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gearscore

gearscorew for world of warcraft this addon should no longer be suported by cure or by blizzard it is makeing the game hard for alot of pepole most groups wont take you unless you have a certain gearscore being able to get a group on a game that you pay good hard money for should not be based on a addon like gearscore and i fully intend to push the issue with blizzard and make them fix it so this addon will no longer be useable with wow

 

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What !? You mean wow is not about skill anymore but gear? Say it an'it so, blah. This is why I left wow. When people started to judge you for the gear you have and not how you play. I used to get kicked out of 5-mans I was trying to do to get gear. By that logic, to get gear, you have to have gear before you get it. Oh well, you guys can have it.

 

Me, I am heading over to FFXIV, see you there.

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Most people in lfg, general, and trade are too far away to see the gear score just like the "Inspect" feature which has been in the game like forever, so you would be wrong if that is the reason. People are using websites based on the blizzard armory to get up-to-date gear scores. If you want to complain, you will have to stop the website. And stop the blizzard armory too from people seeing the low level gear.

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If anyone noticed copletely idiotic OP name, the "Posts 1" and the spelling of the post, they would quickly realize that this cannot be anything but a stupid joke.

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Forget gear, you could buy enough to look somewhat ok', but no money can buy you "Achievements".

That's what is the most retarded "improvement" to the game that has been done by Blizzard in the last year.

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  Quote:
Originally Posted by AnrDaemon Go to post by >AnrDaemon

Forget gear, you could buy enough to look somewhat ok', but no money can buy you "Achievements".

That's what is the most retarded "improvement" to the game that has been done by Blizzard in the last year.

Asking for Achievements is just as bad as asking for a Gearscore. Two days after the release of Onyxia people were asking for achievement to get a raid invite. You could fail miserably and be dead for 90% of a raid boss encounter and you still obtain the Achievement when the rest of the raid kills the boss. An Achievement or a Gearscore is not an accurate representation of the player's skill which in my opinion is what should be considered. There is an addon called EnsidiaFails which reports in chat when someone fails at a specific boss move such as "Emalon the Storm Watcher - Lightning Nova". Why not build from this idea. For example, a mod that would give all players a SkillScore. It could start at 0 (when you install the mod) and every time you fail at one of these boss tactics you would lose 1 point, each time you do not fail at a boss tactic you earn 1 point. Players could ask for your skillscore for specific encounters before inviting you to raids. Just a thought.


[edited by: hohner at 12:59 PM (GMT -6) on 29 Oct 2009]

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Unfortunately, this still isn't really a good measure of real skill.  Contrary to what many people in WoW seem to believe, there isn't just one way to do each and every encounter.  Such a mod would tell you how good people are at following a specific strategy -- it wouldn't tell you anything about how good they are at things like noticing when the healer has aggro and pulling it off of them, taking over tanking a mob when the main tank dies, knowing when they need to concentrate on healing and when they can lend a little DPS, marking mobs, doing CC when it's needed, or any of a myriad of other things that are all "player skill".

And even a mod that could track those things can't keep track of a lot of other things that go into making a good person to run with.  Attitude, for one.  The guy who drops a group like a hot potato the first time there's a problem may get great stats, because they're almost never in a failure, but is that who you want to play with?  Or would you rather have someone who will stick with it and keep trying?  Do you want to run with the guy who spends the whole time telling you how you're not playing your character right, when he's not the one in your shoes?  Or the guy who always blames the tank and healer, because he's not smart enough to watch his own aggro?  Or heck, the guy who keeps pulling trash when the rest of the group is on bio break?

Last, but not least, any mod or method that looks at character stats, gear, achievements, etc. falls down in a big way -- it measures *characters*, not *players*.  The guy with the great gear could be a total idiot who's borrowing his brother's account.  The guy with no achievements could be a great player who just isn't interested in stacking achievements, because he's on his fifth alt and doesn't care about running Dungeon X just to get the achievement on this alt.  The guy with lousy gear could just have bad luck on loot rolls.

The only real way to find out what kind of player someone is, is to *play with them a few times*.  Any method that attempts to avoid doing that in some automated way will always leave out some people who are good players -- and include some who you really don't want to play with.

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