duration from the initial application, not if it's reapplied, either when I shiv or a lucky proc. Is that anyway to get the time to reset every time a debuff like crippling poison is applied?

  • May 15, 2008, 04:06AM (1 month, 3 weeks ago)

    Taint Log:

    5/14 17:25:57.109 An action was blocked in combat because of taint from PowerAuras - RaidFrame:Hide() 5/14 17:25:57.109 Interface\FrameXML\FriendsFrame.lua:35 FriendsFrame_ShowSubFrame() 5/14 17:25:57.109 Interface\FrameXML\FriendsFrame.lua:126 FriendsFrame_Update() 5/14 17:25:57.109 Interface\FrameXML\FriendsFrame.lua:1302 InGuildCheck() 5/14 17:25:57.109 Interface\FrameXML\FriendsFrame.lua:90 FriendsFrame_OnShow() 5/14 17:25:57.109 FriendsFrame:OnShow() 5/14 17:25:57.109 FriendsFrame:Show() 5/14 17:25:57.109 Interface\FrameXML\UIParent.lua:1322 <unnamed>:SetUIPanel() 5/14 17:25:57.109 Interface\FrameXML\UIParent.lua:1177 <unnamed>:ShowUIPanel() 5/14 17:25:57.109 Interface\FrameXML\UIParent.lua:1073 5/14 17:25:57.109 <unnamed>:SetAttribute() 5/14 17:25:57.109 Interface\FrameXML\UIParent.lua:1632 ShowUIPanel() 5/14 17:25:57.109 Interface\FrameXML\FriendsFrame.lua:887 ToggleFriendsFrame() 5/14 17:25:57.109 TOGGLESOCIAL:1

  • May 15, 2008, 04:06AM (1 month, 3 weeks ago)

    Taint Log:

    5/14 17:25:57.109 An action was blocked in combat because of taint from PowerAuras - RaidFrame:Hide() 5/14 17:25:57.109 Interface\FrameXML\FriendsFrame.lua:35 FriendsFrame_ShowSubFrame() 5/14 17:25:57.109 Interface\FrameXML\FriendsFrame.lua:126 FriendsFrame_Update() 5/14 17:25:57.109 Interface\FrameXML\FriendsFrame.lua:1302 InGuildCheck() 5/14 17:25:57.109 Interface\FrameXML\FriendsFrame.lua:90 FriendsFrame_OnShow() 5/14 17:25:57.109 FriendsFrame:OnShow() 5/14 17:25:57.109 FriendsFrame:Show() 5/14 17:25:57.109 Interface\FrameXML\UIParent.lua:1322 <unnamed>:SetUIPanel() 5/14 17:25:57.109 Interface\FrameXML\UIParent.lua:1177 <unnamed>:ShowUIPanel() 5/14 17:25:57.109 Interface\FrameXML\UIParent.lua:1073 5/14 17:25:57.109 <unnamed>:SetAttribute() 5/14 17:25:57.109 Interface\FrameXML\UIParent.lua:1632 ShowUIPanel() 5/14 17:25:57.109 Interface\FrameXML\FriendsFrame.lua:887 ToggleFriendsFrame() 5/14 17:25:57.109 TOGGLESOCIAL:1

  • May 15, 2008, 04:04AM (1 month, 3 weeks ago)

    Taint Log:

    5/14 17:25:57.109 An action was blocked in combat because of taint from PowerAuras - RaidFrame:Hide()
    5/14 17:25:57.109 Interface\FrameXML\FriendsFrame.lua:35 FriendsFrame_ShowSubFrame()
    5/14 17:25:57.109 Interface\FrameXML\FriendsFrame.lua:126 FriendsFrame_Update()
    5/14 17:25:57.109 Interface\FrameXML\FriendsFrame.lua:1302 InGuildCheck()
    5/14 17:25:57.109 Interface\FrameXML\FriendsFrame.lua:90 FriendsFrame_OnShow()
    5/14 17:25:57.109 FriendsFrame:OnShow()
    5/14 17:25:57.109 FriendsFrame:Show()
    5/14 17:25:57.109 Interface\FrameXML\UIParent.lua:1322 <unnamed>:SetUIPanel()
    5/14 17:25:57.109 Interface\FrameXML\UIParent.lua:1177 <unnamed>:ShowUIPanel()
    5/14 17:25:57.109 Interface\FrameXML\UIParent.lua:1073
    5/14 17:25:57.109 <unnamed>:SetAttribute()
    5/14 17:25:57.109 Interface\FrameXML\UIParent.lua:1632 ShowUIPanel()
    5/14 17:25:57.109 Interface\FrameXML\FriendsFrame.lua:887 ToggleFriendsFrame()
    5/14 17:25:57.109 TOGGLESOCIAL:1

  • April 20, 2008, 03:08AM (2 months, 2 weeks ago)

    I've picked up and am maintaining the addon as Power Auras Classic on wowinterface.

