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It's comments like this that make me think blizzard needs to screen their beta testers. The quests in beta are rediculously easy! There are 3 quests that I can think of that aren't completely laid out for you and you have to think a bit, or they are bugged. One tells you to go to a mine in "fairshire" and it's possible to get it before the quest that leads you to fairshire, which dictates on it where to go, another doesn't have a way of safely finishing the quest without dying, and the other is a bug from a BC quest we all already know...
Quests are easily set up so you can skim through for three things: the objective, the location and the direction. This does not mean you shouldn't have to explore a little bit - how much can you really enjoy the game if you are simply reading what the coordinates are and going straight there, avoiding all mobs on the way, you are actually going to level slower, run out of quests faster.. and how much fun can it really be??
Blizzard asked you to test their new content to ensure that all the terrain, npc's, quest lines, mobs, etc. are working correctly. When you start adding all those mods onto it, especially as unstable as the beta servers are, when bugs occur I am sure someone who can't figure out how to do these quests is not going to be able to decipher between an ingame bug due to the beta or something due to all the third party modifications you have added.
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