New Heroic Vendor Loot - PTR 2.3

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New Heroic Vendor Loot - PTR 2.3
Posted: Fri, Oct 12 2007
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  • JewDew4 said 
    Thu, Sep 18 2008 7:25 PM ()

    What the hell is Expertise level ? -.-

  • calekum said 
    Thu, Sep 18 2008 7:25 PM ()

    Read the patch notes man.....

  • Anno1985 said 
    Thu, Sep 18 2008 7:25 PM ()

    "We have added a new stat and associated rating called expertise and expertise rating. Expertise rating converts to expertise at the same rate that weapon skill rating formerly converted at. Each point of expertise reduces the chance for your attacks to be dodged or parried by 0.25%"

  • jasdub said 
    Thu, Sep 18 2008 7:25 PM ()

    hunter's need intellect, but their ring/necklace/trinket items always fall into the basic AP/stam/crit category. They're the only class that uses mana that doesn't depend on spell dmg, or spell critical. Enhancement shamans come close but no cigar, and even they can respec to make any item in the ring/necklace/trinket category useful. Take for instance the veteran's necklaces for example. Items with both stam and int aren't viable for hunters. New 2.2 AoTV helps sustain steady shots, but that's about it. How about just give hunters a boat load of intellect, cuz we aren't crap without it. Hell, nerf the careful aim talent if it makes my suggestion plausible. As my hunter becomes more and more powerful, his true power can't be unleashed and is only hindered by a static mana pool. (I'm talking PVE gear too)

  • Grewgrew said 
    Thu, Sep 18 2008 7:25 PM ()

    Weapon skills

  • Thu, Sep 18 2008 7:25 PM ()

    .........

    you need to do some serious learning to play and gear your hunter properly if you think that mana is an issue, especially in pve gear.

  • Thu, Sep 18 2008 7:25 PM ()

    ???????????????????????

  • Tequima said 
    Thu, Sep 18 2008 7:25 PM ()

    Just try being a leather-wearing balance/resto druid...
    At L69 I was still wearing 2 :50+ bracers & belt dungeon set 1 for the +200 armor & intellect bonus (with a helping of stamina thrown in).
    At least I can get sockets for the intelligence and spell damage now

    Took me a lot more grind to level up within a day of my hunter friend too. Is it that Druids are "jack of all trades, master of none", and hence pretty useless (except when a dungeon group thinks they want a healer and then half way through discovers they really need my 2.1K Starfire DPS)? Or is it that they just want some advantages like hunters get (like entangling roots that works indoors as was mentioned in the patch list, and outdoors doesn't break on the first spell)?