Alright this won't be like failblog fails, this is just whhy it was a failure as a game. -the business model- This has been joked about before, but is seriously very poor. They chose to *rush* (but not really) the game into gold and not include 4 capitol cities, 4 classes (which 7 months after release they've put in) and *much more content* and they've followed through on that, but it's just not a vviable business idea/plan. You don't buy a car without back tires, windsshields, or a radio and get them added later. -rewards- The influence and renown rewards, (mainly gear) are definetely grinding. So is levelling once your in tier 3. You queue up for scenarios while swapping between pairings doing the same chapter for all of them. Its not even worth your time to do ORvR until tier 4, even though you want to keep your renwon up. At tier 4 the game begins, but is mostly still a grind for rewards. -zones- There was a lot of complaints from people who got into the warhammer...