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AutoCombatLog

 

Project Updated:
Files Updated: Mon, Apr 20 2009
Supports Game Version: 3.1.0
Category: Data Export
Tags:

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Project Manager: Skeggiold
Additional Authors: No additional authors
Current Version: v1.2.3
License: All Rights Reserved
Development Site: CurseForge
Avg Daily DL (last 30 days): 18
Downloads Total: 8,907
Favorites: 24
Comments: 9
  • About AutoCombatLog
  •  

Everyone who has logged for a WWS report has encountered at least 1 of the following situations:

- You forgot to turn on /combatlog from the start.

- You forgot to turn on /combatlog after a dc.

- You forgot to turn off /combatlog after the raid (thus providing false data)

For those reasons I wrote AutoCombatLog.

This addon will automatically turn on /combatlog whenever you enter an instance and automatically turn off /combatlog when you leave an instance. Combat logging persists through /reloadui and is resumed after a disconnection with the server.

  • Downloads (4)
  •  
File Name Release Type Game Version Downloads Date
Addon Curse.com Beta 2.3.3 0 9/29/2008
  File Name Release Type Game Version Downloads Date  
  AutoCombatLog v1.2.3 Release 3.1.0 4,759 4/20/2009
  AutoCombatLog v1.2.2 Release 3.1.0 865 4/15/2009
  AutoCombatLog v1.2.1 Release 3.0.9 1,991 2/11/2009
  AutoCombatLog v1.2 Release 3.0.8 237 2/8/2009
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  • derickso said 

    Getting the current error upon login:
    [2009/06/29 18:24:42-1969-x1]: AceConfigDialog-3.0-25:1738: attempt to index local 'group' (a nil value)
    autocombatlog-1.2.2\AutoCombatLog.lua:40: in function
    (tail call): ?:
    : ?
    :"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?:
    AceAddon-3.0-5 (autocombatlog):341: in function `InitializeAddon'
    AceAddon-3.0-5 (autocombatlog):429: in function <...Ons\autocombatlog\Libs\AceAddon-3.0\AceAddon-3.0.lua:422>

    Reply Report Permalink
  • Got the following error when I load my game
    1. AceConfigDialog-3.0-25:1738: attempt to index local 'group' (a nil value)
    autocombatlog-1.2.2\AutoCombatLog.lua:40: in function
    (tail call): ?:
    : ?
    :"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
    (tail call): ?:
    AceAddon-3.0-5 (AtlasLoot):502: in function `InitializeAddon'
    AceAddon-3.0-5 (AtlasLoot):614: in function <...\AddOns\AtlasLoot\Libs\AceAddon-3.0\AceAddon-3.0.lua:607>

    Reply Report Permalink
  • carny2k said 

    is this addon not working for anyone else?

    Reply Report Permalink
  • Naddral said 

    I'm getting the following error whenever the game loads:

    Date: 2009-02-24 19:06:13
    ID: 1
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\autocombatlog\AutoCombatLog.lua line 1:
    Usage: EmbedLibrary(addon, libname, silent, offset): 'libname' - Cannot find a library instance of "AceConsole-3.0".
    Debug:
    [C]: ?
    [C]: error()
    ...ns\ActionBarSaver\libs\AceAddon-3.0\AceAddon-3.0.lua:150: EmbedLibrary()
    ...ns\ActionBarSaver\libs\AceAddon-3.0\AceAddon-3.0.lua:138: EmbedLibraries()
    ...ns\ActionBarSaver\libs\AceAddon-3.0\AceAddon-3.0.lua:111: NewAddon()
    autocombatlog\AutoCombatLog.lua:1: in main chunk
    AddOns:
    Swatter, v3.1.11 (<%codename%>)
    Ace2, v
    ACP, v3.0.3.0.10
    ActionBarSaver, v$Revision$
    ArcHUD2, v2.2
    AuctionLite, v0.6
    AuctionMaster, v3.20
    autocombatlog, v1.1
    (ck=af)

    Any ideas?

    Reply Report Permalink
  • Download and install the Ace3 package, addons can grab libs from there if they miss it themselfs.

    Reply Report Permalink
  • Try updating to v1.2.1

    Reply Report Permalink
  • By default logging will be enabled for raid instances. If you want to log 5-man instances as well, use the /acl or /autocombatlog command. Alternatively open up the Interface options menu and click the addons tab, then find Autocombatlog and check the 5-man instances checkbox.

    Reply Report Permalink
  • aljinn said 

    This isnt working for me, are there any options to set?

    Reply Report Permalink
  • This is a nice addon, thank you.
    I was wondering if this had a way to automatically create a whole new log file. Currently the file just grows and grows, and chopping it up is getting quite large. I can change the name of the file after every raid, but that is also a bit time consuming.

    Thank you for your help!

    Reply Report Permalink
  • I'll add 5-man instance support over the weekend, combined with an option to either automatically issue the /combatlog command or ask for user input when entering a raid or 5-man instance.

    I'll do an update with the libraries in a bit :)

    Reply Report Permalink
  • rulez2 said 

    A lot of people run combatlog in 5-mans so I suggest either a configuration option, or just change to this:

    if(inInstance == 1 and (instanceType == "raid" or instanceType == "party") and (combatLoggingEnabled == 0 or combatLoggingEnabled == nil)) then

    Also most Ace2 addons include the libraries required.

    I like this addon idea a lot because I forget to re-enable it often.

    Reply Report Permalink
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