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KLHThreatMeter 21.13

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  • ChangeLog
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21.13

  • full clear at the of invisibility now working
  • fix that will hopefully stop FD resists being ignored.
  • Pain suppression
  • bracing earthstorm diamond


21.12

  • updated zhTW localisation
  • soulshatter
  • fixed raidtable.onupdate error, and threat list out of order problems
  • fixed speech boss mods.


21.11

  • Invisibility
  • stop possible garbage overload that might have been happening


21.10

  • Removed the my threat option in help menu
  • Readded /ktm r
  • threat should properly clear on mobs when you wipe. Needs everyone to update though.
  • fixed error when someone of unknown class joins raid


21.9

  • MD working
  • class filters working again on raid table
  • vanish


21.8

  • FD


21.7

  • Tank threat was way out, fixed.


21.6

  • Bugfix.


21.5

  • fixed the main source of errors
  • MD code (with debugs)


21.4

  • threat list now shown for "yellow" / aggressive neutral mobs.
  • first hit entering combat should give threat.
  • added some stronger validation for threat = nil or name = nil errors.


21.3

  • Fixed error caused by healing
  • Fixed copy/paste multiplied typo stopping lots of magic damage.


21.2

  • Fixed typo in combat:340, and 351
  • Added back bars.
  • soulshatter with correct split resist / success
  • healing and powergain in.
  • There are a few debug prints left in, particularly with taunts, probably some other stuff.
  • 21 TODOs to go.
  • ready for testing.


21.1

This is a demonstration version of multi-mob threat. It's not quite ready for proper use, but it's mainly functional.

Features:

  • Can track threat vs several mobs with the same name

... and that's about it. It's very rough around the edges atm. It gets the active mob from your target.

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