    Action usable and a few more bugs have been fixed,
    the parts that broke with the 2.4 api changes recoded,
    and a couple new features added. (more coming over next weeks)

  • April 21, 2008, 06:57AM (2 months, 2 weeks ago)

    thank you soo soo soo much. seriously, this addon rocks.

  • April 15, 2008, 05:44AM (2 months, 3 weeks ago)

    i have to say i haven't been this in love with an addon since Grid. And as a healer, I love Grid!

    ETA: Does the timer still work for anyone else? I can't get Actions Usable to work, nor can I get timers to show up (polymorph duration)?

  • March 17, 2008, 11:07AM (3 months, 3 weeks ago)

    I started playing a druid and i wanted to make something for when Feral Charge is available so i tried with action usable, but it doesnt work like i want it. It only works when i got in bear form and have the rage for it. I just want to know when the cooldown is ready, so maybe add an option for cooldown as well as action usable?

  • March 7, 2008, 07:17AM (4 months ago)

    Great addon!

    The reason for the bug where update only happens when changing targets is that the event "ACTIONBAR_UPDATE_USABLE" seems to be bugged. It should be raised when a new item in the actionbar is ready but it isn't, instead it will raise when changing targets. I guess this is a bug that blizzard needs to fix. However, I have created an updated power auras mod that has a workaround for this issue. In my version of this mod I also added support for more timers and also the ability to use the actionbar icons for your icons.

    If you are interested in this and this author don't have plans to do any more about this I could release a "continued 2" version of this mod if you want to? In that case could someone also test the current mod on the PTR. I don't want to put down tremendous amounts of work and still not have it running on 2.4 :)

  • April 3, 2008, 11:06AM (3 months, 1 week ago)

    Someone have a working Cooldown Version of these great mod for 2.4? Please upload it, when the autor do not fix this by himself
    Thanks

  • April 15, 2008, 05:52AM (2 months, 3 weeks ago)

    i would love to see this also, not sure what the status of the addon is at this time..

  • March 7, 2008, 06:37AM (4 months ago)

    LOVE the addon. Have a few questions and ideas though, and thought I would post them here.

    On my Belf, I wan't to monitor my Mana Tap ability. If I have 3 charges of mana tap up, it should show an icon. Can't get that to work though, when I tried using the Stacks setting. It shows up as soon as I have one charge. What am I doing wrong? :)

    Also, is it somehow possible to have a sound when an icon disappears? I'm using this addon to keep track on my CC'd focus, and that works great. However, I wan't a sound when sheep/shackle etc breaks. Right now I have a second effect that makes a sound when focus isn't sheeped, and a small, 10% opacity icon on the edge of the screen (pretty much invisible) to make that sound. Seams like a bad way to make this happen though.

    And one last thing. Can you add a setting for effects to be hidden when dead?

    Once again, great addon!

  • Feb. 29, 2008, 01:21PM (4 months, 1 week ago)

    Is there a chance, that someone fix the cooldown bug, with only update when changing targets?

  • Feb. 24, 2008, 04:31PM (4 months, 2 weeks ago)

    Is there a setting to monitor your druid's energy?
    Like if at 30energy, show graphic?
    Thanks.

  • Feb. 22, 2008, 05:28PM (4 months, 2 weeks ago)

    Okey so i got mongoose on my main and off. Want a graphic to show when i prock one off them and a notther graphic to show when the other procs.

    So im foing like this.

    Weapon enchant =1 (stacks)

    Lightning

    Weapon enchant =2 (stacks)

    Lightning

    but when im getting one off the mongoose to prock i get bouth off the graphics.

    Any help or any one got exp?

  • Feb. 19, 2008, 05:32AM (4 months, 3 weeks ago)

    This is absolutely the best visual addon ive ever seen in WoW and believe me ive tried hundreds of addons :) You who continued development - thank you thank you thank you :)

    Feature request: would it be possible (and if timers work counting down then i see no reason why not) to have option to set 3rd animation going for user defined seconds BEFORE certain buff ENDS? Or to have a timer popup for last 5-10 secs.

    So, if my BattleShout lasts 2mins and i make a static graphic for it i would like last 10 secs to get some flashing animation going just to remind me its about to fade.

    Also if anyone knows how, would it be possible for someone to extract textures from game so we have symbols that are exactly the same for certain abilities and make a downloadable texture pack?

    Big thanks to all. I love this addon.

 
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