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I think the filters should be open by default, since most people will be using them anyway.. doubt anyone wants to just go through the list. Didn't notice the filter button was there at first, either.
Also, I noticed that shields are missing the "Chance to block vs. lvl x: y%" (or something like that) field. Is that something the client can't pick up maybe? I've also noticed that point values seem to be one lower than they should be, for example strand snappers are definitely 2 dot mobs, yet they're only listed as 1 point mob here: http://vg-en.curse-gaming.com/database/entities/details/10555/strand-snapper/
Speaking of dots, I think it would be excellent to be able to see them when searching for entities. For example, if a soloer is looking for mobs to grind on, he generally only wants 2 dots, while a group would want 3-5 dots. So if you put them in a column next to the levels or something, people wouldn't have to click on each mob to see if they're solo/group material.
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