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In a nutshell.
Do NOT switch.
Now with that said, here is why.
I left WoW after 362 days played. I played on a PvE server and did a lot of raiding.
Here is what AoC has.
1. Broken classes. Can you imagine a priest doing more damage than a mage with the ability to heal? The highest DPS classes are priests. They are not in shadow form. There is one form and they can heal and dps. There are lots of other issues with broken talent trees as well.
2. Crafting and Gathering. This one is kind of cool. Everyone can gather anything. The way that they do the leveling up is to have you get a rare item to move up to the next tier. The problem? The rare items are VERY rare. There have been people who have gathered over 500 of an item to get the rare. This creates frustration. Crafting - broken and in constant flux. They recently put in items to get the first tier of Alchemy done. It only took 6 weeks after release.
3. PvP - there is no rewards yet. People were promised a full fledged PvP system. Well, it ain't there. There is no penalty for beating up people 60 levels lower than you. There is no reward for killing people your level.
4. Quests - Level 1-20 is beautiful. You can solo it and not need anyone to help you. You can play at your pace. Level 20-40 is not that bad. You can do lots of quests and there are a few dungeons. Some of the dungeons are partially broken, but not the end of the world. Once you hit the mid 40s you learn with AoC is about. It is forced grouping. The mob placement and the volume of the mobs pretty much requires that you join up with at least one person. That is either good or bad depending upon how you feel about it. Once you get into the 50s you will find yourself grinding or doing repeatable solo instances to level.
5. PvE - the reality is that it is a tank and spank. There is not much you do other than maybe a stun, but it is tank it and spank it. They finally fixed T2 raiding by putting the drop that is supposed to happen for the key into the game with the last patch. They had 'death touched' a guild to get to T2 before. To me, that read that they needed someone to test T2.
6. Mass departures - Funcom has pissed a lot of the player base off. A lot of people are not renewing. This is making the server less populated and that is not good for a MMO. To put this in perspective, I play on a FFA PvP server. I was in a main gathering area. I left my character near a road that is well traveled. I left for 15 minutes and came back. I was not killed. Four weeks ago, I was constantly under attack.
7. Back to balance . . . A level 60 beats a level 80 in PvP? Makes no sense to me. However, the PvP system for resists/etc is much different than PvE.
8. Client stability. The client crashes. No, it crashes a LOT. It has lots of Out of Memory issues. The horsepower to play this game is much greater than Wow.
9. Mail, Bags, Auction - too much to say here other than, "They suck!"
10. Transportation - uhh yeah, this is shitty. You will see a lot of people saying, "Kill me please" this way they can port across the map.
Now that I have given you the bad, here is the good.
1. Casting - I play a caster and they let you queue a cast prior to the current cast going off. That is good design.
2. Level 1-20 - That was VERY fun.
3. Graphics - the graphics are very good. The greater power of the machine you have, the better they look.
4. Guild cities - when they get everything fixed and siege battles it looks like a lot of fun.
5. Terrain - I am not sure if this is good or bad. The game is not very flat. With wow, unless you were horde and in the barrens, it was pretty flat and straight line. This game will have you go around in circles to get to the top of a mountain. At times it is very nice, other times it is annoying as hell.
6. No running back to get your body. They do it a little different. When you hit the GY, you rez automatically. There is a nominal penalty that you get for death. Now if you go back to where you died, you can get your tombstone. That removes the 30 minute penalty. The problem with this on a PVP server is that you do not rez with 100% of your mana/stam/hp. You will get ganked. They did put in a debuff that people can not attack you immediately, but the timeframe for that is too quick.
With all of this said, my sub ends in 10 days. I suspended the account. At level 80, I can not find a compelling reason to log in. I do not feel like leveling a bunch of alts (I had 7 60+ toons in wow.) I will keep reading and seeing what they do. I may revisit it towards the end of the year.
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