My Holy Paladin's UI

Rate It! login
Click image to display in actual size

Comment/rate what you think of it.

Posted: Sun, Sep 27 2009
Game: World of Warcraft
Category: Screenshots
Views: 754
Comments: 3
Full Size: 1366 x 718
Tags: 
 
  • Comments

Add Comment  

Add

You need to login or register to post.

Benefits of Registration

  • Interact with hundreds of thousands of other gamers on an open social network.
  • Post your stories, news, images, videos, and other content to share.
  • Create a network with your fellow gamers or join an existing one.
  • Gain reputation for everything you do.
 
  • IRID1UM said
    Mon, Sep 28 2009 3:37 AM ()

    I dont think it is really good either. It's rather messy and not quite finished.
    1st thing: why always show recount? It is not important to know how much damage you deal, if you fall behind you can't simply deal more damage and if you are on first place, well, grats? Recount is useful for after-combat (after-instance) analysis but not for e-penis enlargement.
    2nd: You've probably moved the chat frame to the middle so it is easier to read and it catches the eye more. Fine. But without background on many terrains it will be really hard to read. Add an atleast slightly opaque background and move the chat to the bottom. Remove the bag and micromenu bars, they are useless. Or at least move them somewhere else and fade them out. A keybinding can be configured to open all bags at once and all micromenu buttons have keybindings too.
    3rd: get rid of minimap buttons. Why show the omen button or the worldmap button?
    4th: Remove all brackets in chat. Around the time, around the channel name and around player names. Even without brackets you will still know which is which.

  • Andelapan said
    Mon, Sep 28 2009 3:14 AM ()

    why is the chat frame in the middle? why are the bags so big? and where are the raid frames?

  • Mon, Sep 28 2009 1:57 AM ()

    I think it's a mess, BUT if it works for you..<<